Agrougrou the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 5, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a bolt (19, 16, D) a Grand Grimoire (19, 17, D) a lamp of fire (19, 32, D) a sack of spiders (19, 33, D) the +7 shortbow of Sudden Death {speed, Fragile MP+9 Str+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your magic capacity (+9). It lets you see invisible. It will be destroyed if unequipped. (20, 0, D) an uncursed staff of summoning (20, 6, D) a +0 arbalest (unseen) (20, 16, D) a fan of gales (20, 32, D) a +1 short sword of speed (20, 33, D) a +3 ring of intelligence (21, 0, D) a Fen Folio (21, 1, D) the Collected Works on the Unstable Traveller Spells Type Level a - Blink Translocation 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 e - Blade Hands Transmutation 5 (21, 3, D) a large rock (21, 5, D) a +1 long sword a +0 hand crossbow of freezing a +0 chain mail a +0 shield a +0 broad axe a +0 plate armour (21, 6, D) a +1 dire flail (unseen) (21, 7, D) a +2 hand axe of electrocution (still there?) a large rock (still there?) (21, 16, D) a +1 whip of flaming (21, 17, D) a book of Necromancy (21, 33, D) a +4 plate armour of cold resistance (21, 34, D) an uncursed ring of fire (22, 0, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (22, 4, D) a +0 great mace (unseen) (22, 5, D) a +3 long sword (unseen) (22, 7, D) a +0 great sword (unseen) (22, 8, D) a large rock (22, 16, D) a cursed -3 ring of evasion (22, 17, D) a +2 trident of venom (22, 33, D) a +1 robe of magic resistance (22, 34, D) a manual of Earth Magic (23, 0, D) a +3 leather armour of magic resistance (23, 1, D) an uncursed staff of fire (23, 5, D) a cursed -2 war axe (unseen) (23, 6, D) a +5 rapier of venom (unseen) (23, 7, D) a +2 short sword of freezing (unseen) (23, 17, D) an uncursed staff of fire (23, 18, D) Sif Muna's Guide on Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Deflect Missiles Charms/Air 6 (23, 32, D) an uncursed staff of air (23, 33, D) a +2 great sword of freezing (23, 34, D) a scroll of brand weapon (24, 2, D) a bolt (24, 4, D) a bolt (24, 16, D) a +4 ring mail of positive energy (24, 17, D) an uncursed staff of power (24, 18, D) a +2 short sword of draining (24, 19, D) a large rock (24, 32, D) a book of Necromancy (24, 33, D) a +7 giant spiked club (24, 34, D) a +0 morningstar of distortion (25, 0, D) a +0 battleaxe (25, 16, D) a lamp of fire (25, 17, D) a phial of floods (25, 18, D) a +0 hand axe of chopping (25, 32, D) +1 storm dragon scales (25, 33, D) an uncursed ring of poison resistance (25, 34, D) a sack of spiders (26, 0, D) the cursed +1 ring mail of the Realm of Zot {rC- Dex-3 SInv Stlth+} It affects your dexterity (-3). It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (26, 1, D) a +0 hand axe of chopping (26, 16, D) the +0 helmet of Zupopn {+Blink rC+ MR+ Dex-5} It affects your dexterity (-5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (26, 17, D) a book of Transfigurations (26, 32, D) an uncursed staff of cold (26, 33, D) a phial of floods (26, 34, D) a +3 plate armour of cold resistance (27, 0, D) a disc of storms (27, 1, D) a +2 antimagic hand axe (27, 16, D) an uncursed staff of poison (27, 17, D) a +8 hunting sling (27, 23, D) a large rock (27, 32, D) a +3 leather armour of magic resistance (27, 33, D) the +10 arbalest of Eternal War {speed, +Fly rPois} Attacks with this weapon are significantly faster. It protects you from poison. It lets you fly. (27, 34, D) a +0 quarterstaff (28, 1, D) an uncursed staff of fire (28, 16, D) a +0 hunting sling of flaming (28, 22, D) a +0 dire flail a cursed +0 dire flail a +2 great sword of flaming 4 large rocks a cyclops skeleton a fire giant skeleton a titan skeleton (28, 23, D) a +0 great sword of flaming a cursed -3 giant spiked club a +2 great sword of flaming a titan skeleton a fire giant skeleton a fire giant skeleton (28, 24, D) a +3 battleaxe of freezing a +0 giant club (28, 32, D) an uncursed staff of conjuration (29, 0, D) the Catalogue of Glacial Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 (29, 16, D) a fan of gales (29, 17, D) a +1 leather armour of poison resistance (29, 22, D) 5 large rocks a +2 battleaxe of freezing a cursed -3 dire flail a +0 dire flail a cyclops skeleton an ettin skeleton (29, 24, D) a +0 dire flail a +0 dire flail of holy wrath 5 large rocks an ettin skeleton a stone giant skeleton a stone giant skeleton (29, 32, D) a +0 hand axe (29, 33, D) a +0 spear (30, 22, D) 2 large rocks a +2 great sword of flaming an uncursed ring of wizardry a +1 great sword of flaming a +0 battleaxe of freezing a cyclops skeleton a fire giant skeleton a frost giant skeleton (30, 23, D) a +0 giant spiked club (34, 28, D) an uncursed amulet of guardian spirit (35, 4, D) an uncursed ring of flight (35, 14, D) the Disquisition on Virous Dark Rites Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Dispel Undead Necromancy 5 c - Simulacrum Ice/Necromancy 6 (35, 28, D) the +1 war axe of Ilifuoc {venom, Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). (35, 29, D) a +1 naga barding of stealth (36, 1, D) a +0 dagger (36, 4, D) the ring "Wounaeb" {Dex+2 Slay+5 SInv Stlth-} [ring of see invisible] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. It makes you less stealthy. (36, 14, D) a +2 dagger of holy wrath (36, 28, D) a lamp of fire (36, 29, D) a +4 scale mail of magic resistance (37, 0, D) a +2 quarterstaff of crushing (37, 1, D) an uncursed staff of power (37, 14, D) an uncursed amulet of the gourmand (37, 15, D) a fan of gales (37, 28, D) a +3 giant spiked club (37, 29, D) a +0 plate armour of positive energy (38, 1, D) a +1 ring mail of cold resistance (38, 14, D) a +3 leather armour of fire resistance (38, 15, D) a +5 blowgun (38, 28, D) a crystal ball of energy (38, 29, D) a +0 long sword (38, 35, D) a +0 glaive a +0 robe (38, 37, D) a +0 short sword a cursed +0 robe a +0 large shield (39, 0, D) a +1 halberd of protection (39, 1, D) the +6 falchion of Feqeh {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (39, 7, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 robe a +0 dire flail (39, 8, D) a +0 dagger a +0 robe (39, 14, D) a book of Frost (39, 28, D) a +2 great sword of slicing (39, 29, D) a fan of gales (39, 37, D) a +0 long sword a +0 robe the cursed +3 mace of Deufionya {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. It has a curse placed upon it. (40, 1, D) a +2 scale mail of magic resistance (40, 14, D) a +6 ring of strength (40, 15, D) a +3 leather armour of poison resistance (40, 28, D) a +0 hand axe (40, 29, D) a +2 ring mail of poison resistance (40, 33, D) an uncursed ring of fire (40, 35, D) a +0 short sword a +0 robe a +0 whip a +0 robe (40, 36, D) a +4 rod of ignition (10/10) (40, 37, D) a +0 spear a +0 robe (41, 0, D) a disc of storms (41, 1, D) a +3 flail of protection (41, 7, D) a +0 dagger a +0 robe (41, 14, D) the +9 scythe of Theory {freeze, MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. (41, 15, D) Vidaogga's Reference Book on Lucky Necromancy Spells Type Level a - Pain Necromancy 1 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (41, 16, D) a book of the Earth the Catalogue of Dusty Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Hexes 4 d - Sticky Flame Conjuration/Fire 4 a book of Geomancy (41, 29, D) a +0 short sword of freezing (42, 0, D) the +7 quarterstaff "Wuarism" {speed, rPois rN+ SInv} Attacks with this weapon are significantly faster. It protects you from poison. It protects you from negative energy. It lets you see invisible. (42, 1, D) a fan of gales (42, 14, D) the +3 spear of Zeebaocu {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (42, 28, D) a lamp of fire (42, 29, D) a book of Transfigurations (43, 10, D) the ring "Migil" {MP+9 Int+4 Slay+5} [ring of magical power] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (+9). (43, 14, D) a +3 mace of holy wrath (43, 15, D) a +5 short sword of flaming (43, 20, D) +0 ice dragon scales (44, 20, D) +0 ice dragon scales (44, 21, D) +0 ice dragon scales (44, 28, D) a +3 arbalest of velocity (45, 19, D) +0 fire dragon scales (47, 3, D) the Compendium of Scorching Protection Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 (48, 28, D) a +0 mace (48, 40, D) a large rock (49, 0, D) a +0 mace of crushing (49, 1, D) the Collected Works on Contamination and Sinister Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Venom Bolt Conjuration/Poison 5 d - Cigotuvi's Embrace Necromancy 5 (49, 4, D) a book of the Dragon (49, 25, D) a +7 rod of clouds (13/13) (49, 36, D) the +6 hunting sling "Xuimel" {venom, rPois MR++ Dex-5} It poisons the ammo it fires. It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. (49, 37, D) a large rock (49, 40, D) 3 large rocks (49, 41, D) 6 large rocks a +0 giant spiked club (50, 0, D) a lamp of fire (50, 1, D) a lamp of fire (50, 3, D) a +6 ring of strength (50, 12, D) a +2 shortbow of freezing (50, 13, D) an uncursed staff of earth (50, 24, D) an uncursed ring of see invisible (50, 37, D) a disc of storms (50, 40, D) 2 large rocks a +0 giant club (51, 0, D) the +1 chain mail of Polytheism {rF+} It protects you from fire. (51, 1, D) a +1 chain mail of poison resistance (51, 12, D) an uncursed staff of wizardry (51, 13, D) a +3 ring mail of poison resistance (51, 24, D) an uncursed staff of summoning (51, 25, D) an uncursed staff of cold (51, 28, D) a book of Burglary a book of Clouds (51, 37, D) a +2 quarterstaff of crushing (51, 40, D) 9 large rocks a +0 dire flail a +0 giant club a +0 giant club (51, 44, D) a large rock (52, 1, D) a crystal ball of energy (52, 3, D) the +9 glaive of Midwinter {freeze, Str+4 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+4). a +0 chain mail a +0 trident (52, 12, D) a +0 dagger of distortion (52, 13, D) a +3 amulet of reflection (52, 24, D) a fan of gales (52, 25, D) a disc of storms (52, 36, D) the +8 hand crossbow "Jeukk" {venom, MR- Int+6} It poisons the ammo it fires. It affects your intelligence (+6). It affects your resistance to hostile enchantments. (52, 37, D) a large rock (53, 2, D) a +0 halberd a +0 chain mail (53, 3, D) a +0 mace of venom a +0 chain mail a +0 dagger a +2 robe of fire resistance a potion of haste a +0 short sword (53, 4, D) a +0 war axe a +0 chain mail (53, 5, D) a +0 troll leather armour (53, 13, D) a +2 ring of strength (53, 25, D) an uncursed staff of fire (53, 36, D) the +7 shortbow "Ismijy" {freeze, rF+ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. (53, 37, D) a +2 pair of boots of stealth (54, 1, D) a Necronomicon (54, 3, D) a +1 flail of holy wrath a +0 chain mail a +0 trident a cursed +0 plate armour (54, 5, D) a +0 giant club (54, 12, D) a +2 leather armour of fire resistance (54, 13, D) an uncursed staff of poison (54, 24, D) a +1 scale mail of magic resistance (54, 25, D) the +7 rapier of Sunloat {antimagic, Int+4 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+4). (55, 0, D) a +0 hat (55, 3, D) a +0 halberd a cursed +0 chain mail (55, 4, D) a +0 glaive a +0 chain mail (55, 13, D) the cursed +1 leather armour "Ythanainn" {rC- Regen+ Stlth+} It makes you vulnerable to cold. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (55, 26, D) a book of Dreams (56, 17, D) a +2 battleaxe of freezing (57, 17, D) (unseen) (57, 40, D) 4 large rocks (58, 40, D) a +0 plate armour a +3 vampiric war axe (58, 42, D) a +0 chain mail a +2 battleaxe (59, 37, D) an uncursed amulet of regeneration (59, 39, D) 23 bolts a +0 arbalest (59, 40, D) +0 shadow dragon scales a bolt +0 shadow dragon scales (59, 41, D) a +0 plate armour a +0 battleaxe a +0 dire flail a +0 plate armour (59, 42, D) 27 bolts a +0 arbalest a +0 battleaxe a +0 plate armour (61, 0, D) a +2 mace of draining (61, 16, D) an uncursed staff of cold (61, 26, D) a +0 ring mail of cold resistance (61, 35, D) 2 bolts (61, 37, D) a bolt (62, 0, D) an uncursed staff of fire (62, 1, D) the +10 hunting sling "Banwyedo" {venom, MR+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (62, 8, D) a disc of storms (62, 9, D) a +2 plate armour of fire resistance (62, 11, D) a +6 scimitar of holy wrath (62, 16, D) the +1 ring mail of Asuaha {rPois MP+9 Int-2 SInv} It affects your intelligence (-2). It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. (62, 20, D) a +0 dagger a +0 scale mail (62, 21, D) a +0 rapier a +0 leather armour a +4 scimitar of slicing (62, 27, D) a +1 dire flail of holy wrath (62, 36, D) a lamp of fire (62, 38, D) a bolt (62, 39, D) the ring of Cyfrused {Str-4 Dex+6 SInv} [ring of see invisible] It affects your strength (-4). It affects your dexterity (+6). It lets you see invisible. (63, 0, D) a +0 chain mail of fire resistance (63, 8, D) a +2 chain mail of cold resistance (63, 11, D) a +3 flail of protection (63, 12, D) an arrow (63, 16, D) a disc of storms (63, 17, D) the +3 shortbow of False Accusations {venom, rF- rN+ Int+8} It poisons the ammo it fires. It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from negative energy. (63, 20, D) a +0 long sword (63, 21, D) a +0 rapier a +0 leather armour (63, 23, D) a +0 dagger (63, 37, D) an uncursed staff of power (63, 38, D) a bolt (63, 41, D) the Reference Book on Scorching Self-Improvement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Sticky Flame Conjuration/Fire 4 (64, 10, D) a +0 rapier a +0 chain mail (64, 11, D) an arrow (64, 16, D) an uncursed ring of see invisible (64, 17, D) a lamp of fire (64, 26, D) a disc of storms (64, 39, D) the Reference Book on Weightlessness and Heat Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Inner Flame Hexes/Fire 3 f - Tornado Air 9 (64, 40, D) a Necronomicon (64, 41, D) a book of Fire (65, 26, D) a +2 arbalest of velocity (65, 28, D) a +6 amulet of reflection (66, 9, D) a +0 short sword a +0 shortbow 9 arrows a +0 leather armour (67, 2, D) a +1 trident of venom (68, 0, D) the +4 mace "Uvaergh" {freeze, rN+ MP+9 Str+4 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). (69, 25, D) a +2 demon trident of venom (69, 37, D) an arrow (69, 39, D) a +5 shortbow 14 arrows (70, 8, D) a +2 plate armour of magic resistance (70, 9, D) an uncursed staff of earth (70, 10, D) a +0 trident (70, 37, D) a box of beasts (70, 38, D) a +3 spear of piercing (unseen) (70, 39, D) a +0 trident (71, 10, D) a +0 trident (71, 11, D) a +0 trident (71, 26, D) a +3 plate armour of poison resistance (71, 27, D) a +2 scale mail of fire resistance (71, 37, D) a box of beasts (71, 38, D) a +0 trident (71, 39, D) a +2 mace of protection a +0 trident (72, 8, D) a +3 scale mail of fire resistance (72, 9, D) a +0 trident 5 tomahawks (72, 10, D) a +0 trident (72, 16, D) a +0 long sword of holy wrath (72, 17, D) an uncursed staff of summoning (72, 26, D) a disc of storms (72, 37, D) a +2 hand axe of chopping (73, 1, D) a +4 ring mail of poison resistance (73, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (73, 16, D) a +2 halberd of chopping (73, 17, D) a +4 flail of draining (73, 36, D) a +5 hunting sling (73, 37, D) a +0 trident (74, 37, D) a +0 shortbow 11 arrows