Aelig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of holy wrath (12, 18, D:1) a +0 dagger (15, 0, D:1) a book of Rime (33, 9, D:1) a book of Burglary (50, 5, D:1) a +0 dagger Level 2 of the Dungeon (6, -24, D:2) a +0 morningstar (7, 1, D:2) a +0 hand axe (15, -9, D:2) a demonic crawler corpse (17, -28, D:2) a +0 hunting sling (28, -41, D:2) a +0 hunting sling a +0 dagger (32, -12, D:2) a +0 leather armour (33, -41, D:2) a +0 dagger (34, -13, D:2) an amulet of magic regeneration (35, -14, D:2) a book of Scorching (36, -10, D:2) a +0 scale mail (38, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 7, D:3) 4 large rocks (18, -16, D:3) a +0 long sword (20, -22, D:3) a +0 dagger a +0 robe (21, -18, D:3) a +0 club (22, 13, D:3) a +0 flail (23, -16, D:3) 2 boomerangs a +0 flail a +0 scale mail a +0 dagger (24, -14, D:3) a +0 club (25, -16, D:3) a +0 dagger (28, 6, D:3) a +0 dagger a +0 robe (29, 13, D:3) a +0 hunting sling a +0 dagger (38, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -22, D:4) a +0 hand axe (6, 6, D:4) a +0 short sword a +3 hand axe a +0 shortbow (6, 7, D:4) a +0 mace a +0 ring mail (9, 1, D:4) a book of Armaments a +0 ring mail a +0 short sword of venom a +0 mace (10, -16, D:4) a +0 leather armour (18, -3, D:4) a +0 hunting sling (26, 0, D:4) a +0 club a +0 whip (27, -1, D:4) a +0 dagger (27, 10, D:4) a +1 dagger of chaos (30, -5, D:4) a +0 whip (36, -5, D:4) a book of Party Tricks (37, 0, D:4) +0 fire dragon scales (42, -10, D:4) a +0 club (44, 15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a staff of cold (2, -14, D:5) a +0 robe (8, -23, D:5) a +0 war axe (10, -8, D:5) a +0 plate armour (17, -20, D:5) a +0 mace (34, 13, D:5) a +0 plate armour (39, -28, D:5) 5 boomerangs (41, -28, D:5) a +0 dagger a +0 robe (43, -28, D:5) a +0 dagger a +0 robe (45, -35, D:5) a +0 club (47, -28, D:5) a +0 hand axe a +0 ring mail (51, 5, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (18, 49, D:6) a +0 scale mail (19, 9, D:6) a +1 rapier of venom (35, 45, D:6) a +0 club (38, 35, D:6) a +0 broad axe (41, 11, D:6) a +0 trident (42, 20, D:6) a +0 whip a curare-tipped dart (43, 20, D:6) a +1 vampiric war axe (44, 25, D:6) a +0 shortbow a staff of death (44, 27, D:6) a +0 shortbow (45, 18, D:6) a +0 giant spiked club (47, 21, D:6) the +3 spear of Ufapt {flame, rC+ Will- Int+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rC: It protects you from cold. Will: It decreases your willpower. (50, 26, D:6) a +0 robe (52, 21, D:6) a +0 scimitar (52, 22, D:6) a +6 shortbow (57, 43, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 robe (0, 13, D:7) a +3 great sword a +0 robe (2, 5, D:7) a +0 war axe a +0 robe (8, -23, D:7) an Everburning Encyclopedia (12, -18, D:7) a +0 robe (18, -4, D:7) a +0 short sword (18, -3, D:7) a +0 club a curare-tipped dart (19, -27, D:7) a +0 robe a +0 great sword (19, -4, D:7) a +0 club a +0 whip (20, -19, D:7) a potion of degeneration (21, -4, D:7) a +0 whip a +0 whip (22, -28, D:7) a +0 robe a +5 hand axe (22, -7, D:7) a +0 whip (23, -28, D:7) a +0 robe a +4 falchion (23, -7, D:7) a +0 dagger (24, -27, D:7) a +0 robe a +4 trident (25, -26, D:7) a +0 leather armour (29, -38, D:7) a book of Maledictions (35, -24, D:7) a +0 dagger a +0 robe (36, -26, D:7) a +0 dagger a +0 robe (37, -27, D:7) a +0 dagger (39, -28, D:7) a +3 mace a +0 robe (39, -1, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (1, 8, D:8) 3 poisoned darts (2, 3, D:8) a +0 pair of boots (6, 35, D:8) a +0 trident (8, 18, D:8) a +0 dagger a +0 robe (8, 20, D:8) a +0 whip a +0 leather armour (8, 21, D:8) a +0 hand axe a +0 chain mail (9, 13, D:8) 4 poisoned darts a +0 dagger (9, 17, D:8) 8 poisoned darts a +0 short sword (9, 19, D:8) a +0 club a +0 leather armour (10, 16, D:8) a curare-tipped dart a +0 club (11, 1, D:8) a +0 ring mail a +0 mace (11, 21, D:8) a +0 whip a curare-tipped dart (12, 15, D:8) a +0 short sword a +0 dagger (13, 3, D:8) a +0 whip (14, 5, D:8) a +0 short sword (14, 6, D:8) a +0 ring mail a +0 dagger (15, 6, D:8) a +0 hand axe (15, 21, D:8) a +0 club (18, 2, D:8) a +0 robe a +0 dagger a +0 hand axe (19, 2, D:8) a +0 ring mail a +0 whip (20, 27, D:8) a +0 club a +0 club (21, 26, D:8) a +2 hand axe of flaming (21, 43, D:8) a +0 trident a +0 leather armour (22, 1, D:8) a +0 dagger a +0 robe (22, 28, D:8) a +0 club (22, 42, D:8) a +0 trident a +0 hand axe a +0 ring mail (22, 43, D:8) a +0 hand axe (25, 3, D:8) a +0 flail (25, 12, D:8) a +0 robe a +1 dagger of venom (26, 12, D:8) a +0 shortbow a +0 leather armour a +0 hand axe (29, 9, D:8) a +0 falchion a +0 leather armour (37, 0, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +1 battleaxe (1, 0, D:9) a +0 trident (3, 18, D:9) a +0 animal skin a -1 glaive of protection (11, 6, D:9) a +0 chain mail (15, 2, D:9) a +0 leather armour (44, -7, D:9) a scroll of noise (57, -5, D:9) a +0 dagger 8 poisoned darts (59, 14, D:9) a +0 shortbow Level 10 of the Dungeon (3, -9, D:10) 4 boomerangs (7, 37, D:10) +0 acid dragon scales (14, 8, D:10) a +0 flail a +0 flail a +0 plate armour (15, 7, D:10) a +0 club a +0 chain mail a +0 mace a +0 leather armour (15, 10, D:10) a +0 whip a +0 flail a +0 leather armour (15, 11, D:10) a +0 chain mail a +0 flail (16, 5, D:10) a +0 mace a +0 dagger a +0 leather armour a +0 war axe a +0 hand axe a +0 leather armour a +0 club a +0 trident (16, 6, D:10) a +0 hand axe (17, 3, D:10) a +0 flail (17, 4, D:10) a +0 short sword a +0 club (18, 3, D:10) a +0 hand axe a +0 ring mail (40, 23, D:10) a +0 short sword (42, 24, D:10) a +0 short sword (43, 24, D:10) a +0 dire flail a +0 shortbow Level 11 of the Dungeon (2, 10, D:11) a +0 dagger (14, -36, D:11) a +0 leather armour (19, -33, D:11) 3 large rocks (19, -32, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Pez Jug's Book Emporium a book of Cantrips (204 gold) a book of Scorching (510 gold) the Almanac of the Trout (646 gold) Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Statue Form Transmutation/Earth 6 a book of Death (748 gold) a book of the Moon (680 gold) a book of Alchemy (476 gold) Great Wizards, Vol. II (646 gold) a book of Minor Magic (306 gold) a book of Decay (510 gold) a Grand Grimoire (578 gold) a book of Blasting (544 gold) (0, 0, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (10, -49, D:12) a +0 giant spiked club a +0 giant club (26, -48, D:12) the +6 rapier "Koenadays" {flame, Will- rCorr Dex+4 SInv} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. the +7 rapier "Zauthratt" {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (26, -29, D:12) a +0 giant club a +0 giant spiked club (27, -20, D:12) a +0 dagger a +0 robe (28, -19, D:12) a +0 flail of distortion (29, -20, D:12) a +0 dagger a +0 robe (29, -19, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 4, D:13) a +0 troll leather armour (0, 9, D:13) a +0 whip (1, 4, D:13) a +0 shortbow (8, 4, D:13) a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe (8, 5, D:13) a +0 robe a +0 war axe (20, -17, D:13) a +5 trident of draining a +0 robe (22, -17, D:13) a +4 war axe of flaming (25, 5, D:13) a +0 rapier a +0 chain mail (27, 12, D:13) a +0 hand crossbow (31, 15, D:13) the +2 pair of boots "Xiybats" {rF- Will+ Str+8} Str: It affects your strength (+8). rF: It makes you vulnerable to fire. Will: It increases your willpower. (31, 16, D:13) a +0 great mace of protection a +0 ring mail (32, 16, D:13) a +0 shortbow 3 boomerangs (32, 17, D:13) a +5 long sword 4 javelins a +0 chain mail of fire resistance (33, 16, D:13) a +0 giant club a +0 giant club a +0 ring mail (34, 7, D:13) +0 acid dragon scales (41, 18, D:13) a +0 chain mail (52, 19, D:13) a +0 troll leather armour (53, 15, D:13) a +3 ring mail (54, 18, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (6, -1, D:14) a +0 shortbow (11, 12, D:14) a +2 short sword of flaming (16, -9, D:14) a +0 scale mail (29, -8, D:14) 5 large rocks (60, 5, D:14) the +6 morningstar of the Lair of Beasts {vorpal, Drain rPois Str+3 Int+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (+5). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (24, 7, D:15) a +0 battleaxe (40, 28, D:15) a +0 long sword a +2 leather armour of willpower (43, 28, D:15) a +0 buckler (44, 28, D:15) a +0 war axe 6 poisoned darts a +0 leather armour a +0 buckler a +3 battleaxe a +0 ring mail of fire resistance (58, 34, D:15) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (29, -12, Orc:1) a +2 hat (30, -12, Orc:1) a +0 ring mail (34, -1, Orc:1) a +0 dagger a +0 robe a +0 club (34, 0, Orc:1) a +2 whip of flaming (34, 5, Orc:1) a +0 giant spiked club (35, -1, Orc:1) a +0 dagger a +0 robe (35, 0, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Vueveon's Jewellery Boutique a ring of ice (350 gold) the ring "Zoez Tot" {*Slow rElec Will- AC+4 Str+7} (768 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+7). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It decreases your willpower. a ring of poison resistance (280 gold) the ring "Ykkait" {rF++ rC+ rCorr Int+4 Dex-2} (779 gold) [ring of resist corrosion] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Zawoderiugh" {rPois rF+ Int+6} (683 gold) [ring of protection from fire] Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. a ring of resist corrosion (280 gold) a +6 ring of strength (819 gold) [Shop] Faoloero's Magic Scroll Shoppe 2 scrolls of fog (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (105 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) [Shop] Jydiamu's Armour Emporium a +3 scale mail of fire resistance (364 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 helmet (63 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +2 scale mail of poison resistance (252 gold) a +0 robe (9 gold) [Shop] Vastros's Assorted Antiques a +1 chain mail of positive energy (405 gold) a scroll of enchant armour (225 gold) a condenser vane (1200 gold) a potion of resistance (300 gold) a scroll of magic mapping (105 gold) a +0 shortbow (90 gold) a +1 leather armour of fire resistance (420 gold) a +0 hand axe (90 gold) a wand of paralysis (6) (240 gold) a +1 leather armour of fire resistance (420 gold) a potion of curing (90 gold) (0, 0, Orc:2) a +0 dagger (1, -1, Orc:2) a +0 whip (35, -7, Orc:2) the +0 robe of Ciuxiq {Str+7} Str: It affects your strength (+7). Level 1 of the Elven Halls [Shop] Hukoogen's Weapon Shoppe a +0 hand axe (42 gold) 23 stones (32 gold) a +4 battleaxe of venom (417 gold) the +4 rapier "Biuzur" {vorpal, rElec rC- rN+} (520 gold) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. 21 stones (29 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 shortbow (42 gold) a +0 falchion (42 gold) a +0 hand crossbow (49 gold) a +0 dagger (28 gold) (21, 4, Elf:1) a book of the Dragon (22, 3, Elf:1) 18 stones (22, 8, Elf:1) a +0 dagger of holy wrath (22, 11, Elf:1) a +0 short sword a +0 great mace (23, 9, Elf:1) a +0 scimitar a +0 ring mail (23, 12, Elf:1) a +0 short sword a +0 ring mail a +2 buckler (24, 4, Elf:1) a +0 long sword a +0 leather armour (24, 9, Elf:1) a +0 long sword (25, 4, Elf:1) 20 stones (27, 6, Elf:1) a ring of fire a +0 rapier (39, -35, Elf:1) a +0 short sword (39, 15, Elf:1) a +0 long sword (41, -40, Elf:1) a +0 short sword a +0 chain mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 plate armour (0, 17, Elf:2) a +1 dire flail of protection (2, 3, Elf:2) a +5 dagger (2, 4, Elf:2) a +4 dagger (3, 6, Elf:2) a +4 dagger (10, 14, Elf:2) a +0 long sword (14, 44, Elf:2) a +0 rapier a +0 leather armour (15, 51, Elf:2) a +0 plate armour (16, 41, Elf:2) a +0 long sword a +0 leather armour (16, 42, Elf:2) a +0 long sword of distortion a +0 ring mail (16, 43, Elf:2) a +0 club (19, 41, Elf:2) a +5 vorpal glaive a +0 rapier a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (25, 42, Elf:2) a +0 short sword a +0 scale mail (27, 39, Elf:2) a +0 short sword a +0 leather armour (34, 40, Elf:2) 19 gold pieces (35, 43, Elf:2) a +0 chain mail (36, 38, Elf:2) a book of Iron (36, 40, Elf:2) a +0 ring mail (39, 40, Elf:2) a book of Blasting (47, 41, Elf:2) a +0 spear a +0 leather armour a +0 dagger a +0 shortbow (49, 41, Elf:2) a +0 long sword (52, 41, Elf:2) a +4 long sword (52, 44, Elf:2) a +0 dagger (52, 52, Elf:2) a +0 leather armour a +0 short sword a +1 shortbow of freezing a +0 leather armour a +0 long sword (54, 53, Elf:2) a +0 leather armour a +0 dagger of flaming (55, 52, Elf:2) a +0 scale mail a +0 long sword (56, 50, Elf:2) a +0 leather armour a +0 rapier Level 3 of the Elven Halls [Shop] Uptur's Armour Shoppe the +2 pair of gloves "Tafim" {*Corrode rPois Slay+6} (815 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a +0 robe of willpower (138 gold) a +2 plate armour of poison resistance (666 gold) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} (720 gold) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). a +2 scale mail of cold resistance (378 gold) the +0 storm dragon scales of the Crushed Geomancers {*Corrode rElec rC- Regen+ Str+10} (1717 gold) Str: It affects your strength (+10). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +0 leather armour (36 gold) a +0 ring mail (72 gold) a scarf of invisibility (216 gold) (5, 34, Elf:3) a +3 long sword of protection (8, 27, Elf:3) the +0 ring mail "Obulad" {SInv} SInv: It lets you see invisible. (9, -13, Elf:3) a +0 long sword (18, 19, Elf:3) the Catalogue of Burning Ice Spells Type Level a - Hailstorm Conjuration/Ice 4 b - Flame Wave Conjuration/Fire 4 c - Summon Ice Beast Ice/Summoning 4 (19, 18, Elf:3) a scroll of identify (19, 20, Elf:3) a phial of floods (19, 39, Elf:3) a +0 vampiric spear (19, 40, Elf:3) a phantom mirror (20, 19, Elf:3) a +0 short sword (20, 39, Elf:3) a phantom mirror (20, 40, Elf:3) a +0 spear (21, 19, Elf:3) a book of the Senses (22, 17, Elf:3) a +6 ring of dexterity a +4 ring of slaying an amulet of the acrobat (26, 40, Elf:3) a Young Poisoner's Handbook (28, 40, Elf:3) a tin of tremorstones (2/2) (28, 41, Elf:3) a book of Death (28, 42, Elf:3) a staff of fire (29, 37, Elf:3) the +7 long sword of Indomitability {vamp, *Slow rC+ rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (29, 39, Elf:3) a +0 rapier a +0 ring mail a book of the Wilderness (29, 40, Elf:3) a tin of tremorstones (2/2) (29, 41, Elf:3) a +0 long sword (29, 42, Elf:3) a staff of air (29, 43, Elf:3) a staff of fire (30, 40, Elf:3) a piece from Xom's chessboard (15/15) (30, 42, Elf:3) a phial of floods (31, 41, Elf:3) a staff of conjuration (32, 40, Elf:3) a staff of air (36, 35, Elf:3) a +0 rapier a +0 rapier a +0 plate armour 3 scrolls of identify (38, 39, Elf:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (38, 40, Elf:3) a potion of magic (39, 37, Elf:3) a book of the Wilderness (39, 38, Elf:3) a lightning rod (4/4) (39, 39, Elf:3) a +0 leather armour (39, 40, Elf:3) a phantom mirror (40, 39, Elf:3) the +1 chain mail of Sandy Amelioration {rN+} rN: It protects you from negative energy. (41, 38, Elf:3) a phial of floods (45, 36, Elf:3) the +1 leather armour of Cebluh {rN+} rN: It protects you from negative energy. (48, 37, Elf:3) the +3 leather armour of Unambiguity {-Tele rN+++ Dex+4} Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 ice dragon scales the +10 ring mail "Jydgh" {rF+} rF: It protects you from fire. a +0 cloak (1, 7, Lair:1) a +0 robe (10, 9, Lair:1) a +3 whip of electrocution (16, -33, Lair:1) an Inescapable Atlas (52, -33, Lair:1) a scroll of noise (52, -30, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) +0 swamp dragon scales (1, 3, Lair:2) a +0 hand axe (2, 2, Lair:2) the +7 spear "Odiopheb" {freeze, Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). (3, 3, Lair:2) a +0 helmet (24, -25, Lair:2) 5 atropa-tipped darts (43, 9, Lair:2) a +0 pair of boots (48, 4, Lair:2) a +3 mace (58, 16, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (12, 11, Lair:3) a +0 quarterstaff (12, 14, Lair:3) a +0 pair of boots (43, 2, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 9, Lair:4) a +0 flail (0, 30, Lair:4) a ring of flight (8, 2, Lair:4) a +0 falchion of electrocution (22, 14, Lair:4) a +0 leather armour (23, 1, Lair:4) a +0 chain mail (32, 24, Lair:4) a book of Rime (40, 3, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (4, 25, Lair:5) a lightning rod (4/4) (22, 7, Lair:5) a +0 pair of boots (35, -10, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of degeneration (0, 10, Lair:6) a +0 hand crossbow (12, -39, Lair:6) a +0 club (14, -40, Lair:6) a +0 long sword (15, -32, Lair:6) a +0 war axe a +0 leather armour (15, -28, Lair:6) a +6 ring of intelligence a scarf of shadows (30, -14, Lair:6) a +0 chain mail (34, -7, Lair:6) a +0 trident (38, -6, Lair:6) a +0 hand crossbow (53, -7, Lair:6) a +1 cloak of fire resistance Level 1 of the Swamp (0, 0, Swamp:1) the +1 leather armour of the Saviour {Will+++ MP+9 Int-5} Int: It affects your intelligence (-5). MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (5, 3, Swamp:1) a +0 quarterstaff a +0 robe (17, -4, Swamp:1) a +0 plate armour Level 2 of the Swamp (1, -5, Swamp:2) a scroll of fear (2, -6, Swamp:2) a ring of magical power (3, -6, Swamp:2) a potion of might (4, -3, Swamp:2) a scroll of identify Level 3 of the Swamp Level 4 of the Swamp (0, 0, Swamp:4) a ring of protection from fire (4, 1, Swamp:4) a +0 plate armour Level 1 of the Snake Pit [Shop] Vunetone's Book Emporium a book of Displacement (408 gold) a book of Decay (510 gold) a book of Blasting (544 gold) a book of Annihilations (1020 gold) the Almanac of Flamy Envenoming (442 gold) Spells Type Level a - Scorch Fire 2 b - Poisonous Vapours Poison/Air 2 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of Dreams (408 gold) a book of Spectacle (544 gold) a book of Callings (340 gold) a book of Rime (476 gold) [Shop] Edu Remamo's Jewellery Boutique an amulet of faith (680 gold) a ring of positive energy (340 gold) an amulet of faith (680 gold) an amulet of magic regeneration (510 gold) a +6 ring of dexterity (994 gold) the amulet "Suxkulac" {Reflect rF+ Str+5 SH+5} (926 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). rF: It protects you from fire. SH: It affects your SH (+5). a +6 ring of intelligence (994 gold) [Shop] Akejeaf's Book Emporium a Fen Folio (756 gold) a Grand Grimoire (612 gold) a book of Fire (792 gold) a book of Decay (540 gold) a manual of Hexes (1440 gold) a book of Flames (540 gold) Sif Muna's Volume of Creative Beguiling (792 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Haunt Necromancy/Summoning 7 c - Dragon's Call Summoning 9 a book of Ice (828 gold) (0, 0, Snake:1) 2 throwing nets a +4 ring of evasion a +2 plate armour of cold resistance 747 stones a +6 ring of intelligence a ring of wizardry (12, 39, Snake:1) a +0 trident a +0 tower shield (13, 18, Snake:1) a +0 buckler (14, -18, Snake:1) a +0 robe a +0 hand axe (15, 18, Snake:1) 23 gold pieces (19, 18, Snake:1) a +0 leather armour (20, 18, Snake:1) 18 stones (21, 18, Snake:1) the Grimoire of Harmful Air Spells Type Level a - Swiftness Air 3 b - Irradiate Conjuration/Transmutation 5 c - Chain Lightning Conjuration/Air 9 Level 2 of the Snake Pit (0, 0, Snake:2) a +0 tower shield a +0 robe a +0 short sword (0, 11, Snake:2) a +0 short sword (3, 14, Snake:2) a +0 trident (5, 6, Snake:2) a +0 halberd a +0 arbalest a +0 robe (5, 7, Snake:2) a +0 flail a +0 robe (6, -2, Snake:2) a +0 trident the +1 chain mail of Limited Liability {rCorr} rCorr: It protects you from acid and corrosion. (6, 1, Snake:2) a +0 halberd a +0 robe (6, 3, Snake:2) a +0 whip a +0 robe (7, -6, Snake:2) a +0 whip (7, 1, Snake:2) a +0 shortbow a +0 war axe (7, 3, Snake:2) a +0 war axe a +0 robe (10, 8, Snake:2) a +0 trident (12, 10, Snake:2) a +0 shortbow a +0 long sword (14, 6, Snake:2) a +0 robe a +0 flail (27, -7, Snake:2) a potion of degeneration (39, 9, Snake:2) a +0 trident (41, 5, Snake:2) a +0 scimitar (42, 8, Snake:2) a +0 arbalest a +0 halberd (43, 6, Snake:2) a +0 spear (43, 7, Snake:2) a +0 short sword a +0 arbalest (44, 6, Snake:2) a +0 short sword (45, 0, Snake:2) a +0 glaive (45, 3, Snake:2) a +1 halberd of venom a +0 glaive (45, 5, Snake:2) a +0 battleaxe a +0 robe a +0 whip (46, 4, Snake:2) a +0 flail (51, 4, Snake:2) a +6 ring of strength (55, 5, Snake:2) 26 stones (57, 17, Snake:2) a +0 long sword (57, 18, Snake:2) a +0 halberd (58, 18, Snake:2) a +0 scimitar a +0 robe a +0 halberd (60, 19, Snake:2) a +0 mace (64, 26, Snake:2) a +0 ring mail Level 3 of the Snake Pit (0, 0, Snake:3) 13 stones (45, -37, Snake:3) a +0 hunting sling (50, -48, Snake:3) 17 stones Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear (3, 3, Snake:4) 19 stones a +3 trident (3, 4, Snake:4) a +0 robe a +1 vorpal war axe a +0 halberd (4, -8, Snake:4) a +0 short sword a +0 kite shield (5, 6, Snake:4) a +0 halberd (7, 7, Snake:4) a +0 trident (7, 8, Snake:4) a +0 long sword a +0 shortbow (8, 9, Snake:4) a +3 trident (9, -2, Snake:4) a +0 battleaxe a +0 robe a potion of degeneration (16, 2, Snake:4) a +1 vorpal flail a +0 robe (17, 10, Snake:4) a +0 halberd (17, 27, Snake:4) a +0 hand axe (18, 26, Snake:4) a +0 flail (18, 27, Snake:4) a +1 shortbow of flaming (19, 22, Snake:4) 5 poisoned darts (19, 28, Snake:4) a +0 scimitar (21, 27, Snake:4) a +0 short sword (23, -3, Snake:4) a +0 trident a +0 robe (23, 21, Snake:4) 20 stones (24, 30, Snake:4) an amulet of faith (25, -3, Snake:4) a +0 trident (37, 12, Snake:4) a +2 pair of boots (37, 14, Snake:4) a +0 robe a +0 war axe (38, 11, Snake:4) a +0 robe a +0 flail (38, 12, Snake:4) a +0 mace a +0 whip (38, 16, Snake:4) a +0 battleaxe (39, 16, Snake:4) a +0 spear (42, 11, Snake:4) a +0 plate armour (47, 20, Snake:4) a +0 great sword Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, 4, Slime:5) the +9 great sword of Qeaneett {drain, +Blink MP+9 Str+4 Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). +Blink: It lets you blink. Stlth: It makes you less stealthy. (8, 13, Slime:5) the +12 war axe "Dragon's Tongue" {spect, Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). (8, 14, Slime:5) the +7 plate armour "Raveowk" {Str+6 Dex+4 Stlth-} Str: It affects your strength (+6). Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. (12, 11, Slime:5) the ring of the Weak Eggfruit {Ice rPois rN+ Dex-5 Slay+3} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. (16, 3, Slime:5) the -4 helmet of Ilimoloi {rF+ Will+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 1 of the Vaults [Shop] Ahouz's Antique Armour Shoppe a +0 leather armour (66 gold) a +0 crystal plate armour (2640 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) the +1 pair of boots of Doyv Duu {Will++ Dex+2} (960 gold) Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. the +4 robe of Slovenliness {rN+} (1052 gold) rN: It protects you from negative energy. a +0 chain mail (148 gold) the +3 chain mail of the Ladybird {rN+} (1013 gold) rN: It protects you from negative energy. (0, 0, Vaults:1) a +0 long sword a +0 scale mail (4, 20, Vaults:1) a +0 leather armour (5, 15, Vaults:1) a +1 pair of gloves (9, -5, Vaults:1) a +0 robe (11, -5, Vaults:1) a +0 barding of stealth (11, 11, Vaults:1) a +0 arbalest (13, -9, Vaults:1) a +0 ring mail (14, -12, Vaults:1) a +0 great mace a +0 ring mail (15, -9, Vaults:1) a +0 arbalest (17, -11, Vaults:1) a +2 arbalest of flaming (17, -10, Vaults:1) a +0 arbalest (17, -3, Vaults:1) a +0 dagger a +0 robe (18, 0, Vaults:1) a +0 arbalest (18, 1, Vaults:1) a +0 arbalest a +0 arbalest (19, 1, Vaults:1) a +0 tower shield a +0 chain mail a +3 long sword of holy wrath a +0 arbalest (19, 2, Vaults:1) a +0 arbalest (19, 4, Vaults:1) a +0 plate armour a +0 long sword a scroll of identify (20, 4, Vaults:1) a +2 chain mail of fire resistance a +0 war axe a +0 chain mail a +0 great mace (20, 5, Vaults:1) a +0 chain mail a +2 great mace of protection (24, -12, Vaults:1) a +0 helmet (32, -10, Vaults:1) a +0 arbalest (33, -13, Vaults:1) 21 stones (44, 3, Vaults:1) a +0 great mace a +0 ring mail a scroll of identify (46, 4, Vaults:1) a +0 dire flail a +0 animal skin a +0 arbalest a +0 arbalest 2 scrolls of identify (48, -5, Vaults:1) a +0 arbalest a +0 dagger (49, 29, Vaults:1) 17 stones Level 2 of the Vaults [Shop] Topenach's Magic Scroll Shop a scroll of noise (15 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) (0, 0, Vaults:2) a +0 arbalest (1, -4, Vaults:2) a +0 arbalest (2, 0, Vaults:2) a +0 arbalest (3, -4, Vaults:2) a +0 arbalest (4, 0, Vaults:2) a +0 arbalest (9, 20, Vaults:2) a +0 dagger a +0 robe (25, 22, Vaults:2) a +0 arbalest (26, 19, Vaults:2) a +0 arbalest (27, 21, Vaults:2) a +0 battleaxe a +0 chain mail (35, 37, Vaults:2) the +6 quarterstaff "Beastbane" {venom, Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (38, -13, Vaults:2) a +0 plate armour (39, -4, Vaults:2) a +0 great mace a +0 ring mail (39, 0, Vaults:2) a +0 spear (43, -1, Vaults:2) a +0 falchion a +0 scale mail (44, 44, Vaults:2) a +3 battleaxe a +0 chain mail (46, 30, Vaults:2) a +0 troll leather armour (53, 40, Vaults:2) the +4 mace of the Intense God {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (56, 37, Vaults:2) a +0 scale mail (62, -4, Vaults:2) a +0 arbalest a +0 morningstar a +0 scale mail (65, 2, Vaults:2) 13 stones (67, 6, Vaults:2) a +0 troll leather armour (72, 6, Vaults:2) a +0 great mace a +0 ring mail Level 3 of the Vaults (0, 37, Vaults:3) a +0 arbalest (1, 36, Vaults:3) a +0 arbalest (1, 37, Vaults:3) a +0 arbalest (24, 9, Vaults:3) 34 gold pieces (26, 9, Vaults:3) the +7 hunting sling "Laing" {vorpal, rN+ Will+ Int+2} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Will: It increases your willpower. (26, 17, Vaults:3) a +1 cloak of preservation (27, 17, Vaults:3) 2 potions of might (29, 11, Vaults:3) a scroll of brand weapon (29, 12, Vaults:3) 23 gold pieces (29, 14, Vaults:3) a condenser vane (29, 15, Vaults:3) a wand of paralysis (6) (53, 36, Vaults:3) a +2 flail of protection a +0 ring mail (62, 38, Vaults:3) a +0 troll leather armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest a +0 glaive a +1 plate armour of fire resistance (2, 2, Vaults:4) a +0 troll leather armour (3, 2, Vaults:4) a +0 troll leather armour a +0 troll leather armour a +0 flail a +0 leather armour (4, 2, Vaults:4) a +0 dire flail 29 stones a +0 ring mail a +0 dire flail a +0 leather armour a +0 troll leather armour (6, 2, Vaults:4) a +1 vorpal flail a +0 ring mail (9, 2, Vaults:4) a +0 troll leather armour (16, -13, Vaults:4) a +2 vorpal great sword (17, 2, Vaults:4) a +0 scale mail (28, -18, Vaults:4) a +0 arbalest (32, -44, Vaults:4) a +0 troll leather armour (37, -14, Vaults:4) the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (39, -8, Vaults:4) a +3 war axe a +0 scale mail (51, -43, Vaults:4) a +0 dire flail a +0 animal skin Level 1 of the Realm of Zot (10, 19, Zot:1) a tin of tremorstones (2/2) (19, 22, Zot:1) a +1 vorpal battleaxe (21, 21, Zot:1) Kikubaaqudgha's Handbook of Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Dispel Undead Necromancy 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Excruciating Wounds Necromancy 5 f - Borgnjor's Revivification Necromancy 8 (23, 20, Zot:1) the +1 helmet of the Armoured One {rPois rN+ Str-4} Str: It affects your strength (-4). rPois: It protects you from poison. rN: It protects you from negative energy. (25, 21, Zot:1) the ring of Koplegig {rC++ rCorr} [ring of resist corrosion] rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (26, -6, Zot:1) a +0 great mace a +0 cloak (26, 22, Zot:1) 28 gold pieces (27, -5, Zot:1) a +1 short sword of flaming (27, 22, Zot:1) 20 stones (33, -3, Zot:1) the +1 pair of gloves of Gyril {rElec rF+ Int-3} Int: It affects your intelligence (-3). rF: It protects you from fire. rElec: It insulates you from electricity. (56, -15, Zot:1) the Grimoire of Dusty Attacks Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Statue Form Transmutation/Earth 6 c - Orb of Destruction Conjuration 7 Level 2 of the Realm of Zot (0, 0, Zot:2) +0 storm dragon scales (4, 4, Zot:2) a +0 flail (13, 5, Zot:2) a +0 battleaxe (15, 5, Zot:2) 26 stones (22, 22, Zot:2) a +0 trident a +3 vorpal battleaxe a +0 cloak (24, 9, Zot:2) the +1 pair of gloves of Catatonia {rPois Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. (26, 17, Zot:2) a +0 long sword (31, -3, Zot:2) the +4 robe of Ahampobb {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (46, -17, Zot:2) a +0 trident Level 3 of the Realm of Zot (0, 0, Zot:3) a +6 ring of strength (6, 5, Zot:3) 21 stones (9, -2, Zot:3) a +0 scale mail (20, -42, Zot:3) a +4 flail (27, -9, Zot:3) the +4 glaive "Geho" {elec, Fragile rPois rF+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (28, 4, Zot:3) +0 storm dragon scales (39, -3, Zot:3) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (52, -14, Zot:3) 6 poisoned darts (57, -1, Zot:3) a scroll of amnesia Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 glaive (36, 25, Zot:4) the +7 mace "Wicunn" {protect, +Blink rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (59, -1, Zot:4) a +0 pair of boots (66, 2, Zot:4) a +0 leather armour Level 5 of the Realm of Zot (2, -36, Zot:5) 5 poisoned darts (3, -10, Zot:5) a +0 shortbow of freezing (16, -29, Zot:5) a +0 morningstar (18, 5, Zot:5) a +1 glaive of venom (31, -17, Zot:5) a +0 glaive (35, 9, Zot:5) a +11 vorpal club (44, -15, Zot:5) a +0 leather armour (51, -28, Zot:5) a +0 hand axe (still there?) 33 gold pieces (still there?) (52, -29, Zot:5) +0 gold dragon scales (unseen) (53, -2, Zot:5) a +12 club Level 1 of the Depths (0, 0, Depths:1) a +1 halberd the +6 shortbow "Djinni's Curse" {freeze, rCorr} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. a +0 plate armour (1, 2, Depths:1) a +2 great sword of flaming (4, 3, Depths:1) a staff of cold (7, 0, Depths:1) 6 large rocks (8, 3, Depths:1) a +0 hand axe (28, -14, Depths:1) the +4 quarterstaff of Conscience {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (31, -17, Depths:1) a book of Scorching Level 2 of the Depths (4, 9, Depths:2) 17 stones (5, 11, Depths:2) a +0 helmet (6, -10, Depths:2) a +0 whip (11, 4, Depths:2) a +0 troll leather armour (12, 3, Depths:2) +0 ice dragon scales (12, 9, Depths:2) a +0 great sword of flaming (12, 10, Depths:2) a +0 battleaxe of freezing (12, 11, Depths:2) 5 large rocks (13, 7, Depths:2) 4 large rocks (14, 14, Depths:2) a +1 great sword of flaming (15, 14, Depths:2) 3 scrolls of identify (16, 2, Depths:2) 4 large rocks (16, 4, Depths:2) a +0 trident a +0 buckler (18, 1, Depths:2) a +0 troll leather armour (20, 11, Depths:2) 3 datura-tipped darts (21, 14, Depths:2) a +0 rapier (22, -23, Depths:2) a book of Transfigurations (22, 9, Depths:2) a +0 robe (24, 10, Depths:2) a +0 battleaxe of freezing (25, 3, Depths:2) a +0 war axe a +0 scale mail of willpower an amulet of regeneration (47, -27, Depths:2) a +0 robe a +0 dagger (48, -23, Depths:2) a +0 battleaxe of freezing (49, -22, Depths:2) a scroll of identify a +0 robe a +0 dagger (54, -29, Depths:2) a +0 robe (63, 6, Depths:2) 3 atropa-tipped darts (64, 0, Depths:2) a +0 dagger of holy wrath (70, -21, Depths:2) the +1 robe "Irabb" {rC+ Str+4 Stlth-} Str: It affects your strength (+4). rC: It protects you from cold. Stlth: It makes you less stealthy. Level 3 of the Depths (0, 0, Depths:3) a +0 hunting sling (1, -38, Depths:3) a +1 longbow of flaming +0 ice dragon scales (5, -45, Depths:3) 5 silver boomerangs (5, -35, Depths:3) a +0 ring mail (5, -28, Depths:3) the +5 great sword of the Present {speed, Dex+4} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). a +0 great sword of flaming (7, -28, Depths:3) a +0 battleaxe of freezing (7, -27, Depths:3) a +0 great sword of flaming a +0 dire flail (8, -26, Depths:3) a +1 great sword of flaming (9, -13, Depths:3) a +3 great sword of holy wrath a +0 ring mail (12, -23, Depths:3) a +2 great sword of flaming (14, -8, Depths:3) a +0 great sword (16, -32, Depths:3) a +0 ring mail (17, -23, Depths:3) a +2 great mace of flaming a +1 great mace of freezing (18, -32, Depths:3) a +1 great mace of flaming a +2 great mace of freezing (19, -36, Depths:3) a +0 troll leather armour (20, -33, Depths:3) a +0 great sword of flaming a +4 demon blade a +0 plate armour (20, -32, Depths:3) a +2 battleaxe a +2 scale mail of cold resistance (21, -27, Depths:3) a +0 spear of venom (23, -20, Depths:3) a +0 great sword of flaming (23, -8, Depths:3) a +1 trident of freezing a +0 robe a ring of see invisible (29, -23, Depths:3) the +1 pair of boots of the Trees {Rampage Str+4} Str: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. (32, -35, Depths:3) a +0 glaive of flaming (34, -28, Depths:3) 19 stones (34, -8, Depths:3) 16 stones (40, -40, Depths:3) Advanced Magic Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Starburst Conjuration/Fire 6 c - Simulacrum Ice/Necromancy 6 d - Dispersal Translocation 6 Level 4 of the Depths (40, -25, Depths:4) +0 shadow dragon scales (42, -29, Depths:4) the +1 war axe "Adeicokh" {antimagic, Dex+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (46, -2, Depths:4) a +0 robe a +0 battleaxe (49, -4, Depths:4) a +0 battleaxe a +0 robe a +0 dagger (50, -5, Depths:4) a +0 battleaxe (56, 1, Depths:4) a +0 great mace (57, 4, Depths:4) the Guide on Darkness Spells Type Level a - Excruciating Wounds Necromancy 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Simulacrum Ice/Necromancy 6 d - Haunt Necromancy/Summoning 7