Aelig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 31, D:1) a +0 club (8, 22, D:1) a +0 whip (17, 16, D:1) a +0 whip (19, 18, D:1) a +0 spear (20, 18, D:1) a +0 club (21, 18, D:1) a +0 club (21, 23, D:1) a +0 short sword (26, 6, D:1) a +0 leather armour (33, 20, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (16, 11, D:2) a +0 spear (30, 28, D:2) a +0 spear (31, 10, D:2) a cursed -2 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace a +0 leather armour a cursed -3 club (1, 1, D:3) a +0 hunting sling 2 scrolls of noise (1, 2, D:3) a +0 club a +0 robe a +0 dagger (1, 14, D:3) a +0 dagger (4, 14, D:3) a poisoned needle (4, 21, D:3) a +0 short sword a +0 blowgun 6 poisoned needles (10, 8, D:3) a +0 dagger (10, 11, D:3) a +0 club (20, 13, D:3) a +0 hand axe (21, 1, D:3) a +0 trident a +0 whip a +0 club (29, 5, D:3) a +0 short sword (32, 24, D:3) an uncursed staff of power (38, 10, D:3) a +0 club (41, 21, D:3) a +0 ring mail (42, -1, D:3) a +0 club (46, -8, D:3) a +0 spear (46, 9, D:3) a +0 dagger (49, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (21, -35, D:4) a +0 robe (27, -8, D:4) a +0 spear (33, -28, D:4) a +0 club (33, -22, D:4) a +0 scale mail a +0 club (34, -22, D:4) a +0 ring mail a +0 whip (50, 5, D:4) a +0 ring mail (51, 1, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Liyjuj's Armour Boutique a +0 plate armour (253 gold) a +3 scale mail (231 gold) a +2 plate armour of positive energy (407 gold) a +1 robe of positive energy (106 gold) a +0 robe (7 gold) (0, 0, D:5) a +0 club (2, -10, D:5) a +0 halberd (3, -1, D:5) a +0 spear (5, 2, D:5) a +0 robe a +0 whip (12, -10, D:5) a +0 shortbow (19, 23, D:5) a +0 hand axe (24, 5, D:5) a +0 spear (29, -27, D:5) 13 sling bullets (41, -26, D:5) a +0 spear (47, -5, D:5) a cursed -1 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 chain mail "Bizxi" {rF- Regen+ Dex+4} (4790 gold) It affects your dexterity (+4). It makes you vulnerable to fire. It increases your rate of regeneration. the ring "Yguylagg" {Fire *Slow Dex+4} (3480 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It may slow you when you take damage. the ring of Fuomoc {Wiz *Contam rF+ MR+ Int+4} (5240 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the +10 mace of the Onslaught {freeze, rC+ Str+3} (7570 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. (4, -13, D:6) a +0 giant club (7, -6, D:6) a +0 giant club (14, 11, D:6) a +0 short sword (15, 11, D:6) a +0 robe a +0 dagger (17, 25, D:6) a +0 ring mail a +0 hand axe (19, 26, D:6) a +0 leather armour a +1 hand axe of holy wrath (26, -22, D:6) a +0 whip a cursed -1 whip a +0 club (31, 14, D:6) a +0 scale mail (36, 14, D:6) a +0 robe (43, -19, D:6) a +0 short sword (52, 13, D:6) a +0 leather armour (53, 1, D:6) a +0 scale mail (60, 7, D:6) a +0 spear Level 7 of the Dungeon [Shop] Jouhees's Magic Scroll Shoppe a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of random uselessness (12 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) (17, -9, D:7) a +0 club (20, 19, D:7) a +0 robe a -3 short sword (22, 41, D:7) a +0 shortbow (23, 34, D:7) a cursed -3 dagger a +0 robe (24, 22, D:7) a +0 leather armour (24, 34, D:7) a +0 dagger a +0 leather armour (26, 34, D:7) a +0 mace (29, 35, D:7) a +0 flail (31, -6, D:7) a +0 falchion of protection (31, -1, D:7) a +0 leather armour a +0 club (33, -1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (12, -32, D:8) a cursed +0 mace (12, -20, D:8) a +0 robe (12, 0, D:8) a cursed -2 flail a +0 leather armour a +0 short sword a +0 leather armour (12, 5, D:8) a +0 scimitar (14, -23, D:8) a +0 halberd (15, -25, D:8) a +0 dagger (15, -14, D:8) an uncursed staff of wizardry (17, -27, D:8) a +0 halberd (18, -22, D:8) a +0 robe a +2 halberd a +0 leather armour (18, -21, D:8) a cursed -2 flail (19, -22, D:8) a +1 short sword (21, -16, D:8) a +2 antimagic whip a +0 antimagic club (22, -26, D:8) 5 javelins of returning (24, 4, D:8) a +0 robe a +0 dagger (25, 5, D:8) a +0 mace a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (6, -5, D:9) a +0 halberd (11, 5, D:9) a +0 mace (12, -9, D:9) a +0 whip (17, 5, D:9) a +0 pair of gloves (20, 5, D:9) a +0 falchion (23, 5, D:9) a cursed -1 whip (24, -2, D:9) a +0 robe a cursed -2 dagger (26, -3, D:9) a +0 plate armour a +0 falchion (27, -14, D:9) 4 needles of sleeping (27, -4, D:9) a +1 hand axe of chopping (27, 3, D:9) a cursed -2 dagger a +0 short sword a +0 dagger a +0 dagger a +0 whip a +0 whip a +0 whip (30, 8, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (0, 1, D:10) a +0 whip a cursed +0 robe a +0 war axe of draining a +0 plate armour (0, 12, D:10) a cursed +0 dagger (6, -5, D:10) a +0 whip (11, -32, D:10) a +0 robe (12, -29, D:10) a +0 leather armour a +0 hand axe (17, -30, D:10) a scroll of random uselessness (18, -6, D:10) a +0 scale mail (19, 3, D:10) a +0 blowgun (21, 1, D:10) a +0 trident (32, 11, D:10) a +2 scimitar of holy wrath a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 14 bolts (4, -24, D:11) a +0 rapier (11, -19, D:11) a +0 scale mail (20, -1, D:11) a +0 club a +0 dagger (20, 0, D:11) a +0 short sword (20, 1, D:11) a +0 short sword (22, 0, D:11) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (16, -19, Lair:1) 4 silver tomahawks (26, -26, Lair:1) a +0 short sword (28, -40, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (15, 30, Lair:2) a cursed +0 long sword (37, 30, Lair:2) a +0 robe (46, 13, Lair:2) a cursed -2 flail Level 3 of the Lair of Beasts (6, -41, Lair:3) the cursed +0 trident "Racikin" {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It has a curse placed upon it. (27, -28, Lair:3) a cursed +0 robe (32, -7, Lair:3) a +0 great sword (40, -37, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (5, 18, Lair:4) a potion of mutation (8, 19, Lair:4) a potion of agility (16, 19, Lair:4) 6 curare-tipped needles (28, -4, Lair:4) a +0 broad axe