Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 5608495164970705686 45 AdmiralAndromeda the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Mar 6, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (2321 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2321, Time: 00:02:58 Health: -1/26 AC: 6 Str: 15 XL: 3 Next: 42% Magic: 0/6 EV: 11 Int: 20 God: Gold: 167 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) e - +1 hammer (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) d - +0 pair of boots SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: weak-willed A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 mace e - a +1 hammer of holy wrath (weapon) Armour d - a +0 pair of boots (worn) Jewellery b - a +6 ring of strength (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} Potions g - 2 potions of magic f - a potion of mutation {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Petrify Alch/Erth 1% N/A 83% 4 Bombard Conj/Erth 6% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hobgoblin misses you. You miscast Magic Dart. Nothing appears to happen. The hobgoblin barely misses you. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. j - a sedimented golden potion You see here a hobgoblin corpse. You see here a hobgoblin corpse. There is an open door here. You open the door. There is an open door here. Found a ring mail. You see here a +0 ring mail. You see here a +0 hammer. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak of stealth. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak of stealth (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf grits, "Ice bush dark!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! Your willpower is stripped away! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel your power leaking away. Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #########.)..###.#........# #+..+# #..........# ♣....♣ #.#.#.#....# ♣♣.).♣ #.#.#.##'### ♣♣.♣♣ ###.#.##.### ♣♣.♣ #...#.#...## ♣.♣♣ ##..#.###.## ♣♣.♣ #..#....... ♣@♣♣ #..####.### #j# #..[....... ... ####.##.#### #...# #.....#.#### #)..# ####.##..... ##### #.####### ### # You could see Crazy Yiuf. Vanquished Creatures 3 dart slugs 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins 6 quokkas 5 ball pythons 3 bats 3 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 1200 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1780 | D:2 | Found Asaig's Weapon Emporium. 1909 | D:2 | Learned a level 2 spell: Searing Ray 2314 | D:2 | Encountered Crazy Yiuf 2321 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, darby_harvest_season D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 18 Tailslap || 4 Club || 3 Mace || 5 Cast: Magic Dart || 70 Searing Ray || 1 Armour: None || 23 Dodge: Dodged || 17