Zot Defence DCSS version 0.15.2 (webtiles) character file. 0 Agrougrou the Ducker (level 1, 0/1 (9) HPs) Began as a Felid Monk on Jan 30, 2017. Rotted away (a bat) ... in the Realm of Zot (Scenario I: Hall of Zot). The game lasted 00:00:38 (182 turns). Agrougrou the Ducker (Felid Monk) Turns: 182, Time: 00:00:38 HP 0/1 (9) AC 1 Str 7 XL: 1 Next: 0% MP 2/2 EV 19 Int 11 God: Gold 0 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were in the Realm of Zot. You were not hungry. You visited 1 branch Inventory: Comestibles c - a meat ration Scrolls h - a scroll of blinking Potions b - 3 potions of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.6 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History Use which ability? (? or * to list) Okay, then. You start waiting. A bat comes into view. The bat misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. Your flesh rots away as the Orb of Zot is desecrated. You scratch the bat. The bat begins to bleed from its wounds! Your flesh rots away as the Orb of Zot is desecrated. The bat is heavily wounded. Your flesh rots away as the Orb of Zot is desecrated. x3 You barely miss the bat. The bat is heavily wounded. Your flesh rots away as the Orb of Zot is desecrated. x3 You closely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! You die... .....#### ####... ........### ###...... ..........## ##........ ...........# ▓▓▓▓▓▓▓▓▓ #......... ...........▓▓▓.......▓▓▓......... ...........▓▓.........▓▓......... ...........▓...........▓......... .................b............... ...........▓....@......▓......... ...........▓▓.........▓▓......... ...........▓▓▓.......▓▓▓......... ...........▓ ▓▓▓▓▓▓▓▓▓ ▓......... ..........▓▓ ▓▓........ ........▓▓▓ ▓▓▓...... .....▓▓▓▓ ▓▓▓▓... ▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ #▓∆∆▓ ▓∆∆▓# You could see a bat (bleeding). Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | Agrougrou, the Felid Monk, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 9/9 MP: 2/2 182 | Zot | Rotted away (a bat) Action || total -------------------------++------- Melee: Unarmed || 4