Adolfin Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -25, D:1) a +0 dagger (2, 12, D:1) a +0 dagger (6, -26, D:1) a +0 hand axe (16, 8, D:1) a +0 spear (17, -30, D:1) 9 sling bullets (19, -20, D:1) a +0 dagger (22, -4, D:1) a +0 plate armour 9 arrows (23, 3, D:1) 22 sling bullets (41, -28, D:1) a +0 dagger (43, -10, D:1) a +0 leather armour Level 2 of the Dungeon (11, 3, D:2) a stone (12, 3, D:2) a stone (13, 3, D:2) a stone (15, 3, D:2) a stone (16, 3, D:2) 2 stones (17, 3, D:2) a +0 hand axe 13 stones a +0 ring mail (18, 3, D:2) 3 stones (18, 31, D:2) a +0 long sword (19, 3, D:2) a cursed +0 robe (26, 40, D:2) a +0 robe (28, 1, D:2) a +0 club (29, -8, D:2) a +0 chain mail (50, 32, D:2) 19 bolts Level 3 of the Dungeon (0, 41, D:3) a +0 club (0, 42, D:3) a +0 spear (0, 43, D:3) a cursed -1 flail a +0 spear (3, 9, D:3) 20 sling bullets (20, 41, D:3) 17 sling bullets (20, 46, D:3) a +0 leather armour (21, 47, D:3) a +0 club (35, 45, D:3) a +0 scale mail (37, 35, D:3) a +0 whip (39, -15, D:3) a +0 dagger (40, 1, D:3) a +0 dagger a +0 short sword (56, 34, D:3) a +0 mace (61, 32, D:3) a +0 trident (63, 36, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 curare-tipped needles (3, -18, D:4) a +0 chain mail (8, -18, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +4 trident of protection (2620 gold) the +5 leather armour of Xudulus {rElec rF+ SInv} (5220 gold) It protects you from fire. It insulates you from electricity. It lets you see invisible. the +1 robe of Humelerch {rElec Str+4 Dex+3} (3440 gold) It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. the ring "Voac" {Str+6 SInv} (3460 gold) [ring of see invisible] It affects your strength (+6). It lets you see invisible. (0, 0, D:5) 6 exploding tomahawks (9, -23, D:5) a +0 blowgun (13, -24, D:5) a +0 war axe a +1 dagger of venom a +0 robe (13, -23, D:5) a +0 trident a +0 leather armour (18, -28, D:5) a +0 helmet (31, -22, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (31, -18, D:5) a +0 dagger a +0 robe (44, -29, D:5) a +0 hand axe (44, -7, D:5) a +0 mace (45, -7, D:5) a +0 whip a +0 mace a +0 flail a +0 leather armour (47, -7, D:5) a +0 dagger a +0 robe (48, -7, D:5) a +2 rapier of electrocution (51, -27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 arrows (3, 4, D:6) a cursed +0 whip (8, 13, D:6) a +2 rapier of draining Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (2, -5, D:7) a stone (2, -4, D:7) a stone (2, -1, D:7) a cursed -1 dagger (3, -6, D:7) a stone (4, -18, D:7) a +0 mace (unseen) (4, -17, D:7) a +0 whip a +0 scale mail a cursed -3 mace (4, -6, D:7) 3 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -8, D:7) a stone (6, -16, D:7) a +0 hand axe (unseen) Level 8 of the Dungeon (0, 0, D:8) a potion of berserk rage (0, 4, D:8) a bullfrog corpse