Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 390032 Agrougrou the Shatterer (level 24, -28/204 HPs) Began as a Formicid Fighter on Mar 27, 2017. Was a High Priest of Okawaru. Killed from afar by a fire giant (50 damage) ... with a bolt of fire ... on level 5 of the Vaults on Mar 28, 2017. The game lasted 05:34:48 (47343 turns). Agrougrou the Shatterer (Formicid Fighter) Turns: 47343, Time: 05:34:48 Health: -28/204 AC: 36 Str: 31 XL: 24 Next: 17% Magic: 28/30 EV: 27 Int: 6 God: Okawaru [*****.] Gold: 186 SH: 34 Dex: 19 Spells: 1 memorised, 18 levels left rFire . . . SeeInvis + q - +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} rCold + + . Gourm . M - +5 ring mail "Keehaow" {Int-4 Dex+7} rNeg + + + Faith + s - +7 large shield of Happiness {-Cast Int+4 Dex+6} rPois + Spirit . (helmet unavailable) rElec + Reflect . y - +2 cloak {+Inv} rCorr . Harm . b - +3 pair of gauntlets of War {Slay+5} MR +++.. Clarity + k - +2 pair of boots {run} Stlth ++++...... NoCast + O - amulet of faith C - ring of Robustness {AC+8} x - ring of Moderation {rElec rPois rN+++ MR+ Stlth+} @: heroism, quick A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, iridescent scales 1, rugged brown scales 1, clarity, clumsy 2, cold resistance 1, deformed body, dopey 1, sense surroundings 1, poison resistance, weak 1 a: Dig, Shaft Self, Heroism, Finesse, Renounce Religion, Evoke Invisibility, Evoke Flight }: 2/15 runes: decaying, gossamer You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You were not hungry. You visited 8 branches of the dungeon, and saw 40 of its levels. You also visited: Labyrinth, Trove, Bailey, Ice Cave and Volcano. You collected 3981 gold pieces. You spent 3795 gold pieces at shops. Inventory: Hand Weapons i - the +6 great mace "Leviticus" {speed, rC+ rN+} (Okawaru gifted it to you on level 11 of the Dungeon) Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. q - the +8 frozen axe "Frostbite" (weapon) {freezing cloud, *Noise +Fly rC+} (You found it on level 1 of the Orcish Mines) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. Armour b - the +3 pair of gauntlets of War (worn) {Slay+5} (Okawaru gifted it to you on level 2 of the Orcish Mines) It affects your accuracy and damage with ranged weapons and melee attacks (+5). k - a +2 pair of boots of running (worn) s - the +7 large shield of Happiness (worn) {-Cast Int+4 Dex+6} (Okawaru gifted it to you on level 15 of the Dungeon) It affects your intelligence (+4). It affects your dexterity (+6). It prevents spellcasting. y - a +2 cloak of invisibility (worn) F - the +1 pair of gloves "Wyurphoich" {+Inv rF- rCorr MP+9} (You found it in a bailey) It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you turn invisible. It protects you from acid and corrosion. M - the +5 ring mail "Keehaow" (worn) {Int-4 Dex+7} (Okawaru gifted it to you on level 12 of the Dungeon) It affects your intelligence (-4). It affects your dexterity (+7). R - the +4 large shield of the Barnacle {Regen+ Str+2} (Okawaru gifted it to you on level 4 of the Spider Nest) It affects your strength (+2). It increases your rate of regeneration. Jewellery r - the ring "Xilarod" {rElec MR+ Str-2 Dex+6 Stlth+} (You found it in a treasure trove) [ring of protection from magic] It affects your strength (-2). It affects your dexterity (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. t - an uncursed ring of protection from fire u - an uncursed ring of protection from cold x - the ring of Moderation (left hand) {rElec rPois rN+++ MR+ Stlth+} (You found it on level 2 of the Elven Halls) [ring of poison resistance] It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. C - the ring of Robustness (right hand) {AC+8} (You found it in a treasure trove) [ring of protection] It affects your AC (+8). K - an uncursed ring of protection from fire O - an amulet of faith (around neck) Wands h - a wand of iceblast (9/15) m - a wand of disintegration (12/24) w - a wand of slowing (7/48) B - a wand of lightning (4/15) Q - a wand of iceblast (4/15) U - a wand of heal wounds (9/9) Scrolls a - 2 scrolls of vulnerability e - a scroll of magic mapping n - 5 scrolls of fear o - 13 scrolls of remove curse E - a scroll of fog H - a scroll of silence L - 6 scrolls of holy word T - 3 scrolls of torment V - 18 scrolls of identify Potions d - 4 potions of might g - 3 potions of resistance l - 6 potions of heal wounds p - 9 potions of agility z - 4 potions of cancellation A - 11 potions of curing D - 6 potions of lignification X - 7 potions of ambrosia Miscellaneous c - a lamp of fire G - 3 sacks of spiders N - 4 boxes of beasts Comestibles f - 16 bread rations j - 20 meat rations v - 3 fruits Skills: + Level 18.5(23.5) Fighting - Level 5.4(20.8) Axes + Level 22.0(27) Maces & Flails * Level 17.7(22.7) Armour * Level 14.0(19.0) Dodging + Level 20.0(25.0) Shields - Level 9.9 Invocations - Level 1.9 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Silence Hex/Air #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 ? D:11 ? D:12 [[}( D:13 : Orc:2 *[=( Elf:3 [ Vaults:2 [ Vaults:4 = Annotations: D:6 1 runed door Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are partially covered in iridescent scales. (AC +2) You are partially covered in rugged brown scales. (AC +1, +3% HP) You possess an exceptional clarity of mind. You are very clumsy. (Dex -4) Your flesh is cold resistant. (rC+) Armour fits poorly on your strangely shaped body. You are dopey. (Int -2) You passively map a small area around you. Your system is resistant to poisons. (rPois) You are weak. (Str -2) Message History * * * LOW HITPOINT WARNING * * * You block the shadow dragon's attack. The shadow dragon claws you but does no damage. You block the shadow dragon's attack. The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The ghostly vault sentinel is engulfed in freezing vapours. The ghostly vault sentinel casts a spell at you. You barely resist. The yaktaur wields a glowing arbalest. The yaktaur shoots a bolt. The bolt closely misses you. The bolt hits the tentacled monstrosity!! The tentacled monstrosity dies! The ironheart preserver is empowered by the deep elf high priest's aura! The ironbrand convoker is empowered by the deep elf high priest's aura! The deep elf high priest intones a terrible prayer. The vault sentinel points at you and mumbles some strange words. You barely resist. The fire giant casts a spell at you. The bolt of fire hits you! You die... #$#.# # #....# ..#...##....# .. #.#.#.#....#.... ..#..#....#..### , #.#.#.#....#.... ,#..[.((((...... * ######.(([[.§.##### ...§....[9