AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (3, 15, D:1) a +0 short sword a kobold skeleton (9, 23, D:1) a bat corpse (skeletalised by now) (11, -7, D:1) a bat skeleton (16, -6, D:1) a +0 ring mail (33, -7, D:1) a +0 club (35, 2, D:1) a +0 leather armour (36, 3, D:1) a kobold skeleton (39, 2, D:1) a +0 leather armour (46, 29, D:1) a rat skeleton (49, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -12, D:2) a quokka corpse (skeletalised by now) (13, 27, D:2) a +0 hammer (16, 26, D:2) a +2 quarterstaff of chaos (29, -10, D:2) a +0 club a quokka skeleton (29, -8, D:2) an adder skeleton (30, -19, D:2) 4 javelins (31, 16, D:2) a frilled lizard skeleton (32, -17, D:2) 2 poisoned darts (41, -12, D:2) a +0 dagger a goblin skeleton (44, -19, D:2) a +0 club (45, -16, D:2) a hobgoblin corpse (skeletalised by now) (46, 6, D:2) an adder corpse (skeletalised by now) (46, 15, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 33, D:3) a +0 scale mail (5, 11, D:3) a +0 pair of gloves (6, 10, D:3) a ball python corpse (skeletalised by now) (13, 45, D:3) a +0 ring mail (15, 47, D:3) a +0 dagger 5 stones (19, -5, D:3) a +0 lajatang (19, 4, D:3) the felid corpse of Natasha (skeletalised by now) (19, 15, D:3) a +0 leather armour (25, 2, D:3) a +0 leather armour a +0 short sword an orc skeleton (28, -3, D:3) a +0 ring mail (28, -1, D:3) a bat skeleton (35, 37, D:3) an adder corpse (skeletalised by now) (38, 28, D:3) a frilled lizard corpse (skeletalised by now) (40, 9, D:3) the felid corpse of Natasha (skeletalised by now) (43, 2, D:3) a +0 dagger (47, 24, D:3) a quokka skeleton Level 4 of the Dungeon (9, -7, D:4) a +1 short sword of speed (still there?) 3 stones (still there?) a kobold corpse (still there?) (28, 17, D:4) the +1 robe of the Twelve Curses {^Drain Will++ rCorr Int+3} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (28, 19, D:4) a +0 spear (30, 18, D:4) a +0 dagger (35, 16, D:4) a +0 spear (50, -8, D:4) 4 poisoned darts