Aelig Level 1 of the Dungeon (0, 0, D:1) a stone (-4, 1, D:1) a cursed -3 club 9 stones (9, 9, D:1) a +0 mace (-12, 13, D:1) a +0 dagger 2 stones (-10, 13, D:1) a stone (-9, 13, D:1) a stone (-8, 13, D:1) a stone (0, 13, D:1) a cursed -1 club (-32, 17, D:1) a +0 club 2 stones 21 sling bullets (-32, 23, D:1) 2 stones (21, 27, D:1) a +0 robe (24, 42, D:1) 12 bolts (-16, 44, D:1) a +0 short sword (-20, 47, D:1) a cursed -1 falchion (-18, 47, D:1) a +0 hand axe (-14, 47, D:1) 3 stones (-13, 48, D:1) a stone (-20, 49, D:1) a +0 mace (-18, 49, D:1) a +0 spear (-14, 49, D:1) a stone (-8, 55, D:1) 24 stones (-6, 55, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (27, 2, D:2) a +0 club (-4, 3, D:2) 23 arrows (31, 5, D:2) a +0 hand axe (-3, 9, D:2) a +0 short sword (26, 10, D:2) a +1 hunting sling of velocity (9, 14, D:2) a +0 whip of venom (7, 19, D:2) a +0 mace (40, 39, D:2) a +0 helmet (42, 49, D:2) a +0 dagger (29, 50, D:2) 11 poisoned needles Level 3 of the Dungeon (-14, 11, D:3) a +0 falchion (-19, 13, D:3) a +0 pair of gloves (-29, 16, D:3) a +0 scale mail (-44, 24, D:3) a +0 club (-12, 27, D:3) a +0 dagger (-22, 29, D:3) 14 stones (-25, 33, D:3) a +0 robe a +0 dagger (-16, 33, D:3) 28 bolts (-26, 35, D:3) a cursed +0 leather armour (-6, 45, D:3) a +0 dagger (still there?) Sif Muna's Grimoire of Stones (still there?) Spells Type Level a - Sandblast Earth 1 Level 4 of the Dungeon (0, 0, D:4) a +0 club (-18, 5, D:4) a +0 hunting sling (8, 6, D:4) a +0 hand axe (9, 15, D:4) 5 stones (-5, 16, D:4) a +0 short sword (-28, 17, D:4) a +0 ring mail (-40, 26, D:4) a +0 dagger (-39, 26, D:4) a +0 short sword (-40, 27, D:4) a +0 dagger (-3, 32, D:4) a +0 whip a +0 morningstar (-1, 32, D:4) a +2 whip of draining (-31, 41, D:4) a cursed +0 leather armour (10, 42, D:4) a +0 club (10, 43, D:4) a +0 whip (-12, 48, D:4) a +0 club (3, 49, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 26 stones (54, 2, D:5) 15 sling bullets (3, 9, D:5) a +0 club (40, 9, D:5) a +0 dagger a +0 leather armour (34, 16, D:5) a +2 vampiric dagger a +0 robe (35, 17, D:5) a +0 dagger (36, 19, D:5) a +0 club (35, 23, D:5) a cursed -3 giant club (48, 26, D:5) a +0 scale mail (49, 26, D:5) 9 bolts of frost (40, 42, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Sirun's Distillery 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of decay (12 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a potion of restore abilities (60 gold) a potion of flight (36 gold) (0, 0, D:6) a +0 short sword a +0 leather armour (16, 3, D:6) the +3 hand crossbow of the Exiled Deaths {elec, -Tele rF+ Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It protects you from fire. It prevents most forms of teleportation. (-32, 4, D:6) 17 arrows (-27, 8, D:6) 14 arrows (-26, 11, D:6) 11 stones (-4, 18, D:6) a +0 robe (2, 21, D:6) a +0 club a +0 leather armour (-38, 22, D:6) a +0 dagger a +0 robe a +0 mace a +0 club a +0 chain mail (-38, 23, D:6) a +0 trident (-38, 24, D:6) a +0 flail a +0 leather armour (-16, 26, D:6) 18 stones (-17, 35, D:6) 25 stones (13, 40, D:6) 24 stones Level 7 of the Dungeon [Shop] Pha Thum's Gadget Shoppe a plain deck of wonders (196 gold) a wand of slowing (31) (345 gold) a wand of fire (5) (252 gold) a +0 rod of shadows (11/11) (1120 gold) a +1 rod of ignition (10/10) (1120 gold) a plain deck of escape (196 gold) a wand of fire (2) (168 gold) a stone of tremors (560 gold) a +2 rod of ignition (12/12) (1330 gold) (10, 23, D:7) 20 gold pieces (4, 29, D:7) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) 22 gold pieces (3, 3, D:8) 8 gold pieces the Ecumenical Temple