AdmiralAndromeda Level 1 of the Dungeon [Shop] Dahumir's Book Emporium a parchment of Gloom (88 gold) a parchment of Vampiric Draining (88 gold) a manual of Dodging (800 gold) a parchment of Fugue of the Fallen (88 gold) a parchment of Airstrike (130 gold) a parchment of Stone Arrow (88 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a parchment of Construct Spike Launcher (58 gold) a parchment of Summon Forest (184 gold) (2, 0, D:1) 5 stones (4, -3, D:1) a +0 ring mail (12, 0, D:1) a hobgoblin skeleton (13, -18, D:1) a bat skeleton (15, -13, D:1) a +0 club a kobold skeleton (17, -15, D:1) a goblin skeleton (17, 4, D:1) a +0 club (19, -15, D:1) a ball python skeleton (21, -16, D:1) a rat skeleton (23, 2, D:1) a +0 whip (25, -28, D:1) a bat corpse (skeletalised by now) (25, 10, D:1) a +0 club (38, -21, D:1) a +0 club a stone a kobold skeleton (38, -12, D:1) a +0 spear (39, 12, D:1) a ball python skeleton (46, 0, D:1) a +0 sling (47, -18, D:1) a +0 leather armour (50, -9, D:1) a +0 dagger a +0 short sword (53, 19, D:1) a +0 club (54, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Boeck's Antique Armour Emporium a +2 scale mail of positive energy (450 gold) a +0 scale mail (100 gold) a +1 leather armour of fire resistance (350 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +1 plate armour of the Ecumenical Temple {rPois rF+} (1030 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) [Shop] Asav's Weapon Shoppe a +0 trident (42 gold) a +0 sling (18 gold) a +0 long sword (42 gold) a +0 falchion (36 gold) a +0 mace (36 gold) a +0 sling (18 gold) [Shop] Itas's Weapon Shop a +2 whip of venom (210 gold) 6 poisoned darts (50 gold) a +0 spear (42 gold) 3 curare-tipped darts (50 gold) a +0 partisan (98 gold) a +2 whip of venom (210 gold) a +0 flail (49 gold) 3 poisoned darts (25 gold) 6 poisoned darts (50 gold) 6 poisoned darts (50 gold) a +0 executioner's axe (210 gold) [Shop] Zann's Armour Emporium a +0 hat of stealth (154 gold) a +2 plate armour of poison resistance (448 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 pair of boots of stealth (161 gold) a +1 chain mail of poison resistance (210 gold) [Shop] Raoxkod's Armour Shop a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) an orb of energy (110 gold) the +1 leather armour "Qapoin" {Harm} (140 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 chain mail (60 gold) an orb of glass (260 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 chain mail (60 gold) (0, 0, D:2) a +0 robe (3, 4, D:2) a +0 ring mail (4, -18, D:2) a rat skeleton (4, 12, D:2) a human corpse (skeletalised by now) (8, -17, D:2) an adder skeleton (8, 10, D:2) a +0 spear (13, -17, D:2) a +0 club a goblin skeleton (16, 7, D:2) a +0 short sword a kobold skeleton (19, -12, D:2) an adder skeleton (31, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -16, D:2) an inkwell talisman (36, -13, D:2) an adder skeleton (41, -10, D:2) a jackal corpse (skeletalised by now) (42, 9, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 11, D:3) a +0 trident (10, -2, D:3) a +0 short sword 5 poisoned darts (14, 19, D:3) a bat skeleton (19, 3, D:3) a +0 leather armour (28, -1, D:3) a +0 trident a +0 leather armour (34, -2, D:3) a +0 dagger 7 poisoned darts (35, 4, D:3) a +0 long sword (35, 18, D:3) a bat corpse (skeletalised by now) (36, -13, D:3) a +0 short sword (44, 12, D:3) 2 silver javelins (47, 6, D:3) a +0 dagger Level 4 of the Dungeon (7, 5, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (29, 24, D:4) a hound skeleton (29, 37, D:4) a +0 short sword a ball python skeleton an orc skeleton a howler monkey skeleton (30, 37, D:4) a +0 hand axe an adder skeleton (31, 37, D:4) a +0 dagger a +0 robe (32, 37, D:4) a +0 mace a +0 leather armour a +0 dagger the +2 leather armour "Damma" {Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. (33, 46, D:4) a +0 leather armour (34, 14, D:4) a +0 dagger (34, 36, D:4) a +0 flail 3 boomerangs a +0 leather armour (35, 15, D:4) a +0 short sword a +0 dagger a +0 robe (37, 48, D:4) a +0 giant club an ogre corpse (skeletalised by now) (39, 22, D:4) a +0 dagger a +0 robe an orc skeleton (39, 48, D:4) a +0 dagger 2 stones an adder corpse (skeletalised by now) (40, 23, D:4) a +0 club a +0 flail a +0 ring mail a hobgoblin skeleton a goblin skeleton an orc skeleton (41, 23, D:4) a +0 long sword a +0 plate armour an orc skeleton (44, 28, D:4) a +0 hand axe (45, 32, D:4) a +0 flail a +0 ring mail an orc skeleton (45, 37, D:4) a +0 rapier (48, 12, D:4) a +0 dagger 5 stones