Aelig Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (42, 3, D:1) a +0 robe (45, 8, D:1) a +0 club (28, 10, D:1) a cursed -1 club (48, 16, D:1) a +0 dagger (60, 26, D:1) 29 stones (8, 36, D:1) a +0 dagger (2, 37, D:1) 5 tomahawks (37, 38, D:1) a +0 naga barding (8, 45, D:1) 12 sling bullets of flame (32, 45, D:1) a +0 dagger (52, 46, D:1) a +0 club (23, 49, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 7 tomahawks of returning (29, 7, D:2) 19 stones (3, 10, D:2) a +0 dagger (29, 11, D:2) a +0 robe (44, 12, D:2) 26 stones (-13, 15, D:2) a +0 helmet (3, 20, D:2) a +0 scale mail (22, 33, D:2) 23 stones (29, 37, D:2) 21 stones (39, 43, D:2) 19 stones (32, 44, D:2) a +0 robe (6, 45, D:2) a cursed +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (48, 10, D:3) a +0 dagger (4, 14, D:3) a +0 dagger (47, 14, D:3) a +0 short sword (-4, 16, D:3) a +0 spear (0, 16, D:3) a +0 halberd (13, 17, D:3) a +0 trident (-1, 18, D:3) a +0 flail (13, 18, D:3) a +0 club (-4, 20, D:3) a cursed +0 ring mail (-1, 31, D:3) a +0 leather armour (3, 34, D:3) a +0 leather armour (6, 42, D:3) 24 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 naga barding (8, 5, D:4) 13 stones (41, 13, D:4) a -2 ring of protection (-14, 15, D:4) 23 stones (41, 18, D:4) a book of Necromancy (12, 19, D:4) a +0 short sword (5, 33, D:4) a +0 giant club (5, 36, D:4) a cursed +0 giant club Level 5 of the Dungeon [Shop] Joroec's Antique Armour Shop the +5 chain mail "Xociecw" {+Fly rF+} (285 gold) It protects you from fire. It lets you fly. a +0 leather armour (60 gold) a +0 plate armour (690 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +1 leather armour of fire resistance (60 gold) a +0 ring mail of cold resistance (120 gold) (0, 0, D:5) a +1 shortbow (18, 3, D:5) 14 stones (-14, 7, D:5) a +0 spear (13, 13, D:5) a +3 leather armour a +0 flail a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 chain mail a +0 hand axe (11, 15, D:5) a +0 club (5, 18, D:5) 23 stones (7, 27, D:5) a +0 robe (25, 27, D:5) the +2 cloak of the Eagle {*Confuse +Blink Str+10 Int-2} It affects your strength (+10). It affects your intelligence (-2). It lets you blink. It may confuse you when you take damage. (22, 29, D:5) 22 stones (39, 35, D:5) a +0 ring mail (30, 47, D:5) a +0 leather armour (11, 52, D:5) a +0 shortbow Level 6 of the Dungeon (-26, 1, D:6) 15 sling bullets (-16, 7, D:6) a +0 whip of electrocution 13 stones a +0 halberd (-6, 9, D:6) a +0 flail (-18, 10, D:6) a +0 leather armour a +0 whip (-6, 11, D:6) a +0 flail (16, 12, D:6) a +0 flail (17, 14, D:6) a +0 flail (-21, 15, D:6) a +0 flail (-19, 15, D:6) a +0 spear (-17, 15, D:6) a +0 club (-11, 15, D:6) a +0 whip (-3, 15, D:6) a +0 spear (3, 15, D:6) a +0 flail (8, 15, D:6) a +0 club a +0 flail (16, 15, D:6) a +0 halberd (-5, 16, D:6) a +0 spear (16, 16, D:6) a +0 whip (-7, 17, D:6) a +0 flail (-6, 18, D:6) a +1 antimagic spear (-5, 20, D:6) a +0 club a +0 robe (-5, 21, D:6) a +0 flail (-3, 21, D:6) a +0 flail (-11, 23, D:6) a +0 club (-8, 23, D:6) a stone a +0 club (-5, 23, D:6) a stone (-3, 23, D:6) a +0 spear (-1, 23, D:6) a +0 flail (-6, 24, D:6) 4 stones (-33, 25, D:6) a +0 scale mail (unseen) (-4, 25, D:6) 3 stones (-3, 25, D:6) a +0 club (-31, 27, D:6) a +0 club (-2, 27, D:6) a +0 whip (-13, 28, D:6) a stone (-12, 28, D:6) a stone (-1, 28, D:6) a +0 spear a +0 spear (-20, 29, D:6) a +0 leather armour a +0 club (-11, 29, D:6) a +0 hunting sling a +0 halberd 2 stones (-8, 29, D:6) a stone (-1, 29, D:6) a +0 club (-6, 30, D:6) a stone (-5, 30, D:6) a +0 whip (-14, 31, D:6) a +1 robe of cold resistance a +0 dagger (-13, 31, D:6) a poisoned tomahawk (-32, 32, D:6) a +0 flail (-12, 32, D:6) a poisoned tomahawk (-32, 33, D:6) a wand of polymorph (13) (-23, 34, D:6) 18 stones (-18, 34, D:6) 3 stones (-10, 34, D:6) a +0 giant club (1, 35, D:6) a +0 spear (-8, 36, D:6) 2 poisoned tomahawks (-9, 37, D:6) a +0 leather armour a +0 flail (-26, 38, D:6) a +0 giant club (-26, 40, D:6) a +0 shortbow (-30, 41, D:6) a +0 robe (-16, 44, D:6) a +0 scale mail a +0 trident (-22, 50, D:6) an arrow (-3, 54, D:6) a +0 robe (-1, 56, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 robe a +0 dagger (1, 5, D:7) a +0 hand axe a +0 leather armour (-19, 9, D:7) a +0 leather armour a +0 flail (-48, 10, D:7) a +0 dagger (-19, 11, D:7) a +1 shortbow of freezing (-13, 11, D:7) a +0 mace a +0 short sword (-55, 12, D:7) a +0 trident a +1 trident of protection a +0 chain mail (-40, 22, D:7) a +2 large shield (-31, 24, D:7) a +0 spear (-16, 27, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 trident (-9, 2, D:8) a +0 hunting sling (27, 3, D:8) a tomahawk (-5, 4, D:8) 27 stones (25, 5, D:8) a tomahawk (-4, 7, D:8) a +0 dagger a +0 robe (23, 7, D:8) a tomahawk (-4, 9, D:8) a +0 plate armour a +0 flail (32, 10, D:8) a +0 leather armour (23, 13, D:8) a stone (29, 14, D:8) a +0 trident of venom (17, 15, D:8) a cursed -2 dagger a +0 club (19, 15, D:8) a +0 dagger a +0 mace a +0 plate armour a +0 falchion a +0 robe a +2 mace a +0 robe a cursed +0 war axe a +0 robe (20, 15, D:8) a cursed +0 hand axe a +0 robe (22, 15, D:8) a +0 dagger (25, 19, D:8) a +0 dagger a cursed -1 robe (6, 21, D:8) the +10 flail of Karma {drain, +Inv rC- rN+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. Zin disapproves of the use of such an item. (-7, 32, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 mace (17, 9, D:9) 25 stones (11, 12, D:9) a +0 buckler a +0 leather armour a +0 scimitar (1, 15, D:9) a +0 spear (15, 16, D:9) a +0 giant club (8, 20, D:9) 8 stones (-15, 22, D:9) 8 curare-tipped needles (8, 26, D:9) a cursed -1 flail (-33, 28, D:9) a +0 dagger (-26, 29, D:9) a +0 hand axe (-37, 30, D:9) a +0 animal skin a -2 spear (-20, 36, D:9) a cursed -2 shortbow (-18, 36, D:9) a +0 flail a +0 leather armour (-37, 42, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (31, 2, D:10) a javelin (32, 2, D:10) a +0 whip (unseen) (3, 3, D:10) 15 stones (14, 5, D:10) a +2 chain mail of cold resistance a +0 dagger (15, 5, D:10) a +0 plate armour a +0 hand axe (14, 7, D:10) a +0 chain mail a +0 hand axe (15, 7, D:10) a +0 ring mail a +0 dagger (12, 11, D:10) a +0 robe a +0 dagger (13, 12, D:10) a +0 robe a +0 dagger (14, 12, D:10) a +0 flail a +0 leather armour a +0 hand axe a +0 club (16, 12, D:10) a +0 leather armour a +0 hand axe (12, 22, D:10) a +0 hand crossbow (26, 24, D:10) a +0 flail a +0 leather armour a wand of hasting (3) an orc corpse (28, 24, D:10) a +0 dagger a +0 robe a +0 shortbow a centaur skeleton (29, 24, D:10) an arrow (25, 27, D:10) 2 poisoned arrows (26, 27, D:10) a poisoned arrow (34, 27, D:10) 13 poisoned bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Hinderance a wand of flame (16) a scroll of noise a book of the Warp 2 scrolls of random uselessness a book of Frost an uncursed ring of magical power (36, 9, Lair:1) a +0 giant spiked club (-10, 10, Lair:1) 30 stones (-12, 13, Lair:1) 16 stones (5, 16, Lair:1) a +0 robe (37, 27, Lair:1) a potion of ambrosia (1, 37, Lair:1) a +0 ring mail (3, 38, Lair:1) a +1 quarterstaff of crushing (-5, 40, Lair:1) a wand of polymorph (4) (6, 41, Lair:1) a wand of frost (30) (16, 44, Lair:1) the +1 spear of Makhleb's Delight {pierce, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (6, 49, Lair:1) a +0 buckler (2, 51, Lair:1) a wand of cold (9) (9, 52, Lair:1) a +4 arbalest (52, 52, Lair:1) a +0 halberd of protection (12, 59, Lair:1) a +0 hand axe (41, 62, Lair:1) a +0 helmet (17, 64, Lair:1) 4 needles of sleeping Level 2 of the Lair of Beasts (37, 10, Lair:2) a +0 club (27, 14, Lair:2) an uncursed staff of cold (52, 15, Lair:2) a +0 war axe (5, 21, Lair:2) a +0 robe (19, 22, Lair:2) a +0 rapier (31, 26, Lair:2) a +0 shortbow (19, 30, Lair:2) a cursed -1 spear (8, 32, Lair:2) a +0 great mace (17, 32, Lair:2) a potion of magic (3, 34, Lair:2) 10 stones (19, 34, Lair:2) a scroll of immolation (20, 35, Lair:2) 16 stones