Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 9, D:1) a +0 dagger (11, 25, D:1) 11 arrows (13, 4, D:1) 19 stones (14, -2, D:1) 26 stones (15, -18, D:1) 4 stones (16, 21, D:1) 29 stones (19, 28, D:1) 2 stones (22, 17, D:1) 17 sling bullets (25, -1, D:1) a +0 club (26, -5, D:1) a +0 club (32, 20, D:1) 10 arrows (33, 3, D:1) a cursed +0 ring mail (40, 7, D:1) 20 arrows (44, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 arrows (2, 7, D:2) 19 bolts (13, -29, D:2) 28 arrows (15, -24, D:2) 23 arrows (18, -19, D:2) a +0 ring mail (18, -8, D:2) 2 stones (18, -6, D:2) a stone (22, 10, D:2) a +0 hunting sling (24, -2, D:2) 17 bolts (28, -12, D:2) a +0 club (29, -4, D:2) 27 sling bullets (31, -28, D:2) a +0 club (31, 19, D:2) a +0 club (32, -28, D:2) a +0 club (32, 17, D:2) a stone (33, 16, D:2) a stone (34, -23, D:2) a +0 ring mail (34, 0, D:2) a +0 ring mail (37, 10, D:2) a +0 hunting sling (61, -12, D:2) 17 stones Level 3 of the Dungeon (9, 30, D:3) a +0 scale mail (17, 15, D:3) a cursed -1 flail a +0 leather armour (18, 18, D:3) a +0 falchion (19, 18, D:3) a +0 dagger a +0 ring mail a +0 club (27, 38, D:3) 4 needles of sleeping (31, -6, D:3) a +0 mace a +0 ring mail (34, 21, D:3) a +2 robe of magic resistance (34, 39, D:3) 16 stones (35, 27, D:3) a +0 hunting sling (37, 18, D:3) 14 poisoned needles (37, 36, D:3) a +0 flail (39, 24, D:3) a +0 dagger (56, 8, D:3) an uncursed amulet of rage (56, 9, D:3) a +0 club a cursed +0 ring mail a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 15 stones (0, 6, D:4) a +0 ring mail (0, 21, D:4) 15 stones (5, 4, D:4) a +0 giant spiked club (5, 28, D:4) a +0 dagger (7, 16, D:4) 19 poisoned needles (8, 45, D:4) a +0 quarterstaff a +0 leather armour (22, 17, D:4) 11 bolts (26, 39, D:4) a +0 spear (32, 48, D:4) a +0 short sword (34, 15, D:4) a +0 robe a +0 scythe (43, 37, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 club a +0 chain mail a +0 hand axe (7, 14, D:5) a +0 whip (7, 40, D:5) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (7, 41, D:5) a +0 dagger a +0 robe a +0 falchion (8, 40, D:5) a +0 hand axe (15, -11, D:5) a +0 leather armour (25, 0, D:5) a cursed -2 dagger (25, 26, D:5) a +0 club a +0 ring mail (28, 29, D:5) a +0 hand axe a +0 leather armour (30, -5, D:5) the +4 scale mail of Suyweich {-Tele Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. (31, 15, D:5) a +0 robe a cursed -2 dagger (33, 2, D:5) a +0 giant club (49, 32, D:5) a +0 chain mail a +0 shield Level 6 of the Dungeon [Shop] Nisewut's Jewellery Shoppe an uncursed ring of flight (192 gold) an uncursed amulet of harm (330 gold) a cursed ring of loudness (49 gold) an uncursed ring of protection from magic (275 gold) a +1 ring of slaying (66 gold) an uncursed amulet of magic regeneration (330 gold) (0, 0, D:6) 17 stones (4, -26, D:6) a +0 spear (still there?) 2 tomahawks (still there?) (4, -22, D:6) a cursed -2 spear (still there?) 3 tomahawks (still there?) (10, -32, D:6) a cursed +0 whip (18, -24, D:6) a +0 hand axe (23, 15, D:6) a +2 dagger of chaos (27, 11, D:6) a wand of flame (0/48) (27, 12, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 18 stones (5, 3, D:7) an uncursed amulet of magic regeneration (6, 23, D:7) 4 stones (8, -13, D:7) a +0 falchion (15, 7, D:7) a +3 mace of freezing a +0 hunting sling 13 sling bullets a +0 robe (15, 8, D:7) a cursed +3 dagger a +0 robe (15, 9, D:7) a +0 hand axe a +0 robe (16, 7, D:7) a cursed +0 morningstar a +0 robe (16, 8, D:7) a +5 scimitar a +0 robe (25, 11, D:7) 2 potions of degeneration (28, 13, D:7) a +0 hand axe (30, -5, D:7) a cursed +0 ring mail (32, 0, D:7) a +0 dagger (36, -6, D:7) a +0 club (39, 13, D:7) a +0 giant spiked club (39, 14, D:7) a +0 long sword of draining (40, 4, D:7) a +1 antimagic short sword Level 8 of the Dungeon (0, 0, D:8) 21 arrows (1, 6, D:8) a -1 spear a +0 animal skin (1, 7, D:8) a +0 shortbow 12 arrows (3, 6, D:8) an arrow (4, -4, D:8) a +0 dagger (5, -8, D:8) a +0 falchion (15, -8, D:8) a +0 robe (16, -6, D:8) a +0 ring mail a +0 halberd a +0 dagger a +0 leather armour a +0 mace (16, -5, D:8) a +0 hand axe a +3 spear (16, -4, D:8) a +0 scale mail a +0 hand axe a +0 leather armour (16, 6, D:8) a +0 ring mail (17, -6, D:8) a +0 robe a +0 dagger (18, -6, D:8) a +0 scimitar (18, -5, D:8) a +0 short sword a +0 hand axe (23, 19, D:8) a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a cursed -3 war axe a +0 ring mail a +0 flail a +0 club a +0 leather armour a cursed +0 hand axe a +0 flail a +0 dagger a cursed -2 leather armour a +0 club a +0 ring mail a +0 ring mail a +0 club a +0 mace a +0 whip (23, 20, D:8) a +0 dagger a +0 flail a +0 leather armour a +0 ring mail a +0 club a +0 mace a +1 mace of protection (26, 2, D:8) a +0 club (26, 22, D:8) the +4 hand crossbow of Gozag {freeze, +Inv rElec rF- Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (1, -13, D:9) 18 arrows (1, 13, D:9) 20 stones (7, 5, D:9) a wand of acid (0/15) (8, 5, D:9) a wand of acid (0/15) (9, 4, D:9) 7 poisoned needles a +0 rapier (12, -13, D:9) a +0 cloak (20, -9, D:9) an uncursed staff of summoning (30, -27, D:9) 27 sling bullets (37, 6, D:9) 20 stones (38, -29, D:9) a +0 giant club (38, 6, D:9) a +0 scale mail a +0 hand axe (42, -8, D:9) 18 sling bullets (42, 0, D:9) a +0 dagger a +0 dagger a +0 robe (42, 2, D:9) a +0 mace (48, 1, D:9) 13 stones (51, -30, D:9) a +0 war axe (52, -8, D:9) 10 arrows (60, -24, D:9) 15 bolts (60, 9, D:9) a +0 robe (61, -34, D:9) a +0 giant club (66, 7, D:9) a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a wand of lightning (0/15) (1, -28, D:10) a +0 shortbow (1, -5, D:10) an uncursed amulet of the gourmand (3, -6, D:10) 17 stones (3, -5, D:10) a +0 leather armour (3, -4, D:10) 18 stones (5, -12, D:10) an uncursed amulet of rage (15, -33, D:10) a +0 shortbow (16, -21, D:10) a +0 dire flail a cursed +0 chain mail a +0 war axe a +0 ring mail (17, -21, D:10) a +0 dagger a +0 robe (18, 14, D:10) a +0 giant spiked club (21, 17, D:10) a cursed staff of wizardry (26, -34, D:10) a +0 troll leather armour (28, -5, D:10) a +0 scale mail (30, 5, D:10) a +0 ring mail (36, -9, D:10) 15 arrows (41, -24, D:10) a +0 spear (42, -24, D:10) a +0 spear (42, -23, D:10) a +0 halberd (42, -11, D:10) a +0 war axe (42, 17, D:10) a +0 spear (43, -23, D:10) a +0 rapier (45, -10, D:10) a +0 giant club a +0 giant club (46, -9, D:10) a +0 giant club (47, -9, D:10) a +0 whip (51, 10, D:10) a +0 trident (52, -15, D:10) a +0 spear (58, -28, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Xomiagaf's Food Emporium a bread ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) 3 fruits (45 gold) a bread ration (50 gold) a meat ration (50 gold) a fruit (15 gold) (0, 0, D:11) 30 arrows a +0 shortbow (1, 0, D:11) 6 arrows a +0 shortbow (2, 0, D:11) a +0 shortbow 38 arrows a +0 shortbow (3, 0, D:11) an arrow (4, 0, D:11) 4 arrows (7, -20, D:11) 24 bolts (9, -11, D:11) a +0 robe a +0 short sword a +3 flail a +2 robe of fire resistance a +4 long sword a +0 robe (10, 18, D:11) a +0 plate armour a cursed -1 war axe a +0 short sword a +0 mace (11, 4, D:11) a +0 dagger (13, -25, D:11) a +0 robe (32, 11, D:11) a +0 trident (35, -22, D:11) a +0 flail a +0 ring mail a +0 flail (36, -23, D:11) a +0 club a +0 ring mail (39, -15, D:11) a +0 scythe (39, 16, D:11) an arrow (40, -12, D:11) a +3 amulet of reflection (40, 13, D:11) a +0 shortbow 15 arrows (40, 15, D:11) an arrow (40, 16, D:11) an arrow (43, 12, D:11) a +0 great sword Level 12 of the Dungeon (0, 0, D:12) a +0 halberd (0, 15, D:12) a +0 robe (7, 15, D:12) a +0 whip a +0 leather armour (7, 22, D:12) a +0 short sword a +0 scale mail (9, 14, D:12) a +0 trident a +0 chain mail (9, 15, D:12) a +2 flail of venom (13, 12, D:12) 11 poisoned needles (16, 21, D:12) a +0 ring mail (17, 20, D:12) the Collected Works on the Fiery Snowflakes Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Ring of Flames Charms/Fire 7 (17, 30, D:12) a +0 leather armour (18, 20, D:12) a book of Maledictions (19, 20, D:12) a book of Battle (20, 20, D:12) a book of Minor Magic (22, 28, D:12) a cursed +0 plate armour (24, 34, D:12) an uncursed staff of conjuration (25, 14, D:12) a +0 flail (27, 18, D:12) a +0 war axe (28, 18, D:12) a +2 flail of protection a +0 leather armour (30, 16, D:12) a +0 trident a +0 leather armour (44, 15, D:12) a +0 robe a +4 dire flail of freezing (45, 11, D:12) a +0 robe a +0 spear (45, 12, D:12) a +0 robe a cursed +0 mace a +0 battleaxe a +0 robe (45, 47, D:12) a cursed -2 club a +0 ring mail (47, 3, D:12) a +0 robe a +2 dire flail of freezing Level 13 of the Dungeon [Shop] Jucyl Iwn's Magic Scroll Shop a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) (0, 0, D:13) a +0 longbow 22 arrows (0, 5, D:13) an arrow (0, 6, D:13) an arrow (1, 3, D:13) 2 arrows (1, 4, D:13) an arrow (3, 23, D:13) a +0 hunting sling (4, -2, D:13) a +0 club (10, -11, D:13) a +0 mace (12, 27, D:13) a +0 pair of boots (13, 6, D:13) a +3 scale mail of fire resistance (13, 19, D:13) a cursed -3 shortbow 10 arrows (13, 26, D:13) a +1 scimitar of flaming (13, 27, D:13) a +0 giant club a +0 giant club (15, 19, D:13) an arrow (16, 8, D:13) a +0 shortbow 24 arrows (16, 19, D:13) 2 arrows (17, 19, D:13) an arrow (18, 19, D:13) an arrow (19, 19, D:13) an arrow (40, -14, D:13) a +0 giant club (43, -9, D:13) 12 stones Level 14 of the Dungeon (0, 0, D:14) 2 arrows (0, 1, D:14) the +8 fustibalus of Somewhere Else {flame, MR+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. (1, -1, D:14) 2 arrows (1, 0, D:14) 4 arrows (1, 1, D:14) a +0 hand axe a +0 leather armour (2, -2, D:14) 2 arrows (2, 0, D:14) a +0 flail (2, 1, D:14) a +0 long sword a +0 chain mail (3, -3, D:14) an arrow (6, -6, D:14) a +0 longbow 11 arrows a potion of degeneration (7, -1, D:14) a book of Burglary (8, -2, D:14) a stone (9, -3, D:14) a stone (10, -7, D:14) 16 poisoned needles (12, -6, D:14) an uncursed staff of power 56 stones (17, 0, D:14) a +2 flail of protection (23, -6, D:14) a cursed -1 war axe a +0 plate armour (24, -30, D:14) 7 tomahawks (27, -26, D:14) a cursed +0 spear (27, 8, D:14) a +0 pair of gloves (28, -28, D:14) a +0 chain mail (28, 4, D:14) a +0 short sword (32, 15, D:14) 14 arrows (36, -8, D:14) an arrow (36, -3, D:14) an arrow (37, -3, D:14) 2 arrows (39, -3, D:14) 6 arrows (39, -2, D:14) 2 arrows (40, -3, D:14) 2 arrows (40, -2, D:14) an arrow (41, -4, D:14) an arrow (41, -3, D:14) an arrow (41, -2, D:14) an arrow (42, -4, D:14) 7 arrows a +0 shortbow (42, -3, D:14) a +0 shortbow a +0 shortbow 22 arrows (42, -2, D:14) 25 arrows a +0 shortbow (43, -3, D:14) 15 arrows a +0 shortbow (44, -5, D:14) a +1 hat (45, -9, D:14) 16 stones (45, -3, D:14) a +0 whip a +1 dagger of flaming a +0 short sword (46, -4, D:14) a +0 robe a +0 dagger (46, -3, D:14) 6 arrows 2 stones (47, -4, D:14) a +0 dagger (47, -3, D:14) a stone (47, -2, D:14) 9 arrows a +0 shortbow (48, -2, D:14) a stone (49, -4, D:14) a +1 eveningstar of protection (49, -3, D:14) an uncursed ring of teleportation (52, -7, D:14) a crystal ball of energy Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club a +0 giant club (1, -11, D:15) a +0 longbow 25 arrows (1, -10, D:15) a +0 arbalest 25 bolts (1, 0, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe (2, 0, D:15) a +0 giant club a +0 dire flail a +0 giant spiked club (3, -11, D:15) an arrow a bolt (5, 0, D:15) a +0 arbalest 22 bolts (6, -1, D:15) the +6 fustibalus "Xuufigy" {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (7, -2, D:15) a bolt (9, -4, D:15) a bolt (10, -5, D:15) 4 bolts (11, 29, D:15) 16 bolts (21, 5, D:15) a +0 giant spiked club a +0 giant club (23, 29, D:15) a +0 scale mail (30, 17, D:15) a cursed amulet of inaccuracy (31, 9, D:15) an arrow (33, 15, D:15) a +0 morningstar (34, 5, D:15) 3 arrows (36, 2, D:15) a +0 shortbow 17 arrows (39, -10, D:15) a +0 short sword (48, 40, D:15) a +0 morningstar (50, 26, D:15) a +0 mace (57, -5, D:15) a +0 ring mail the Ecumenical Temple (13, 17, Temple) 12 royal jellies (14, 17, Temple) a +3 war axe of electrocution (14, 18, Temple) the +0 broad axe of Egomania {pain, rElec rN++ Str+4 Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-4). It insulates you from electricity. It greatly protects you from negative energy. the +7 broad axe "Zasiebb" {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). (15, 19, Temple) a book of Transfigurations (16, 16, Temple) 2 scrolls of enchant armour 5 scrolls of recharging 6 scrolls of enchant weapon (16, 19, Temple) a book of Geomancy (17, 15, Temple) 2 scrolls of holy word (17, 16, Temple) a scroll of amnesia a scroll of silence (18, 18, Temple) 6 potions of mutation Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, -3, Orc:1) a +0 robe a +0 dagger of venom a +0 war axe a +0 chain mail (3, -1, Orc:1) a +0 robe a +0 dagger (4, -2, Orc:1) a +0 ring mail a +0 short sword (4, -1, Orc:1) a +0 robe a +0 dire flail a +0 dagger a +0 dire flail (5, -3, Orc:1) a +0 leather armour a +0 club (5, -2, Orc:1) a +0 leather armour a +0 mace (13, -5, Orc:1) a +0 ring mail (13, -4, Orc:1) a +1 great mace a +0 plate armour a +0 dagger a cursed -1 robe (13, -3, Orc:1) a +0 dagger a +0 robe (14, -18, Orc:1) 3 large rocks (16, -16, Orc:1) a large rock (17, 1, Orc:1) a tomahawk (19, 1, Orc:1) a tomahawk (20, 0, Orc:1) a +1 dagger of venom a +0 robe (20, 1, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (20, 2, Orc:1) a +0 dagger a cursed +0 robe a +0 mace a +0 chain mail (21, -13, Orc:1) a large rock (21, 1, Orc:1) a +0 short sword a +0 leather armour (21, 2, Orc:1) a +0 glaive a +0 plate armour (27, -13, Orc:1) a +0 dagger of electrocution a +0 robe (27, -12, Orc:1) a +0 club (28, -12, Orc:1) a +4 dagger of venom (28, -11, Orc:1) a +0 scimitar a +0 plate armour (29, -11, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Suon's General Store 25 arrows (65 gold) a book of Conjurations (390 gold) 6 tomahawks (39 gold) a fan of gales (520 gold) a potion of mutation (104 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (625 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a bread ration (65 gold) a scroll of noise (13 gold) 22 stones (28 gold) [Shop] Zozeunn's Antique Weapon Boutique a +0 falchion of freezing (222 gold) a +0 club (30 gold) a cursed -3 hand axe (3 gold) a +0 triple crossbow (300 gold) a +0 club (30 gold) a +2 morningstar of venom (504 gold) a +0 quarterstaff (120 gold) a +0 antimagic quarterstaff (420 gold) a +0 lajatang (450 gold) a +0 spear (90 gold) [Shop] Tofiff's Book Emporium a book of Maledictions (250 gold) a book of Battle (400 gold) a manual of Air Magic (1104 gold) Niur's Incunabulum of Spatial Clay (1000 gold) Spells Type Level a - Lesser Beckoning Translocation 3 b - Teleport Other Translocation 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Dispersal Translocation 6 a book of Minor Magic (200 gold) the Incunabulum of Burning Talismans (530 gold) Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Deflect Missiles Charms/Air 6 a book of the Earth (650 gold) a book of Unlife (650 gold) a book of Unlife (650 gold) a book of Fire (650 gold) a Necronomicon (1104 gold) [Shop] Caoxzy Waxos's Antique Armour Shoppe a +0 centaur barding (414 gold) a cursed +0 helmet (63 gold) a +0 pair of boots (81 gold) a +0 chain mail (81 gold) a +3 chain mail of cold resistance (477 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) the scarf of the Earth {rPois rF+++ Str+4 Int-4} (921 gold) It affects your strength (+4). It affects your intelligence (-4). It renders you almost immune to fire. It protects you from poison. (9, 9, Orc:2) a +1 great mace a +0 arbalest 14 bolts a +0 chain mail (9, 10, Orc:2) a +0 glaive (9, 11, Orc:2) a bolt (10, 12, Orc:2) a +0 long sword 5 tomahawks a +0 chain mail (10, 14, Orc:2) a tomahawk (10, 15, Orc:2) a +0 hand axe a +0 plate armour (11, 13, Orc:2) a +0 glaive 5 tomahawks of dispersal a +0 plate armour (11, 14, Orc:2) a +0 mace a +0 plate armour (11, 15, Orc:2) a +0 plate armour a +0 war axe (12, 17, Orc:2) a +0 club (14, 35, Orc:2) a tomahawk (15, 40, Orc:2) a +0 ring mail a +2 mace of protection (15, 41, Orc:2) a +1 trident of piercing (16, 39, Orc:2) a +0 plate armour 2 tomahawks a +0 long sword a +0 dire flail a +0 plate armour (17, 38, Orc:2) a +0 chain mail a +0 war axe (17, 39, Orc:2) a +0 chain mail a cursed -3 war axe (17, 40, Orc:2) a +0 chain mail a +0 battleaxe of distortion (19, 40, Orc:2) a tomahawk a cursed +0 great sword (19, 41, Orc:2) a cursed -3 club a +0 glaive a +1 chain mail of poison resistance (20, 39, Orc:2) 2 tomahawks a +0 dagger a +0 robe (20, 41, Orc:2) a tomahawk (20, 43, Orc:2) a +0 plate armour (23, 30, Orc:2) a +0 club (23, 31, Orc:2) a +0 falchion a +0 glaive a +0 chain mail (23, 32, Orc:2) a +0 mace a +2 battleaxe of freezing a +0 leather armour a +0 dagger (23, 39, Orc:2) a tomahawk (24, 30, Orc:2) a +0 short sword (24, 31, Orc:2) a +0 chain mail a +0 flail (24, 32, Orc:2) a +0 chain mail a +0 long sword (24, 33, Orc:2) a +0 dagger a +0 plate armour a +0 trident a +0 whip a +0 chain mail (24, 34, Orc:2) a +0 ring mail a +0 hand axe (24, 35, Orc:2) the +1 broad axe of Turmoil {freeze, rElec MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your magic capacity (+9). (25, 20, Orc:2) a +0 chain mail a +0 battleaxe (25, 32, Orc:2) a +0 chain mail a cursed -2 long sword (25, 33, Orc:2) a +0 plate armour a +0 scimitar (25, 34, Orc:2) a +0 chain mail a +0 battleaxe a +0 hand axe a +0 chain mail (25, 35, Orc:2) the +7 trident "Grum" {venom, rC+ MR+ MP+9 Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (26, 19, Orc:2) a +0 chain mail a +0 hand axe a +0 long sword a +0 chain mail (26, 20, Orc:2) a +0 giant club (26, 21, Orc:2) a +0 plate armour a +0 flail (26, 32, Orc:2) a +0 robe a +0 dagger (26, 33, Orc:2) a +0 plate armour a +0 great mace (26, 34, Orc:2) a +0 chain mail a cursed -1 war axe (27, 19, Orc:2) a +0 dagger a +0 robe (27, 33, Orc:2) a +0 robe a +0 dagger (27, 35, Orc:2) a +0 giant club (28, 36, Orc:2) the +1 buckler of Agrougrou's Conscience {rPois Regen+ Str+2} It affects your strength (+2). It protects you from poison. It increases your rate of regeneration. (29, 36, Orc:2) a +0 whip a +0 ring mail (29, 38, Orc:2) a +0 whip a +0 leather armour (31, 38, Orc:2) a cursed +0 hand axe a +0 plate armour (32, 38, Orc:2) a +0 hand axe (32, 39, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 war axe (7, -37, Lair:1) a -2 pair of gloves (15, -23, Lair:1) 15 javelins (43, 1, Lair:1) 4 needles of frenzy (52, -28, Lair:1) 19 stones (54, -25, Lair:1) a +0 robe (58, 2, Lair:1) a scroll of vulnerability Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, 10, Lair:2) 22 sling bullets (9, -26, Lair:2) a +0 arbalest (43, 10, Lair:2) 27 arrows (51, -27, Lair:2) a +0 scale mail (52, 10, Lair:2) a +0 rapier (57, -2, Lair:2) 20 sling bullets (60, -10, Lair:2) a +1 ring mail of fire resistance (67, -21, Lair:2) a +1 war axe of freezing Level 3 of the Lair of Beasts (1, 0, Lair:3) a +0 spear (4, -24, Lair:3) a wand of digging (0/24) (5, 4, Lair:3) 3 scrolls of amnesia (8, -8, Lair:3) 17 stones (13, 19, Lair:3) a wand of polymorph (0/24) (14, -2, Lair:3) a +0 spear (17, 2, Lair:3) 10 stones (17, 5, Lair:3) a +1 pair of gloves of dexterity (29, 12, Lair:3) a +0 whip (33, 0, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (8, 2, Lair:4) a +0 shield (47, -30, Lair:4) 18 stones (48, -23, Lair:4) 8 sling bullets (48, 14, Lair:4) a +0 whip (56, 17, Lair:4) 28 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 ring mail (1, -2, Lair:5) 14 stones (4, -21, Lair:5) an uncursed ring of see invisible (16, -26, Lair:5) 32 stones (19, -17, Lair:5) a cursed +0 robe (21, -22, Lair:5) the +2 helmet of Hospitality {Stlth+} It makes you more stealthy. (22, -22, Lair:5) 3 potions of magic (28, -39, Lair:5) 8 arrows (30, 2, Lair:5) a +1 helmet of intelligence (33, -23, Lair:5) a +0 great mace (44, 2, Lair:5) a +0 chain mail (47, -12, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (6, -15, Lair:6) a wand of paralysis (0/24) (6, -14, Lair:6) a wand of disintegration (0/24) (11, -7, Lair:6) 17 bolts (12, -41, Lair:6) a +0 cloak (19, -21, Lair:6) a +0 flail (34, -16, Lair:6) a +0 scale mail (37, -16, Lair:6) a +0 arbalest (38, -16, Lair:6) a +0 scale mail (39, -21, Lair:6) 3 tomahawks of returning (40, -22, Lair:6) a +0 mace (41, -9, Lair:6) a +0 mace (57, 8, Lair:6) a potion of degeneration (60, -31, Lair:6) a +0 broad axe (61, -11, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a tomahawk (1, 1, Shoals:1) a tomahawk (3, -23, Shoals:1) a +0 spear (3, 1, Shoals:1) a tomahawk (6, 1, Shoals:1) a +2 trident of piercing a tomahawk (22, 0, Shoals:1) a +0 spear a +0 hunting sling 22 sling bullets (22, 1, Shoals:1) a +0 quarterstaff a +0 hunting sling 16 stones (23, 1, Shoals:1) a +0 club a +0 hunting sling 17 stones (23, 3, Shoals:1) a stone (23, 5, Shoals:1) 2 stones (27, 12, Shoals:1) a +2 vampiric trident (30, -19, Shoals:1) a +0 trident (31, -21, Shoals:1) a +0 trident (35, -4, Shoals:1) a +0 trident (36, 19, Shoals:1) 19 arrows (37, -25, Shoals:1) a sling bullet (38, -24, Shoals:1) a sling bullet an arrow (39, -24, Shoals:1) 2 sling bullets an arrow (39, 14, Shoals:1) a +0 trident (40, -24, Shoals:1) an arrow (40, -23, Shoals:1) a +0 spear a +0 hunting sling 18 stones (41, -25, Shoals:1) a +0 spear a +0 hunting sling 25 sling bullets (41, -24, Shoals:1) an arrow a +0 spear a +0 hunting sling 10 sling bullets (42, -23, Shoals:1) an arrow (42, -16, Shoals:1) a scroll of amnesia (43, -22, Shoals:1) 2 arrows (44, -21, Shoals:1) a +0 shortbow 8 arrows (45, -11, Shoals:1) a +0 trident (48, -6, Shoals:1) a tomahawk (48, -5, Shoals:1) the +2 robe of Impermeability {+Fly Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It lets you fly. (48, -4, Shoals:1) a +6 trident of protection a +0 robe (48, -3, Shoals:1) a +0 halberd (49, -4, Shoals:1) a +0 trident (49, -3, Shoals:1) a +0 halberd 7 tomahawks (50, -4, Shoals:1) a cursed +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +5 trident of protection a +0 leather armour (8, -8, Shoals:2) a +0 spear of flaming a +0 leather armour (8, -7, Shoals:2) a +0 shortbow 34 arrows (15, 26, Shoals:2) a tomahawk (16, 27, Shoals:2) a tomahawk (17, 28, Shoals:2) a tomahawk (18, 28, Shoals:2) a tomahawk (21, 29, Shoals:2) a tomahawk a +0 trident (23, -18, Shoals:2) a +0 spear (24, -15, Shoals:2) a +0 dagger (32, 0, Shoals:2) 18 stones (44, -7, Shoals:2) a +0 spear of piercing (44, 29, Shoals:2) a +0 dagger (45, -7, Shoals:2) a book of Cantrips (45, -6, Shoals:2) a book of Necromancy (51, 11, Shoals:2) a +0 shortbow Level 3 of the Shoals (0, 0, Shoals:3) a wand of random effects (23/48) (4, 5, Shoals:3) 6 arrows a +0 quarterstaff a -1 longbow (5, -2, Shoals:3) 12 arrows (5, 4, Shoals:3) an arrow (6, 5, Shoals:3) an arrow (8, -12, Shoals:3) a +0 long sword (8, -7, Shoals:3) 26 stones a +0 hunting sling a cursed -1 club (8, 4, Shoals:3) an arrow (9, -8, Shoals:3) 16 stones a +0 club a cursed -3 hunting sling (9, -7, Shoals:3) 18 sling bullets a +0 spear a +0 fustibalus (9, -6, Shoals:3) 28 sling bullets a +0 hunting sling a +0 quarterstaff (9, -3, Shoals:3) the +1 lajatang of the Pure Moons {vamp, rN+ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from negative energy. (9, 3, Shoals:3) 6 arrows 3 large rocks (9, 4, Shoals:3) 2 large rocks (10, -21, Shoals:3) 20 stones (10, -7, Shoals:3) a sling bullet (10, -6, Shoals:3) 12 stones a +0 quarterstaff a +2 hunting sling of flaming (10, 3, Shoals:3) 2 arrows (10, 4, Shoals:3) a +2 battleaxe of freezing (11, -29, Shoals:3) a +0 scale mail (11, -14, Shoals:3) 2 stones (11, -7, Shoals:3) a sling bullet (11, 2, Shoals:3) 2 arrows a large rock (12, -13, Shoals:3) a stone (12, -7, Shoals:3) a sling bullet 2 stones (12, 1, Shoals:3) 5 large rocks (12, 2, Shoals:3) 3 large rocks (12, 3, Shoals:3) 5 large rocks (12, 4, Shoals:3) 5 tomahawks a +0 trident (13, -7, Shoals:3) a sling bullet (13, -6, Shoals:3) a +0 trident 7 tomahawks (13, 2, Shoals:3) 2 large rocks (13, 3, Shoals:3) a +2 pair of boots of flying (13, 5, Shoals:3) an uncursed ring of see invisible (14, -11, Shoals:3) a stone (14, -10, Shoals:3) a stone (14, -8, Shoals:3) a +0 glaive (14, -7, Shoals:3) a stone (14, 2, Shoals:3) a large rock (15, -8, Shoals:3) a +0 glaive (15, -3, Shoals:3) a large rock (15, 0, Shoals:3) a large rock (16, -9, Shoals:3) a +0 glaive (16, -8, Shoals:3) a sling bullet a +0 spear a +0 hunting sling 19 stones (16, 0, Shoals:3) a large rock (17, -9, Shoals:3) 19 stones a +0 hunting sling a +0 quarterstaff (17, -8, Shoals:3) a +0 robe a +1 demon trident of flaming (17, -7, Shoals:3) a +3 spear (17, -2, Shoals:3) 3 large rocks (17, -1, Shoals:3) a large rock a tomahawk (18, -2, Shoals:3) 3 tomahawks 3 large rocks (19, 5, Shoals:3) 5 javelins of penetration (20, -20, Shoals:3) 17 stones (22, 15, Shoals:3) a stone (23, 15, Shoals:3) a sling bullet (24, 15, Shoals:3) a stone (25, 14, Shoals:3) a +1 rapier of flaming a +0 robe (26, 14, Shoals:3) a stone (27, 13, Shoals:3) a +0 quarterstaff a +0 hunting sling 3 stones (27, 14, Shoals:3) a +0 club a +0 hunting sling 14 stones a +2 hunting sling of flaming a +0 spear 19 sling bullets (28, 15, Shoals:3) a +0 trident (28, 16, Shoals:3) a +0 quarterstaff a +0 hunting sling 22 sling bullets (33, -11, Shoals:3) a +0 trident (35, -12, Shoals:3) a +1 rapier of draining a +0 robe (36, -11, Shoals:3) a tomahawk (37, -12, Shoals:3) a +0 trident 6 tomahawks (37, -11, Shoals:3) 2 tomahawks a +0 halberd 2 exploding tomahawks (37, -9, Shoals:3) a +0 trident 6 tomahawks (38, -12, Shoals:3) a +2 trident of freezing a cursed -1 leather armour (38, -11, Shoals:3) a +0 spear 10 javelins of returning a +0 leather armour (39, -12, Shoals:3) a +0 trident a +0 spear 7 tomahawks (39, -11, Shoals:3) a +3 trident of protection a +0 robe a +2 glaive of venom (39, -10, Shoals:3) a +0 trident 5 tomahawks (40, -12, Shoals:3) a +0 spear 7 tomahawks of returning (40, -10, Shoals:3) a +0 trident (41, -12, Shoals:3) a +0 spear 6 tomahawks (50, 4, Shoals:3) a +0 trident (56, -10, Shoals:3) a +1 trident of venom 4 tomahawks (56, -9, Shoals:3) a +3 spear of venom 2 javelins a +0 leather armour (57, -10, Shoals:3) a javelin (57, -9, Shoals:3) 5 javelins (57, -8, Shoals:3) a cursed -2 trident 3 tomahawks (58, -12, Shoals:3) a tomahawk a javelin Level 4 of the Shoals (0, 0, Shoals:4) The Foundations of Sorcery Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Force Lance Conjuration/Translocation 4 c - Ice Form Ice/Transmutation 4 d - Control Undead Necromancy 4 e - Passage of Golubria Translocation 4 f - Petrify Transmutation/Earth 4 (1, 2, Shoals:4) a manticore corpse (7, -5, Shoals:4) a +0 chain mail (8, 35, Shoals:4) a javelin (9, -2, Shoals:4) a cursed -2 trident a merfolk corpse (skeletalised by now) (10, 33, Shoals:4) a +1 trident of flaming a cursed +0 robe a merfolk corpse (11, 32, Shoals:4) a +0 trident (11, 34, Shoals:4) a +0 spear (11, 35, Shoals:4) 2 tomahawks (11, 36, Shoals:4) a tomahawk (12, 26, Shoals:4) 25 stones (13, 35, Shoals:4) a water nymph corpse (still there?) a manticore corpse (still there?) (13, 36, Shoals:4) the +2 hand crossbow "Yplimawo" {flame, rF+ rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. 7 javelins a +1 rapier of protection a +0 robe (13, 37, Shoals:4) a tomahawk (unseen) (14, 3, Shoals:4) a snapping turtle corpse (skeletalised by now) (14, 26, Shoals:4) a +3 hand crossbow of freezing (14, 35, Shoals:4) a +1 demon trident of pain (unseen) (14, 36, Shoals:4) a +0 spear (unseen) (14, 37, Shoals:4) a +0 spear (unseen) (15, -3, Shoals:4) a +3 trident of protection a +2 robe of resistance (15, -2, Shoals:4) 4 javelins (15, 36, Shoals:4) a barnacled rune of Zot (16, -3, Shoals:4) a +2 rapier of flaming a +0 robe a merfolk corpse (skeletalised by now) (16, 26, Shoals:4) a +0 trident a wind drake corpse a merfolk corpse (16, 27, Shoals:4) a hippogriff corpse (17, 0, Shoals:4) a javelin (17, 26, Shoals:4) a +0 trident (18, 0, Shoals:4) a +0 war axe (21, -6, Shoals:4) a +0 chain mail (23, 25, Shoals:4) a +5 hand crossbow of freezing (25, 31, Shoals:4) a +0 giant spiked club (30, 10, Shoals:4) a -2 ring of strength a -2 ring of intelligence (34, 7, Shoals:4) a +2 hand axe of distortion (35, -5, Shoals:4) a +0 longbow a +0 quarterstaff 14 arrows (36, -6, Shoals:4) 4 tomahawks (38, -8, Shoals:4) a tomahawk (39, -3, Shoals:4) an arrow (39, 16, Shoals:4) an uncursed staff of death (40, -2, Shoals:4) an arrow (40, 0, Shoals:4) 2 arrows (41, -10, Shoals:4) a +0 trident (41, -2, Shoals:4) an arrow (41, -1, Shoals:4) a +0 spear (42, 0, Shoals:4) an arrow (42, 1, Shoals:4) an arrow (43, 13, Shoals:4) a +0 leather armour (44, 15, Shoals:4) 23 stones (49, 17, Shoals:4) a +2 rapier of speed a +0 robe (53, 2, Shoals:4) a +0 trident 6 tomahawks of returning (53, 18, Shoals:4) a +0 trident a +1 rapier of venom a +0 robe (53, 19, Shoals:4) a +0 trident a +0 leather armour (54, 18, Shoals:4) a +0 spear of pain 9 javelins of penetration a +0 leather armour (54, 19, Shoals:4) a cursed -2 rapier a +0 robe (55, 17, Shoals:4) a +4 trident 6 tomahawks of returning (56, 6, Shoals:4) a tomahawk of returning (57, 9, Shoals:4) a +0 chain mail (59, 9, Shoals:4) a +0 spear (60, -16, Shoals:4) an uncursed ring of magical power (61, -18, Shoals:4) a +0 trident 5 tomahawks (61, -17, Shoals:4) a +0 trident (61, 11, Shoals:4) a javelin of penetration