Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 13500107834537642256 4 Aelig the Vexing (level 1, -4/13 HPs) Began as a Vampire Enchanter on May 11, 2022. Slain by a goblin ... wielding a +0 dagger of electrocution (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (185 turns). Aelig the Vexing (Vampire Enchanter) Turns: 185, Time: 00:00:46 Health: -4/13 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 23 stones (quivered) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.8 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History HP restored. You don't know any spells. Unknown command. Okay, then. You open the door. You open the door. An endoplasm comes into view. There is an open door here. The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! Okay, then. You open the door. There is an open door here. A ball python comes into view. Found 23 stones. The ball python hisses angrily. You barely miss the ball python. The ball python barely misses you. The ball python completely misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. A goblin comes into view. It is wielding a +0 dagger of electrocution. You see here 23 stones. d - 23 stones The goblin shouts! You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. You bite the goblin, but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 dagger of electrocution. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ...# ...# .###.#.. ...# ....#. ...# ### ..... ...# .. ... # ...# ##. ..###.# ...# ..####...... ...# #.#####.#....#.#### ...# ...........@g...... ...#.#######.#.##.#.##.# ####.........#..#.# ..........##.#.# # .......†..#....#.# .................## ..#######.#........ #.. ...#.###.... #.# #####.# ## You could see a goblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aelig the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_mini_garden Action || total -------------------------++------- Melee: Dagger || 19 Bite || 2 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 22 | 95 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 22 | 95 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts