Aelig Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -27, D:1) a +0 ring mail (23, -24, D:1) a +0 club (27, -10, D:1) a +0 club (28, -22, D:1) a +0 club (32, -19, D:1) a +0 club (48, -32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (0, 2, D:2) 23 sling bullets (3, -6, D:2) a +0 club (5, -10, D:2) a +0 short sword (25, -1, D:2) a +0 club (29, -10, D:2) a +0 falchion of electrocution (36, -3, D:2) 17 poisoned needles (37, -23, D:2) a +0 ring mail (39, -29, D:2) a +0 hunting sling (41, 7, D:2) a +0 dagger (49, -14, D:2) a +0 club a +0 hunting sling (50, -40, D:2) 28 sling bullets (53, -36, D:2) a +0 hunting sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (9, -6, D:3) a +0 club (10, -26, D:3) a +0 ring mail (15, -36, D:3) a +0 pair of gloves (15, -9, D:3) a cursed -3 club (44, -34, D:3) a +1 war axe of chopping (52, -28, D:3) a +0 falchion (57, -40, D:3) a +0 dagger a cursed +0 robe (57, -37, D:3) a +0 ring mail a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 3, D:4) a +0 leather armour a +0 club (7, 1, D:4) a +0 leather armour a +0 hand axe (15, -16, D:4) a +0 spear (18, 3, D:4) a +0 leather armour a +0 trident (21, -22, D:4) a +0 short sword (24, -16, D:4) a +0 chain mail (24, 0, D:4) a +0 dagger (25, 3, D:4) a +0 falchion (29, -15, D:4) a +0 giant spiked club (29, -1, D:4) a +0 robe a +2 dagger of speed (31, -2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 5, D:5) a +0 mace (14, -7, D:5) a +1 helmet (20, -8, D:5) a +0 flail (26, -12, D:5) a +0 ring mail (28, -3, D:5) a +0 club (28, 29, D:5) a +0 robe (29, -5, D:5) a +0 club (31, -6, D:5) a +0 whip (31, 12, D:5) the +4 hunting sling "Meonoa" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (31, 13, D:5) a +0 giant spiked club (34, 7, D:5) a +0 ring mail (34, 17, D:5) a +0 spear (38, 1, D:5) a +0 giant club (38, 17, D:5) a +0 dagger a +0 leather armour (39, 15, D:5) a +0 hand axe (42, 30, D:5) a +0 helmet (44, 4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +2 flail a +0 robe (2, -25, D:6) a +0 shortbow (5, 2, D:6) a +0 hand axe (6, -33, D:6) a +0 giant club (7, -33, D:6) a +0 dagger (26, -35, D:6) a +0 scale mail (28, 1, D:6) a +0 giant club (29, 3, D:6) a +0 giant club (35, -5, D:6) a +0 plate armour (47, -44, D:6) a +0 leather armour (49, -11, D:6) a +0 whip (52, -11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 21, D:7) a +0 whip (2, 27, D:7) a +0 war axe (10, 32, D:7) a +0 flail (18, 11, D:7) 11 sling bullets (21, -20, D:7) a +0 ring mail (23, -23, D:7) a +1 rapier of venom (43, 0, D:7) a +0 shortbow (44, 3, D:7) the cursed +1 robe of Govu {+Fly rF+++ Str-3 Dex-2} It affects your strength (-3). It affects your dexterity (-2). It renders you almost immune to fire. It lets you fly. It has a curse placed upon it. Level 8 of the Dungeon [Shop] Tym Xae's Distillery a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of brilliance (52 gold) a potion of might (52 gold) 3 potions of haste (390 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of haste (130 gold) (0, 0, D:8) a +0 shortbow (1, 6, D:8) an uncursed ring of loudness (13, 31, D:8) a +0 club (16, 29, D:8) a +0 flail (21, 25, D:8) a +0 club (21, 28, D:8) a +0 club a +0 leather armour (21, 29, D:8) a +0 whip a +0 leather armour (22, 14, D:8) a +0 dagger (22, 25, D:8) a +0 leather armour (23, 1, D:8) 17 sling bullets (23, 12, D:8) a +0 falchion (31, 13, D:8) 25 bolts (34, 3, D:8) a +0 spear a +0 dagger a +0 leather armour (36, 4, D:8) a +0 dagger a +0 robe (39, 24, D:8) 10 sling bullets (44, 13, D:8) a +0 whip (45, 14, D:8) a +0 club (46, 14, D:8) a +0 dagger a +0 club (51, 17, D:8) a +0 dagger a +0 robe (51, 20, D:8) a +0 club a +0 leather armour (52, 17, D:8) a +0 dagger Level 9 of the Dungeon (0, 16, D:9) a +2 great mace of protection (0, 24, D:9) a +0 quarterstaff (1, 9, D:9) a +0 dagger (1, 23, D:9) a +0 flail (2, 23, D:9) a +0 mace (2, 29, D:9) a +0 hand axe a +0 ring mail (3, 28, D:9) a +0 whip (16, 6, D:9) a cursed +0 pair of boots (17, 4, D:9) a +0 leather armour (22, 31, D:9) 10 poisoned needles a cursed -1 club a +0 blowgun (23, 30, D:9) a +0 giant spiked club (28, 28, D:9) a +0 pair of gloves (29, 41, D:9) a +0 short sword (30, 40, D:9) a +0 whip (31, 0, D:9) a +0 quarterstaff (31, 12, D:9) a +0 whip (36, 25, D:9) a +0 short sword (37, 26, D:9) a +0 whip (38, 0, D:9) 2 meat rations (39, 0, D:9) 3 bread rations (39, 10, D:9) a throwing net (43, 29, D:9) 3 poisoned needles (55, 24, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Onturch's Island Escapes 2 potions of invisibility (208 gold) a potion of flight (39 gold) an uncursed ring of flight (227 gold) a scroll of blinking (97 gold) a potion of flight (39 gold) 3 scrolls of blinking (292 gold) (0, 0, D:10) a +1 whip of freezing (3, 3, D:10) a +0 robe a +0 vampiric dagger a +0 flail a +0 robe a +1 dagger of venom (9, 4, D:10) a +0 ring mail a +0 flail (13, -11, D:10) a +0 flail (14, -29, D:10) a +0 leather armour (14, -8, D:10) a +0 ring mail a +0 club (16, -8, D:10) a +0 whip (17, -28, D:10) a +0 war axe (20, 3, D:10) a +0 robe a +0 dagger of draining (22, -10, D:10) a +0 chain mail a +0 mace (22, 4, D:10) a +0 robe (unseen) (23, -27, D:10) a +0 shield (23, -26, D:10) a +0 dagger (24, 3, D:10) a +0 mace (25, -24, D:10) a +0 flail (25, -3, D:10) a +0 robe a +0 dagger a +3 leather armour a +0 falchion a +0 leather armour a +0 hand axe a +0 flail a +0 robe a +0 dagger (26, -23, D:10) a +0 robe a +0 dagger a +0 club (26, -21, D:10) a +0 trident (29, -1, D:10) a +0 hand axe (unseen) (33, -9, D:10) a +0 short sword a +0 scale mail a +0 hand axe (33, -6, D:10) a +0 chain mail a +0 scimitar (34, -9, D:10) a +0 robe a +0 dagger (35, -7, D:10) a +0 robe a +0 dagger (36, -33, D:10) 12 poisoned needles (36, -5, D:10) a +0 dagger (37, -10, D:10) a +0 giant club a +0 giant spiked club (41, -4, D:10) a +0 helmet (41, 7, D:10) 16 poisoned needles (42, -34, D:10) a +0 ring mail (42, -22, D:10) a +0 robe (unseen) (43, -3, D:10) a +0 hand axe a +0 hand axe a +0 dagger a +0 robe (44, -23, D:10) a +0 flail (unseen) (49, -1, D:10) a +0 flail (49, 1, D:10) a +0 chain mail (51, -1, D:10) a +0 giant spiked club a +0 dagger (52, -33, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (4, 13, D:11) a cursed -1 giant club (7, 7, D:11) a +0 giant club (8, 15, D:11) a +0 giant club a +0 giant club (9, 2, D:11) a +0 flail of protection (13, 14, D:11) a +0 giant club a +0 robe (16, -22, D:11) a +0 helmet (18, -9, D:11) a +3 trident of venom a cursed +0 ring mail (19, -12, D:11) a cursed -2 whip a cursed +0 mace (20, -12, D:11) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (2, -1, Orc:1) a +0 mace (unseen) (2, 1, Orc:1) a warg corpse (3, -7, Orc:1) 16 gold pieces (4, 0, Orc:1) a +0 ring mail (unseen) (5, 0, Orc:1) an orc skeleton (7, 1, Orc:1) 16 gold pieces (9, 2, Orc:1) 4 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (8, -24, Lair:1) a +0 dagger (19, -17, Lair:1) a book of Misfortune a book of Cantrips Kikubaaqudgha's Grimoire of Black Magic Spells Type Level a - Animate Dead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 a book of Frost Kikubaaqudgha's Handbook of Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 a book of Changes (22, -21, Lair:1) a +0 mace (38, -11, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (14, -8, Lair:2) the +2 leather armour of Chill Winds {+Inv Dex+4} It affects your dexterity (+4). It lets you turn invisible. (24, 4, Lair:2) 24 sling bullets (27, -9, Lair:2) a +0 robe (35, -4, Lair:2) 12 bolts (44, -28, Lair:2) a +0 plate armour (60, 20, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of amnesia (24, -28, Lair:3) a +0 trident (28, -22, Lair:3) 8 needles of confusion (49, 6, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (8, -9, Lair:4) a +0 halberd (14, 12, Lair:4) a +0 war axe (25, -26, Lair:4) a +0 broad axe a +0 robe (30, 14, Lair:4) a +0 flail (32, -6, Lair:4) a +0 ring mail (34, -17, Lair:4) a +0 trident (35, 17, Lair:4) 30 bolts (37, 15, Lair:4) 6 steel javelins (41, 3, Lair:4) a +2 scimitar of electrocution (42, -8, Lair:4) a cursed -2 scale mail (47, -24, Lair:4) a cursed +0 helmet (53, -8, Lair:4) 23 bolts (53, 7, Lair:4) 7 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 sling bullets (27, 37, Lair:5) a +0 chain mail (49, -2, Lair:5) 12 gold pieces