Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 15776916105902385887 517 AdmiralAndromeda the Changeling (level 7, 50/50 HPs) Began as a Green Draconian Conjurer on Feb 26, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:06:52 (3799 turns). AdmiralAndromeda the Changeling (DrCj) Turns: 3799, Time: 00:06:53 Health: 50/50 AC: 0 Str: 9 XL: 7 Next: 0% Magic: 11/20 EV: 17 Int: 33 God: Gold: 102 SH: 0 Dex: 9 Spells: 11/14 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... d - +6 ring of intelligence Stlth ++ e - +6 ring of intelligence HPRegen 0.28/turn b - inkwell talisman MPRegen 0.17/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (noxious breath), (AC +6), tiny, unfitting armour, (poison resistance), (cold-blooded), (armoured tail 1) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons l - a +4 dagger Armour h - a +0 pair of gloves k - a +0 cloak Magical Staves f - the conjuration staff of Qennivow {rF+ Conj} (You found it on level 2 of the Dungeon) [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. j - a staff of necromancy Jewellery a - a ring of protection from cold c - an amulet of guardian spirit d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) g - a ring of flight i - a ring of willpower Talismans b - an inkwell talisman (worn) Wands c - a wand of warping (8) Scrolls c - 6 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - 2 scrolls of acquirement {unknown} k - 3 scrolls of fog {unknown} l - 5 scrolls of identify {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} q - 2 scrolls of noise {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of revelation {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - 3 potions of might {unknown} j - 2 potions of lignification {unknown} n - a potion of attraction {unknown} p - 4 potions of invisibility {unknown} s - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting - Level 4.3(7.4) Conjurations + Level 5.3 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Call Canine Familiar Summ 27% N/A 4% 3 Fulminant Prism Conj/Alch 20% 3d12 6% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 (+2d5 6% 4 Fire Storm Conj/Fire 20% 8d5 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon The Shining One Annotations: D:4 exclusion: 4 doors Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You can breathe blasts of noxious fumes.)) ((Your mossy green scales are hard. (AC +6))) You cannot fit into any form of body armour or wear helmets. (You are resistant to poisons. (rPois)) (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a jackal. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a howl! You hear a bark! You encounter a howler monkey. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! The howler monkey hoots and howls with incredible vigour! You hear a shout! x8; You hear a bark! You hear a shout! x2; You hear a bark! The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! You hear a shout! x4 The magic dart hits the howler monkey. The howler monkey is moderately wounded. The magic dart hits the howler monkey. The howler monkey is moderately wounded. The magic dart hits the howler monkey! The howler monkey is severely wounded. The magic dart hits the howler monkey. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear a bark! You hear a shout! x3 The magic dart hits the howler monkey. You kill the howler monkey! You have reached level 7! Your scales start taking on a mossy green colour. You learn Alchemy much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######################## ......†;........P......# ....)...P..............# ≈≈~≈~≈~≈≈≈≈≈~~≈≈≈~≈....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....# ≈≈~≈≈~≈~≈≈≈≈#####≈≈....# .......[..†.#oo.#≈~....# #############.o.#≈≈[...# #'###≈~....# #.#.≈≈≈....# There were no monsters in sight! Vanquished Creatures Grinder (D:3) A phantom (D:3) 2 howler monkeys (D:4) A jelly (D:4) 3 gnolls (D:2) 3 adders 4 dart slugs 10 orcs 8 endoplasms 7 hobgoblins 10 jackals 2 quokkas (D:1) 7 ball pythons 6 bats A frilled lizard (D:3) 4 goblins 4 kobolds 8 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 701 | D:1 | Learned a level 2 spell: Searing Ray 1227 | D:2 | Identified the conjuration staff of Qennivow {rF+ Conj} 1276 | D:2 | Reached skill level 1 in Shapeshifting 1276 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/11 1799 | D:2 | Reached XP level 4. HP: 20/33 MP: 4/13 2168 | D:3 | Encountered Grinder 2169 | D:3 | Paralysed by Grinder for 3.5 turns 2197 | D:3 | Killed Grinder 2198 | D:3 | Reached skill level 3 in Shapeshifting 2198 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/17 2198 | D:3 | Reached XP level 6. HP: 45/45 MP: 5/18 2417 | D:3 | Found a glowing golden altar of the Shining One. 2553 | D:3 | Reached skill level 4 in Shapeshifting 2613 | D:3 | Found a faded altar of an unknown god. 2838 | D:3 | Found a white marble altar of Elyvilon. 3691 | D:4 | Reached skill level 5 in Shapeshifting 3799 | D:4 | Your scales start taking on a mossy green colour. 3799 | D:4 | Reached XP level 7. HP: 50/50 MP: 11/20 3799 | D:4 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 3799 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, nicolae_the_louvre, hangedman_decor_growths D:2: layout_basic, dreamdust_mushroom_princess, minmay_pentomino_o4 D:3: layout_basic, tso_oasis_becter, lemuel_coloured_pillars_altar, shapermc_ecumenical_altar_totnotflames, uniq_grinder D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_basic, hangedman_decor_opposing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shapeshifting | 1 3 5 | 5.3 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | | || 14 Melee: Unarmed | 14 | | || 14 Tailslap | 3 | | || 3 Punch | 1 | | || 1 Cast: Magic Dart | 47 | 111 | || 158 Searing Ray | 3 | 4 | || 7 Armour: None | 12 | 5 | || 17 Dodge: Dodged | 11 | 7 | || 18 Form: Scroll | 1 | | || 1