Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, 5, D:1) a +0 spear (11, 15, D:1) a +0 dagger (22, 14, D:1) a +0 robe (23, 14, D:1) a +0 ring mail (30, 15, D:1) a +0 whip (45, 18, D:1) a +0 leather armour (52, 49, D:1) 21 stones (59, 14, D:1) 13 stones (59, 18, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) 2 javelins (15, 23, D:2) a +0 dagger (20, -10, D:2) 13 poisoned needles (20, 24, D:2) a +0 ring mail (22, -13, D:2) a +0 flail a +0 whip (30, 22, D:2) a stone (30, 23, D:2) a stone (35, -2, D:2) a +0 club (35, 13, D:2) 19 stones (39, 19, D:2) a +0 club (39, 23, D:2) a +0 club (40, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (23, 7, D:3) a +0 trident (30, -11, D:3) 22 arrows (30, -6, D:3) a +0 whip (35, 30, D:3) a +0 spear (36, 8, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, 29, D:3) a +0 leather armour (36, 30, D:3) a +0 flail a +0 whip of draining a +0 club (37, -2, D:3) 14 stones (38, 7, D:3) a +0 trident (39, 30, D:3) a +1 dagger of holy wrath (60, 40, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 short sword "Nuph" {freeze, +Rage rC+} (7790 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you go berserk. the +6 spear of an ossuary {elec, *Noise rC+++ Str-5 Int+4} (7390 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+4). It renders you almost immune to cold. It may make noises in combat. the ring "Celor" {*Corrode rPois rF+++ MP+9 Stlth-} (5920 gold) [ring of magical power] It renders you almost immune to fire. It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. It makes you less stealthy. the ring of Soptaw {*Tele rElec rF+} (2850 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from fire. It insulates you from electricity. (0, 0, D:4) 17 stones (8, 35, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger (13, 25, D:4) a +0 dagger a +0 robe a +0 ring mail a +0 mace a cursed +0 leather armour (14, 21, D:4) a +0 dagger a +0 robe a +0 trident (15, 29, D:4) a +0 flail (18, 33, D:4) a +0 leather armour (24, 0, D:4) a +0 ring mail a +0 short sword (28, 8, D:4) a +0 dagger (28, 13, D:4) a tomahawk (28, 17, D:4) a +0 flail (28, 18, D:4) a +0 whip a +0 leather armour a cursed -2 hand axe a +0 ring mail a +1 dagger of venom 4 tomahawks (29, 9, D:4) a +0 spear (33, 24, D:4) a +0 club (35, 6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail of holy wrath (16, -29, D:5) a +0 mace (16, -16, D:5) a +0 whip (16, -6, D:5) the +0 robe of the Burgomaster {rN+ SInv} It protects you from negative energy. It lets you see invisible. (16, -1, D:5) an arrow (16, 0, D:5) an arrow (16, 2, D:5) a +0 shortbow 21 arrows (21, -14, D:5) a +0 leather armour (22, -28, D:5) 25 bolts (24, -1, D:5) 8 tomahawks (33, 10, D:5) a +0 ring mail (36, -13, D:5) 12 arrows (52, -3, D:5) a +0 robe Level 6 of the Dungeon (12, 14, D:6) a cursed +0 mace a +0 dagger a +0 chain mail a +0 dagger (12, 15, D:6) a +1 trident of venom (19, 38, D:6) 5 tomahawks (27, -15, D:6) a +0 ring mail (33, 25, D:6) 13 arrows (35, -13, D:6) a cursed +0 ring mail (36, 32, D:6) 14 bolts (46, 8, D:6) 23 arrows (58, 7, D:6) a +0 robe (60, 15, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe (9, -5, D:7) a +0 long sword (13, -22, D:7) 4 tomahawks (19, 3, D:7) a +0 chain mail a +0 pair of gloves (22, -14, D:7) a +0 chain mail (23, -1, D:7) a +0 robe (23, 1, D:7) a +0 spear (26, -6, D:7) an arrow (26, -4, D:7) 18 arrows a +0 shortbow (26, 27, D:7) 16 stones (42, 4, D:7) 22 stones (47, -3, D:7) a +0 giant club (57, -12, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (11, 22, D:8) 19 sling bullets (15, -8, D:8) 8 needles of sleeping (15, -6, D:8) a +0 trident (17, -1, D:8) 20 bolts (17, 15, D:8) a +0 giant club (18, 6, D:8) 33 bolts (19, 12, D:8) 7 arrows (22, -12, D:8) 15 bolts (22, 19, D:8) 20 stones (27, 22, D:8) the Grimoire of Attacks and the Escort Spells Type Level a - Shock Conjuration/Air 1 b - Force Lance Conjuration/Translocation 4 c - Summon Forest Summoning/Translocation 5 a +0 shield (29, 10, D:8) a +0 leather armour (33, 25, D:8) a potion of degeneration (38, -3, D:8) a +0 flail a +0 leather armour (38, 16, D:8) 19 stones (45, 4, D:8) 24 stones (47, 22, D:8) a +0 great sword a +0 robe a +0 hand axe a +0 robe a cursed +4 hand axe of freezing a +0 robe Level 9 of the Dungeon (4, -42, D:9) a +0 falchion (11, -21, D:9) a +1 hand axe of electrocution a +0 dagger a +0 flail a +0 scale mail a cursed +0 hand axe a +0 chain mail (17, -44, D:9) a +0 chain mail (17, -43, D:9) a +0 giant club (18, -40, D:9) 22 stones (20, -31, D:9) a potion of degeneration (25, -18, D:9) a +0 falchion (29, -30, D:9) a +0 quarterstaff (32, -24, D:9) a +0 scale mail (34, -19, D:9) a +0 mace a +0 robe a +0 mace a +0 robe a +5 halberd a +0 robe (35, -19, D:9) a +0 scimitar a +0 robe (35, -9, D:9) a +0 war axe a +0 robe (36, -9, D:9) a +0 helmet (38, -49, D:9) a +0 whip (41, -7, D:9) a +0 short sword 2 stones (41, -6, D:9) a +0 short sword (41, -5, D:9) a +0 dagger a stone a +0 dagger a +0 short sword a +2 whip of freezing a +0 robe a +2 dagger of venom (41, -4, D:9) a stone (still there?) a +0 short sword (still there?) a +0 whip (still there?) a +0 club (still there?) (46, -44, D:9) a +0 robe (46, -33, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 2, D:10) a +0 scale mail a stone (1, 0, D:10) a +0 club a +0 dagger (4, -13, D:10) a +0 troll leather armour (5, 5, D:10) a +0 dagger (5, 6, D:10) 2 stones (5, 7, D:10) a stone (6, 8, D:10) a +0 short sword 5 stones (7, 7, D:10) a +0 dagger (7, 8, D:10) a +0 club 8 stones (7, 9, D:10) 12 stones (8, 6, D:10) 13 arrows a +0 shortbow (8, 8, D:10) a +1 vampiric dagger 3 stones 2 arrows (10, 10, D:10) an arrow (21, -20, D:10) 12 bolts (22, 5, D:10) 12 arrows a +0 shortbow (26, 5, D:10) a cursed +5 dire flail a +0 robe a cursed +2 trident a +0 robe (27, 5, D:10) a +5 long sword of freezing a +0 robe a cursed +4 scimitar a +0 robe a cursed +0 war axe a +0 robe (32, -3, D:10) a stone (33, -2, D:10) a stone (34, -1, D:10) a stone (36, 1, D:10) a stone (38, 1, D:10) a +0 chain mail (39, 7, D:10) a +0 giant club a +0 giant club 15 arrows a +0 shortbow (40, 8, D:10) 7 arrows Level 11 of the Dungeon (0, 0, D:11) 17 stones (1, -3, D:11) 28 stones the Ecumenical Temple