AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (11, -21, D:1) a bat skeleton (15, 21, D:1) a bat skeleton (16, 10, D:1) a +0 scale mail (19, 16, D:1) a frilled lizard skeleton (25, -11, D:1) a +0 club (31, -3, D:1) a rat skeleton (41, 23, D:1) a ball python skeleton (44, -6, D:1) a +0 ring mail (45, -6, D:1) a bat corpse (skeletalised by now) (49, 41, D:1) a +0 leather armour (51, 3, D:1) a +0 ring mail (53, -5, D:1) a +0 club a goblin skeleton (54, 12, D:1) a hobgoblin corpse (skeletalised by now) (55, -12, D:1) a hobgoblin corpse (skeletalised by now) (56, 23, D:1) 4 poisoned darts (57, 3, D:1) a rat corpse (skeletalised by now) (57, 9, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Ycuvorut's General Store the +7 hand cannon "Mule" {flame, backblast, rF+} (1171 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 rapier of speed (222 gold) a parchment of Metabolic Englaciation (220 gold) a parchment of Teleport Other (105 gold) a ring of protection from fire (unknown) (300 gold) a rimehorn talisman (150 gold) 3 flux baubles (90 gold) a parchment of Poisonous Vapours (48 gold) 3 scrolls of teleportation (unknown) (108 gold) [Shop] Peoruo Buska's Distillery a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) a potion of lignification (unknown) (30 gold) a potion of mutation (80 gold) 2 potions of brilliance (unknown) (80 gold) a potion of moonshine (10 gold) a potion of might (40 gold) a potion of moonshine (10 gold) [Shop] Asaog's Antique Armour Shoppe the +0 scale mail of the Forest {Archery, rElec rCorr} (537 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 leather armour of positive energy (441 gold) a +0 leather armour (42 gold) the +1 scale mail of Duck's Teeth {^Drain rElec rN++ Dex-2} (497 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 ring mail (84 gold) a +2 pair of gloves of fire (661 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) (0, 0, D:2) a +0 whip (4, 7, D:2) a +0 sling (6, 7, D:2) a +0 whip (7, 14, D:2) a hobgoblin corpse (skeletalised by now) (16, -4, D:2) a bat corpse (skeletalised by now) (21, -14, D:2) a medusa talisman (27, -3, D:2) a hobgoblin skeleton (48, 20, D:2) a +0 club a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a parchment of Jinxbite (3, 4, D:3) 15 gold pieces