Agrougrou the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) the Grimoire of the Icy Birds Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 e - Ice Form Ice/Transmutation 4 f - Lightning Bolt Conjuration/Air 5 (19, 1, D) a +0 long sword (19, 16, D) a Necronomicon (19, 18, D) a -2 broad axe (20, 1, D) a +0 short sword (20, 4, D) an arrow (20, 16, D) a +1 plate armour of fire resistance (20, 17, D) a +2 hand axe of distortion (21, 0, D) a disc of storms (21, 1, D) the +5 plate armour of the Tundras {*Corrode rN++ Regen+ Int+2} It affects your intelligence (+2). It greatly protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. (21, 16, D) a +1 mace of holy wrath (21, 17, D) a +4 amulet of reflection (21, 34, D) an uncursed staff of cold (22, 1, D) the Catalogue of Spatial Envenoming Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Venom Bolt Conjuration/Poison 5 e - Summon Forest Summoning/Translocation 5 (22, 8, D) an arrow (22, 16, D) an uncursed ring of poison resistance (22, 17, D) a +2 falchion of holy wrath (22, 23, D) an emperor scorpion corpse (22, 24, D) a tarantella corpse (22, 34, D) a +3 ring of evasion (23, 0, D) a +0 dagger (23, 10, D) a +0 short sword an elf corpse (skeletalised by now) (23, 16, D) the Reference Book on Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (23, 18, D) a +1 shortbow of freezing (23, 23, D) a wolf spider corpse (23, 34, D) a sack of spiders (24, 0, D) an uncursed staff of cold (24, 1, D) a +3 leather armour of positive energy (24, 7, D) an arrow (24, 16, D) an uncursed staff of wizardry (24, 17, D) an uncursed staff of energy (24, 18, D) an uncursed staff of death (24, 23, D) a torpor snail corpse (24, 25, D) an inedible chunk of flesh (24, 34, D) the +4 great sword "Kanosmut" {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (25, 1, D) a +0 short sword (25, 6, D) a +2 halberd of venom an elf corpse (skeletalised by now) (25, 7, D) 4 arrows (25, 11, D) a +0 shortbow (unseen) (25, 16, D) a +2 rod of ignition (12/12) (25, 17, D) an uncursed staff of energy (25, 18, D) a fan of gales (25, 21, D) an orb spider corpse (25, 34, D) a +2 hunting sling of freezing (26, 1, D) Sif Muna's Compendium of Weightlessness and the Voyage Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Lesser Beckoning Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Disjunction Translocation 8 (26, 6, D) the +9 scythe of Qoov {elec, *Contam Str+5 Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your intelligence (+4). It causes magical contamination when unequipped. a +0 robe an orc corpse (skeletalised by now) (26, 7, D) a +0 short sword an elf corpse (skeletalised by now) (26, 8, D) a +0 dire flail of pain (26, 13, D) an arrow (26, 34, D) an uncursed staff of poison (27, 0, D) a +1 vampiric short sword (27, 1, D) a +4 rod of inaccuracy (10/10) (27, 5, D) a +0 short sword (27, 7, D) a +0 rapier a +0 rapier a +0 leather armour a cursed -3 long sword a +0 shortbow 16 arrows a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (27, 8, D) an arrow (27, 9, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 chain mail an elf corpse (skeletalised by now) (27, 16, D) an uncursed staff of energy (27, 17, D) a book of Beasts (27, 34, D) an uncursed amulet of harm (28, 0, D) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (28, 1, D) an uncursed staff of earth (28, 7, D) an uncursed ring of stealth a +0 shortbow 16 arrows a +2 scimitar of holy wrath (28, 8, D) a +0 short sword a +0 short sword a +0 leather armour a +1 flail of holy wrath (28, 16, D) a +1 long sword of freezing (28, 17, D) a book of Spatial Translocations (29, 0, D) a crystal ball of energy (29, 1, D) an uncursed ring of flight (29, 16, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (29, 17, D) an uncursed staff of summoning (31, 4, D) a cursed -3 rapier (31, 13, D) a +0 shortbow (still there?) an arrow (still there?) (34, 28, D) a +1 shortbow of freezing (35, 0, D) an uncursed staff of cold (35, 14, D) a +1 war axe of flaming (35, 15, D) a +3 falchion of holy wrath (35, 28, D) the Papyrus of the Beginning Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Leda's Liquefaction Hexes/Earth 4 e - Spellforged Servitor Conjuration/Summoning 7 (35, 29, D) an uncursed staff of conjuration (36, 0, D) an uncursed staff of death (36, 1, D) the Almanac of Displacement Spells Type Level a - Blink Translocation 2 b - Portal Projectile Translocation 3 c - Malign Gateway Summoning/Translocation 7 (36, 14, D) a +4 triple sword of draining (36, 15, D) an uncursed ring of positive energy (36, 28, D) a +5 blowgun (36, 29, D) an uncursed amulet of the gourmand (37, 0, D) a +4 ring of protection (37, 1, D) the +9 dagger "Obaoqal" {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (37, 14, D) the +10 falchion of Roophuso {freeze, *Slow +Inv Dex+9 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It lets you see invisible. It lets you turn invisible. It may slow you when you take damage. (37, 15, D) a +0 whip of freezing (37, 28, D) the ring "Zysmos" {AC+3 Int+5} [ring of protection] It affects your AC (+3). It affects your intelligence (+5). (37, 29, D) a crystal ball of energy (37, 35, D) the cursed +1 rapier "Pag Vocu" {pain, rC+ Str+2 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+5). It protects you from cold. It has a curse placed upon it. (38, 0, D) an uncursed staff of cold (38, 1, D) a book of Enchantments (38, 14, D) a +2 spear of venom (38, 15, D) the +3 shortbow of Galiag {velocity, Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). (38, 19, D) (unseen) (38, 28, D) a +0 rod of inaccuracy (9/9) (38, 37, D) a +1 leather armour of positive energy (39, 0, D) a +0 great sword of slicing (39, 14, D) the Guide on Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 (39, 15, D) a +1 rod of inaccuracy (10/10) (39, 28, D) a +3 morningstar of crushing (39, 29, D) a +1 broad axe of venom (40, 0, D) a Necronomicon (40, 1, D) an uncursed staff of fire (40, 14, D) a +0 halberd of chopping (40, 15, D) the +2 ring mail of Oruosoro {rC+ Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. (40, 19, D) (unseen) (40, 20, D) (unseen) (41, 0, D) a +4 plate armour of cold resistance (41, 1, D) a disc of storms (41, 15, D) the +12 falchion of Epnuco Wesch {flame, +Rage Dex+4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It lets you go berserk. It makes you less stealthy. (41, 28, D) a +2 war axe of chopping (41, 29, D) a book of Beasts (42, 0, D) a fan of gales (42, 1, D) a disc of storms (42, 14, D) a +1 shortbow of freezing (42, 29, D) a crystal ball of energy (43, 15, D) an uncursed ring of wizardry (43, 28, D) a +1 dagger of electrocution (49, 0, D) a +2 long sword of slicing (49, 1, D) a +0 ring mail of cold resistance (49, 12, D) an uncursed staff of poison (49, 36, D) the ring of Leibloc {Wiz rF+ MR+ Dex-5 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (49, 37, D) an uncursed staff of cold (50, 0, D) an uncursed staff of summoning (50, 1, D) the Papyrus of Aid Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 (50, 12, D) a +3 plate armour of cold resistance (50, 13, D) a +3 chain mail of poison resistance (50, 15, D) a +2 glaive a +0 plate armour (50, 16, D) a +0 battleaxe a +0 plate armour a +0 great sword a cursed +0 plate armour (50, 18, D) a +0 plate armour (50, 24, D) an uncursed staff of earth (50, 25, D) an uncursed staff of summoning (50, 36, D) a +1 shield of protection (51, 0, D) a book of Fire (51, 1, D) an uncursed staff of death (51, 12, D) a Fen Folio (51, 13, D) a +1 leather armour of fire resistance (51, 15, D) a +0 arbalest 16 bolts (51, 16, D) a +0 arbalest 19 bolts a +0 great mace a +0 plate armour (51, 17, D) a bolt (51, 24, D) the +2 robe "Zepruhan" {+Fly Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It lets you fly. (51, 25, D) a +3 blowgun (51, 36, D) an uncursed staff of summoning (51, 37, D) a fan of gales (52, 0, D) a phial of floods (52, 1, D) a +2 shortbow of flaming (52, 12, D) a disc of storms (52, 13, D) the ring "Ylezeve" {rPois Int+3} [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. (52, 14, D) a bolt (52, 16, D) 4 large rocks a bolt (52, 17, D) a +3 great sword a +0 chain mail (52, 24, D) a +2 buckler of positive energy (52, 25, D) an uncursed amulet of the gourmand (52, 36, D) an uncursed staff of wizardry (52, 37, D) a +5 halberd of chopping (53, 0, D) a +2 ring mail of fire resistance (53, 1, D) a +2 ring mail of magic resistance (53, 12, D) a book of Battle (53, 13, D) a cursed staff of cold (53, 16, D) a +0 arbalest 9 bolts (53, 24, D) a +2 shortbow of freezing (53, 25, D) a +2 rapier of freezing (53, 36, D) an uncursed staff of wizardry (53, 37, D) a +3 lightning rod (9/9) (54, 0, D) the +3 ring mail of Weirdness {*Contam rF+ rC+} It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. (54, 1, D) a book of Fire (54, 12, D) a crystal ball of energy (54, 13, D) 2 bolts Simay's Disquisition on Changing and Cold Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sticks to Snakes Transmutation 2 c - Ozocubu's Armour Charms/Ice 3 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Statue Form Transmutation/Earth 6 (54, 24, D) an uncursed ring of ice (54, 25, D) a +1 rapier of protection (55, 0, D) a +2 scythe of slicing (55, 1, D) a fan of gales (55, 11, D) a bolt (55, 12, D) a lamp of fire (55, 13, D) 3 bolts (55, 24, D) a disc of storms (56, 6, D) a +0 large shield (57, 5, D) a +3 long sword of holy wrath a +0 large shield (57, 14, D) a bolt (57, 15, D) a book of Debilitation (57, 16, D) a book of Enchantments (59, 41, D) an uncursed ring of poison resistance (60, 36, D) a +2 war axe of flaming (60, 37, D) an uncursed staff of conjuration (61, 3, D) a +0 scimitar (61, 10, D) a +0 short sword (61, 20, D) a +0 shortbow of velocity (61, 36, D) a +8 plate armour of ponderousness (61, 37, D) a +2 long sword of electrocution (62, 1, D) a +1 plate armour of poison resistance (62, 8, D) a +3 chain mail of poison resistance (62, 9, D) a +0 dagger (62, 10, D) a +1 quarterstaff of crushing a +0 robe (62, 16, D) a +0 glaive of protection (62, 17, D) a book of the Dragon (62, 26, D) Sif Muna's Papyrus of Dislocation and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Lesser Beckoning Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Controlled Blink Translocation 8 (62, 27, D) a +4 falchion of draining (62, 36, D) the cursed +3 glaive "Quodoseo" {chop, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (62, 37, D) a +2 plate armour of magic resistance (63, 8, D) a +2 leather armour of cold resistance (63, 10, D) a +0 morningstar (63, 16, D) a +5 great sword of slicing (63, 26, D) an uncursed ring of poison resistance (63, 27, D) a +3 shortbow of flaming (63, 36, D) a +2 plate armour of poison resistance (64, 16, D) a +1 morningstar of draining (64, 17, D) a +2 trident of flaming (64, 26, D) a +0 scimitar of slicing (64, 27, D) a +0 broad axe of electrocution (65, 26, D) an uncursed ring of poison resistance (68, 0, D) a cursed amulet of inaccuracy (68, 36, D) a +0 cloak of poison resistance (68, 40, D) a +0 hand axe (68, 41, D) a +0 long sword (69, 0, D) Cyjiluat's Compendium of Toxic Combat Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (69, 40, D) a +0 flail a +0 long sword (70, 8, D) the +6 quarterstaff of Tenacity {flame, rElec Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. (70, 9, D) a +2 scimitar of freezing (70, 11, D) a +0 war axe (70, 37, D) an uncursed staff of wizardry (70, 39, D) the +2 halberd "Ogyskuol" {venom, +Blink rC+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It lets you blink. It makes you more stealthy. (70, 40, D) a +0 falchion (70, 41, D) a +0 mace (70, 42, D) a +2 long sword of holy wrath (71, 11, D) a +0 club a +0 scale mail a +0 club (71, 16, D) a book of the Dragon (71, 17, D) a +3 leather armour of cold resistance (71, 18, D) a Young Poisoner's Handbook (71, 27, D) a +2 hunting sling of freezing (71, 36, D) the ring of Jilye {*Contam rElec rPois Int+2 Dex+3} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. an uncursed ring of ice (71, 37, D) a +2 morningstar of protection (71, 39, D) a +0 trident (72, 8, D) a +2 chain mail of magic resistance (72, 9, D) a +3 flail of venom (72, 11, D) a +0 club a +0 flail a +0 leather armour (72, 17, D) an uncursed amulet of the gourmand (72, 18, D) a book of Death (72, 37, D) an uncursed ring of flight (73, 16, D) a +7 shortbow of flaming (73, 17, D) an uncursed staff of fire (73, 27, D) a +1 dagger of draining (73, 36, D) a +0 short sword