Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 3775055342847227682 10 Aelig the Insei (level 2, 0/22 HPs) Began as a Djinni Transmuter on May 8, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (372 turns). Aelig the Insei (Djinni Transmuter) Turns: 372, Time: 00:01:10 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 30% Gold: 13 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, wereblooded (expiring), flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles d - 58 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of lignification c - a potion of cancellation {unknown} e - a potion of curing {unknown} h - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 c - Spider Form Tmut/Pois 7% N/A 28% 3 d - Ice Form Ice/Tmut 7% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is moderately wounded. The jackal barely misses you. x2 Casting: Wereblood (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal barely misses you. x2 The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You feel a bit better. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You punch the jackal. The jackal is almost dead. Your primal bloodlust is almost over. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You closely miss the jackal. You punch the jackal, but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... .......).....# ............... ###....†.##....#...###.......... #......###.#.....# #.#........ #.......##.##.....##.......... ##........#...................) #..................##.......... #...........######............. #...........######.##.......... #............h@h#..##..#....>.. #..........#.##h.......#....... ##....................##....... #..........##......### #....... ##..........##...#### #....... ............##.#...# ###....... ##.....).........#.####......... #..........###.##.............. ##.........##......###......... You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aelig the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 218 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 371 | D:1 | HP: 1/22 [jackal (1)] 372 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Fighting | | 1.0 Dodging | | 2.1 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 41 Headbutt || 4 Punch || 4 Cast: Beastly Appendage || 6 Wereblood || 1 Armor: Robe || 8 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 126 | 101 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 126 | 101 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts