Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 7202743588528225431 36 AdmiralAndromeda the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Mar 9, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (2318 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2318, Time: 00:02:07 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 19% Magic: 2/6 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Jewellery b - an amulet of faith Wands p - a wand of polymorph (12) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of immolation {unknown} h - a scroll of revelation {unknown} k - a scroll of fog {unknown} l - a scroll of brand weapon {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} j - a potion of resistance {unknown} n - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 z - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 24% 3d8 17% 3 Construct Spike Launche Frge 4% 2d3 22% 2 Jinxbite Hex 4% 2d2 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are out of magic! You are out of magic! You are out of magic! Found a fuming emerald potion. You encounter an orc. It is wielding a +0 whip. The orc wizard casts a spell at you. You resist with significant effort. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you but does no damage. You miss something. The orc shouts! Something hits you. You miss something. The orc barely misses you. Something hits you but does no damage. You miss something. The orc hits you with a +0 whip. Something hits you. You closely miss something. The orc hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Something hits you but does no damage. The orc closely misses you. You miss something. The orc hits you but does no damage. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. The orc hits you but does no damage. Something hits you. You completely miss the orc. You feel less confused. The orc barely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. The orc barely misses you. Something hits you. You closely miss something. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc barely misses you. Something hits you. You die... ##+## >..... ######....... . #..........[.# ###.#####............# ..............$....?.# ....))..o.?..........# ..!.....{@...........# ...<.................# .....................# .........#####.......# ###+####.........##### #.# #.#####.### ... #.# #.# #.# #.# #.# . #.# #.# #.# You could see an orc. Vanquished Creatures An adder (D:2) 2 orcs (D:3) 2 hobgoblins (D:1) A quokka (D:3) 3 ball pythons 5 bats 3 endoplasms 5 frilled lizards 4 goblins 3 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 348 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 2059 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2088 | D:2 | Learned a level 2 spell: Searing Ray 2318 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_c, co_window_broadway_a, co_window_paths_c, co_window_corner_cb, co_window_broadway_c, co_window_4corner_b, co_window_sun, glass_columns_b, glass_columns_a, minivault_11, chequers_serial_rivers_room_a, minmay_tromino_v4_b D:2: layout_rooms D:3: layout_basic, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 18 Melee: Rapier || 15 Unarmed || 3 Tailslap || 1 Cast: Magic Dart || 54 Armour: None || 18 Dodge: Dodged || 9