Aelig Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 0, D:1) a +0 whip (36, 0, D:1) a cursed -1 club (10, 3, D:1) a +0 dagger (34, 7, D:1) a +0 dagger (36, 7, D:1) a stone (36, 8, D:1) 3 stones (2, 11, D:1) 13 sling bullets (10, 12, D:1) a cursed -1 club (-2, 16, D:1) 8 stones (29, 24, D:1) a +0 robe (49, 24, D:1) a +0 dagger (30, 29, D:1) a +0 club (21, 30, D:1) 15 arrows (26, 44, D:1) 25 stones (50, 45, D:1) a +0 hand axe (32, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 10 bolts (-9, 4, D:2) 12 stones (0, 4, D:2) 3 javelins (-9, 5, D:2) a +0 war axe (28, 11, D:2) a +0 ring mail (-16, 13, D:2) a stone (-5, 14, D:2) a +0 club (23, 15, D:2) a +0 club (-11, 17, D:2) a +0 helmet (43, 19, D:2) a +0 club (-5, 32, D:2) a +0 hammer (14, 40, D:2) a +3 quarterstaff of chaos (34, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 arrows (15, 10, D:3) 16 poisoned needles (-26, 12, D:3) a +0 leather armour (-14, 14, D:3) a +0 leather armour (29, 20, D:3) a +0 club (6, 24, D:3) a +0 pair of gloves (15, 24, D:3) a +0 club (16, 25, D:3) a +1 dagger of protection (-14, 36, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 stones (-20, 6, D:4) a +0 whip (-5, 9, D:4) a +0 club (3, 10, D:4) a +0 trident (3, 12, D:4) a cursed -1 falchion (-34, 13, D:4) 19 sling bullets (-11, 18, D:4) a +0 long sword (-14, 23, D:4) a +2 mace of crushing a +0 club a +0 club a +0 robe a +0 dagger (-8, 24, D:4) a +0 mace (-24, 25, D:4) a +0 spear (-9, 26, D:4) a +0 hand axe (-6, 27, D:4) a +0 club (-8, 28, D:4) a +0 dagger (-18, 31, D:4) a +0 whip (-13, 31, D:4) 19 stones (6, 35, D:4) a +0 club Level 5 of the Dungeon [Shop] Zaory's Antique Armour Emporium a +2 ring mail of fire resistance (100 gold) a +0 plate armour (575 gold) the +1 leather armour "Laugap" {Contam rElec rF- rC+ Stlth+} (175 gold) It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) the cursed -1 helmet of the Barber Surgeon {rF+ rN+ Str-3 Int+5} (237 gold) It affects your strength (-3). It affects your intelligence (+5). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) [Shop] Lauson's Weapon Shop a throwing net (45 gold) a +0 hunting sling (22 gold) a +5 giant spiked club (433 gold) a +0 long sword (52 gold) a +2 vampiric glaive (472 gold) 7 bolts of flame (52 gold) a +0 flail (52 gold) a throwing net (45 gold) a +0 short sword (45 gold) a +0 great mace (97 gold) a +0 falchion (45 gold) (-8, 1, D:5) 14 arrows (21, 4, D:5) a +0 hand axe (31, 4, D:5) 21 stones (12, 6, D:5) 15 stones (6, 8, D:5) 27 arrows (-2, 9, D:5) a +0 hand axe (-10, 20, D:5) 15 bolts (17, 23, D:5) a +0 leather armour a +0 short sword (-6, 24, D:5) an arrow (-7, 26, D:5) a +1 flail of holy wrath (34, 26, D:5) a +2 pair of gloves (-8, 27, D:5) a +0 shortbow 20 arrows (-7, 27, D:5) a +0 spear (-10, 28, D:5) an arrow (10, 28, D:5) a +0 club a +0 robe (-11, 29, D:5) 2 arrows (4, 32, D:5) a +0 flail (-8, 33, D:5) a +0 spear (-6, 33, D:5) a cursed -3 club (5, 33, D:5) a +0 leather armour a +0 flail (4, 34, D:5) an arrow (27, 37, D:5) 20 sling bullets Level 6 of the Dungeon (-12, 2, D:6) a +0 scale mail a +5 dagger of venom (-5, 13, D:6) a +0 long sword (29, 15, D:6) a +1 dagger of holy wrath a +0 scale mail a +0 hand axe a +0 chain mail (30, 15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (-10, 19, D:6) a +2 buckler (-3, 25, D:6) a +0 robe (-23, 29, D:6) a +0 spear (12, 36, D:6) a +0 great sword (-1, 44, D:6) a +0 chain mail a +0 war axe (0, 44, D:6) a +0 robe a +0 dagger a +0 ring mail a cursed +0 club (8, 44, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Xolu's Food Shoppe a slice of pizza (18 gold) a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a slice of pizza (18 gold) a meat ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) a bread ration (60 gold) (0, 0, D:7) 2 stones (1, 0, D:7) 2 stones (2, 0, D:7) a +0 dagger a +0 trident 11 stones a +0 ring mail (3, 0, D:7) a stone (4, 0, D:7) a +0 dagger a +0 robe a stone (5, 0, D:7) a stone (0, 2, D:7) a +0 dagger a cursed -1 flail (-3, 3, D:7) a +0 war axe (-7, 8, D:7) 17 stones (9, 11, D:7) a +0 falchion of holy wrath 12 stones (24, 12, D:7) a +0 leather armour a cursed -2 club (13, 14, D:7) a +0 rapier (8, 19, D:7) 17 stones (-11, 20, D:7) a +0 robe (-7, 25, D:7) 16 stones (37, 28, D:7) a +0 leather armour (-7, 33, D:7) the +6 ring mail of the Komtur {rF+ rC+} It protects you from fire. It protects you from cold. (30, 33, D:7) a +0 halberd a +0 chain mail (22, 36, D:7) 19 stones (31, 37, D:7) 24 stones (-3, 50, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 19 stones (-56, 23, D:8) a +0 dagger (-63, 35, D:8) 2 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a cursed +0 chain mail a +0 hand axe (1, 0, D:10) a +0 chain mail a +0 hand axe (1, 1, D:10) a +0 dagger (5, 1, D:10) a +0 whip (6, 1, D:10) a +0 leather armour (2, 2, D:10) a +0 robe (6, 2, D:10) a +0 dagger (6, 3, D:10) a +0 leather armour (7, 3, D:10) a +0 robe (8, 7, D:10) 21 arrows (-1, 24, D:10) a +0 hand axe (4, 29, D:10) a +1 leather armour of positive energy (12, 30, D:10) 16 stones (48, 41, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) a troll hide (2, 0, D:11) a +0 club (-19, 35, D:11) a +0 club a +0 spear 11 arrows a +0 shortbow (32, 35, D:11) 16 stones (-21, 36, D:11) a +0 spear (-20, 36, D:11) a +0 spear 24 arrows a +0 shortbow (-19, 36, D:11) 16 arrows a cursed -2 shortbow (-20, 37, D:11) a +0 spear a +0 animal skin a +0 spear (-20, 38, D:11) a +0 club (-22, 40, D:11) a +0 spear a +0 scale mail (-3, 52, D:11) 3 large rocks (1, 54, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) 21 stones (-3, 16, D:12) 11 stones (17, 33, D:12) 14 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 longbow 18 arrows (-25, 1, D:13) a cursed +0 giant club (-7, 1, D:13) an arrow (-6, 1, D:13) an arrow (-2, 1, D:13) an arrow (-7, 3, D:13) an arrow (-35, 27, D:13) a +0 long sword (-37, 31, D:13) a +0 robe a +2 dagger of venom (-38, 32, D:13) a +0 flail a +0 giant spiked club a +0 longbow 17 arrows of dispersal (-36, 32, D:13) a +0 plate armour (-2, 46, D:13) 4 fruits Level 14 of the Dungeon [Shop] Diasos' Armour Shoppe a +3 scale mail of magic resistance (416 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +1 ring mail of magic resistance (256 gold) the +2 ring mail of Laheb {rCorr Str+4 Dex+2 Slay-2} (492 gold) It affects your strength (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from acid and corrosion. a +3 scale mail of fire resistance (416 gold) a +0 scale mail (64 gold) the +4 fire dragon armour "Cutzir" {rF++ rC- Slay+3} (1593 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It makes you vulnerable to cold. a +0 scale mail (64 gold) (0, 0, D:14) a +0 scale mail (-16, 14, D:14) a +0 giant spiked club a +0 giant spiked club (17, 18, D:14) 12 arrows of frost (-19, 20, D:14) a scroll of random uselessness (17, 22, D:14) 4 javelins of penetration (17, 24, D:14) a +0 quarterstaff (17, 25, D:14) a +0 hunting sling (17, 26, D:14) the +5 great sword "Ogrebane" {vamp, rElec rF+ Str-5 Int+3 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It makes you more stealthy. Level 15 of the Dungeon (24, 0, D:15) the cursed +0 battleaxe "Tecetaoc" {antimagic, +Inv rElec rC+ rN+ Dex-5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (36, 11, D:15) 16 stones (2, 15, D:15) the ring "Nuuliem" {+/*Tele rF+ rC- MR+ Dex+4} [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (-1, 26, D:15) a +0 giant club (3, 26, D:15) a scroll of vulnerability (21, 28, D:15) 23 stones (-6, 31, D:15) the ring "Nogeptor" {Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It makes you more stealthy. (-11, 33, D:15) a +0 giant spiked club a +0 giant club (-10, 33, D:15) a +0 giant spiked club a +0 giant spiked club (-11, 34, D:15) a +0 dire flail a +0 dire flail a +0 robe a +0 spear (-9, 34, D:15) a cursed -1 giant club (-7, 34, D:15) a beef jerky the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (9, 13, Orc:1) a +0 flail a +0 leather armour (2, 14, Orc:1) a +0 dagger a +0 robe (7, 15, Orc:1) a +0 whip a +3 scale mail (8, 15, Orc:1) a +0 club Level 3 of the Orcish Mines [Shop] Abribawo's Book Shop a book of Air (560 gold) an Akashic Record (1766 gold) a book of the Earth (1040 gold) a Fen Folio (1200 gold) a book of Changes (400 gold) a book of Debilitation (640 gold) a book of the Dragon (1440 gold) a Necronomicon (1766 gold) a book of Spatial Translocations (1040 gold) a book of Cantrips (320 gold) a Necronomicon (1766 gold) a book of Power (720 gold) a book of Party Tricks (800 gold) (-13, 16, Orc:3) a +0 ring mail a +0 flail a +0 leather armour a +0 leather armour Level 4 of the Orcish Mines [Shop] Kuaruac's Assorted Antiques a +0 shortbow (84 gold) a +0 long sword (98 gold) the +2 leather armour of Relativism {MR+} (196 gold) It affects your resistance to hostile enchantments. a book of Power (420 gold) a scroll of silence (28 gold) a potion of flight (25 gold) a scroll of identify (56 gold) an uncursed staff of earth (336 gold) the +5 hand crossbow of the Unkillable {elec, rC+ Int-3 Stlth+} (238 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (-3). It protects you from cold. It makes you more stealthy. a book of Envenomations (420 gold) [Shop] Prouham's Antique Armour Boutique a +1 helmet (126 gold) a +4 chain mail of magic resistance (126 gold) a +0 robe (19 gold) a +0 pair of gloves (126 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +2 fire dragon armour (1680 gold) a +2 robe of magic resistance (19 gold) a +2 pair of gloves (126 gold) a +1 ring mail of cold resistance (112 gold) a +0 ring mail of poison resistance (112 gold) [Shop] Klum's Weapon Boutique a +4 whip of draining (291 gold) 15 stones (16 gold) a +0 trident (38 gold) a +0 falchion (33 gold) a +0 arbalest (49 gold) a +0 war axe (38 gold) a +0 giant spiked club (20 gold) 22 stones (24 gold) a +0 long sword (38 gold) [Shop] Esoumom's Armour Boutique a +0 chain mail (72 gold) a cursed +0 robe (1 gold) a +0 ring mail (64 gold) a +0 chain mail of poison resistance (136 gold) a cursed -2 chain mail (1 gold) a +0 scale mail (64 gold) the +2 leather armour of the Sunfish {rCorr} (393 gold) It protects you from acid and corrosion. a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 pair of boots (72 gold) a +1 chain mail of poison resistance (216 gold) (0, 0, Orc:4) 13 stones (-29, 49, Orc:4) a +0 ring mail a +0 giant club a +0 giant spiked club (-28, 49, Orc:4) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) 24 stones (3, 13, Elf:1) 15 sling bullets of flame (25, 20, Elf:1) a +1 cloak of invisibility (29, 20, Elf:1) a book of Hinderance a book of Enchantments the Volume of the Cockroach Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Passage of Golubria Translocation 4 f - Agony Necromancy 5 a +0 rapier of electrocution a cursed +0 pair of gloves (26, 21, Elf:1) a +0 long sword (19, 34, Elf:1) 25 stones (4, 45, Elf:1) a +0 short sword of venom Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (-29, 3, Elf:2) a +0 long sword a +0 battleaxe of freezing a +0 short sword a +0 short sword a +0 leather armour (-9, 11, Elf:2) a +1 scimitar of protection (-8, 11, Elf:2) a +0 glaive of venom (-8, 12, Elf:2) a +0 scimitar a +1 buckler of protection (-9, 13, Elf:2) a +2 war axe of flaming (-16, 27, Elf:2) 17 stones (-46, 28, Elf:2) 15 stones (-53, 34, Elf:2) an uncursed amulet of faith (-25, 35, Elf:2) 33 sling bullets Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 ring mail (1, 0, Elf:3) a +0 long sword a +0 leather armour an elf corpse (19, 6, Elf:3) a potion of poison (-28, 27, Elf:3) a +0 short sword (2, 31, Elf:3) a +0 long sword (-32, 42, Elf:3) a +0 pair of boots (-27, 42, Elf:3) a potion of invisibility Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (-18, 20, Lair:1) a +0 trident a +0 ring mail (-47, 42, Lair:1) a +0 scale mail (-7, 42, Lair:1) 12 stones (-37, 44, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (58, 1, Lair:2) a +0 scale mail (52, 2, Lair:2) a +0 leather armour (29, 15, Lair:2) a cursed -2 scythe a +0 robe a potion of poison (19, 23, Lair:2) a +0 chain mail (9, 24, Lair:2) 18 sling bullets (55, 25, Lair:2) a +0 mace (9, 45, Lair:2) a +0 falchion (11, 49, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (-8, 20, Lair:3) a lamp of fire (-8, 21, Lair:3) 23 gold pieces (-7, 21, Lair:3) 16 gold pieces (-7, 22, Lair:3) 4 needles of frenzy (-33, 41, Lair:3) a +1 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (13, 5, Lair:4) 9 stones (2, 19, Lair:4) a +1 flail of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (11, 5, Lair:5) 21 stones (11, 13, Lair:5) an uncursed ring of ice a potion of poison the +1 whip of Fate {pain, *Rage rElec rC- Dex+3 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It may make you go berserk in combat. It makes you less stealthy. an uncursed ring of invisibility (-28, 15, Lair:5) 21 stones Level 6 of the Lair of Beasts (49, 16, Lair:6) a +0 club Level 7 of the Lair of Beasts (0, 0, Lair:7) 10 stones (17, 33, Lair:7) the +7 halberd of Pestilence {chop, rElec rC- MR+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. Level 8 of the Lair of Beasts (0, 0, Lair:8) 18 arrows (-47, 4, Lair:8) 12 stones (-41, 10, Lair:8) 14 stones (1, 10, Lair:8) a +0 blowgun Level 1 of the Swamp (0, 0, Swamp:1) 18 sling bullets (11, 19, Swamp:1) a +2 buckler a +0 robe a +0 short sword (11, 20, Swamp:1) a +0 robe a +0 quarterstaff (-30, 43, Swamp:1) 8 stones Level 2 of the Swamp (0, 0, Swamp:2) a cursed -3 dagger (33, 6, Swamp:2) 36 tomahawks (4, 12, Swamp:2) a +0 robe (21, 12, Swamp:2) 18 stones (2, 16, Swamp:2) a +2 cloak Level 3 of the Swamp (0, 0, Swamp:3) 2 scrolls of immolation (1, 15, Swamp:3) 22 stones (30, 32, Swamp:3) 25 stones Level 5 of the Swamp (0, 0, Swamp:5) 24 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 dire flail (18, 5, Spider:1) a wand of random effects (25) (20, 5, Spider:1) a cursed +0 leather armour (20, 20, Spider:1) 19 stones Level 2 of the Spider Nest (0, 0, Spider:2) 18 stones Level 3 of the Spider Nest (0, 0, Spider:3) 23 arrows Level 4 of the Spider Nest (0, 0, Spider:4) 8 stones (1, 28, Spider:4) 12 stones Level 5 of the Spider Nest (0, 0, Spider:5) a potion of ambrosia Level 6 of the Pits of Slime (0, 0, Slime:6) 8 arrows of flame (5, 0, Slime:6) the Papyrus of Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 5 (10, 6, Slime:6) 26 stones (-1, 8, Slime:6) 25 stones (2, 9, Slime:6) 23 stones Level 1 of the Vaults [Shop] Mumovvidd's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of random uselessness (15 gold) a scroll of identify (30 gold) 2 scrolls of magic mapping (105 gold) a scroll of summoning (142 gold) (0, 0, Vaults:1) 9 stones (12, 1, Vaults:1) 5 steel tomahawks (-7, 3, Vaults:1) a +0 mace a +0 ring mail (7, 6, Vaults:1) 14 stones (6, 7, Vaults:1) a +0 robe (22, 45, Vaults:1) a +0 plate armour a +0 war axe (19, 46, Vaults:1) a +1 scale mail of cold resistance a +0 great mace (6, 51, Vaults:1) a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) an arrow (1, 0, Vaults:2) an arrow (-41, 2, Vaults:2) a cursed +0 dire flail a +0 dire flail (-36, 3, Vaults:2) a +4 great mace of draining (-1, 3, Vaults:2) an arrow (-2, 5, Vaults:2) a cursed -1 shortbow 8 arrows (-2, 13, Vaults:2) an arrow of flame (-3, 18, Vaults:2) a +4 shortbow 14 arrows of flame (-4, 20, Vaults:2) an arrow of flame (-34, 27, Vaults:2) 17 stones (-37, 44, Vaults:2) 9 bolts (-2, 57, Vaults:2) a +0 hunting sling (-3, 58, Vaults:2) a +0 dagger a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 giant club (-50, 8, Vaults:3) the +10 broad axe of Departure {flame, +Rage rElec rPois Int-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you go berserk. It makes you more stealthy. (8, 46, Vaults:3) 16 arrows of flame (9, 50, Vaults:3) a +0 great sword of draining a +0 chain mail (10, 50, Vaults:3) a +0 morningstar a cursed +0 ring mail (12, 50, Vaults:3) a +0 dire flail a +0 scale mail (9, 51, Vaults:3) a cursed -3 great mace a +0 ring mail (11, 51, Vaults:3) a +0 scimitar a +0 leather armour a +0 scimitar a +0 leather armour a +0 rapier a +0 chain mail a +0 dire flail a +0 scale mail a +0 dire flail a +0 ring mail a +0 long sword a +0 arbalest 15 bolts a cursed +0 ring mail Level 4 of the Vaults [Shop] Sosam's Book Shop a book of Power (1080 gold) a book of Hinderance (480 gold) a book of the Earth (1560 gold) a book of Flames (840 gold) a book of Conjurations (720 gold) a book of Air (840 gold) a book of Transfigurations (1320 gold) a manual of Crossbows (2649 gold) a book of Callings (720 gold) [Shop] Suabaumm's Antique Armour Shop a +0 pair of boots (144 gold) a +1 gold dragon armour (2560 gold) the +1 robe of Bitterness {-Cast MP+9 Int+5 Stlth+} (182 gold) It affects your intelligence (+5). It affects your magic capacity (+9). It prevents spellcasting. It makes you more stealthy. a +2 scale mail of fire resistance (128 gold) a +0 helmet (144 gold) a +0 plate armour (736 gold) the +18 shield of the gong {rElec rN+ MR+ EV-5} (3113 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (22 gold) a +2 chain mail of magic resistance (144 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +2 leather armour of poison resistance (64 gold) a +0 pair of gloves (144 gold) (0, 0, Vaults:4) a stone (0, 5, Vaults:4) 15 stones (-6, 31, Vaults:4) 19 stones (34, 52, Vaults:4) a cursed -3 halberd (33, 56, Vaults:4) a cursed -2 hand axe a +0 chain mail (-20, 57, Vaults:4) a +0 chain mail (-19, 57, Vaults:4) a potion of flight (-19, 58, Vaults:4) a scroll of amnesia (-19, 59, Vaults:4) the ring "Kaigaah" {rPois rF+ Stlth-} [ring of loudness] It protects you from fire. It protects you from poison. It makes you less stealthy. (35, 59, Vaults:4) a +0 war axe a +0 chain mail (34, 60, Vaults:4) a +0 flail Level 5 of the Vaults (0, 0, Vaults:5) a cursed +0 scale mail (34, 0, Vaults:5) 7 stones (1, 1, Vaults:5) 22 stones (2, 2, Vaults:5) 23 stones (7, 5, Vaults:5) 22 stones (40, 8, Vaults:5) 18 stones (18, 14, Vaults:5) 2 stones (8, 15, Vaults:5) 3 stones (9, 15, Vaults:5) a stone (11, 15, Vaults:5) a stone (19, 15, Vaults:5) 3 stones (8, 16, Vaults:5) 2 stones (33, 26, Vaults:5) 24 stones (13, 27, Vaults:5) 10 stones (31, 28, Vaults:5) the +0 chain mail "Pysod" {-Cast +Inv rF- rN+ Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It prevents spellcasting. (10, 29, Vaults:5) the +0 pair of boots of Sixois {Int+3 Dex+2 SInv} It affects your intelligence (+3). It affects your dexterity (+2). It enhances your eyesight. (33, 30, Vaults:5) 17 stones (11, 31, Vaults:5) an uncursed amulet of rage (13, 33, Vaults:5) 15 stones Level 1 of the Realm of Zot (0, 0, Zot:1) 14 stones (1, 1, Zot:1) a stone (41, 19, Zot:1) the +2 robe of Dishonesty {Int+5 Stlth+} It affects your intelligence (+5). It makes you more stealthy. (44, 29, Zot:1) a +0 halberd (10, 33, Zot:1) a +0 whip Level 2 of the Realm of Zot (0, 0, Zot:2) 16 arrows of dispersal (8, 0, Zot:2) 5 needles of slowing (1, 1, Zot:2) a +0 naga barding (6, 1, Zot:2) a scroll of vulnerability (-5, 3, Zot:2) a +0 trident (-29, 12, Zot:2) a +0 cloak a +0 dagger (-30, 13, Zot:2) a +0 short sword (-29, 17, Zot:2) a +2 dire flail of crushing (-28, 17, Zot:2) a +0 cloak a +0 rapier a +0 flail a +0 cloak a +0 battleaxe of draining (-5, 24, Zot:2) a scroll of random uselessness (10, 34, Zot:2) a +0 battleaxe Level 1 of the Depths (0, 0, Depths:1) a +0 leather armour of cold resistance (-15, 6, Depths:1) 10 stones (-25, 19, Depths:1) a +0 arbalest 15 bolts (-16, 21, Depths:1) a +0 long sword (-14, 28, Depths:1) a +1 great sword of holy wrath a +3 chain mail of fire resistance (1, 33, Depths:1) 16 stones (5, 36, Depths:1) 13 stones Level 2 of the Depths (30, 0, Depths:2) a +0 short sword (54, 14, Depths:2) the ring of the Illusory Suns {Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. (48, 17, Depths:2) 13 stones (58, 34, Depths:2) a +0 scale mail a +2 battleaxe of flaming (-10, 41, Depths:2) 16 arrows Level 3 of the Depths (0, 0, Depths:3) 22 stones (-39, 5, Depths:3) the +1 robe of the Evening {rPois rN+ rCorr Dex-2 Stlth+} It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It makes you more stealthy. (-26, 5, Depths:3) a +0 battleaxe of freezing (-28, 7, Depths:3) a cursed -3 ring of strength (-42, 29, Depths:3) a +0 dire flail a +0 dire flail (-17, 40, Depths:3) a +0 war axe of flaming a +0 chain mail (-29, 48, Depths:3) 15 stones Level 4 of the Depths (-11, 6, Depths:4) a +0 great sword of flaming (-8, 10, Depths:4) a bolt (-5, 11, Depths:4) a +0 spear a +0 shortbow (-5, 17, Depths:4) a +0 arbalest 13 bolts (11, 17, Depths:4) 24 stones (0, 19, Depths:4) 14 bolts a +0 arbalest (1, 22, Depths:4) a +1 great sword of flaming a bolt (17, 23, Depths:4) a +0 battleaxe of freezing (37, 24, Depths:4) a large rock (19, 25, Depths:4) a cursed -2 spear (38, 26, Depths:4) a large rock (42, 26, Depths:4) 16 stones (19, 30, Depths:4) a scroll of vulnerability (1, 32, Depths:4) a +2 scale mail of fire resistance (-15, 48, Depths:4) an uncursed staff of conjuration a +0 club (-14, 48, Depths:4) a +0 long sword a +1 quarterstaff of protection a cursed +0 quarterstaff a +0 club Level 5 of the Depths (-23, 21, Depths:5) a +2 cloak (-16, 21, Depths:5) 17 stones (-17, 27, Depths:5) a +0 shield of reflection (-14, 29, Depths:5) a cursed -1 rapier (-17, 33, Depths:5) 13 bolts a +0 arbalest (-17, 34, Depths:5) a +0 cloak a +0 great mace (-16, 34, Depths:5) a bolt a +0 flail (-15, 34, Depths:5) a bolt (28, 34, Depths:5) a +0 scale mail