Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 1382109456539110501 70 AdmiralAndromeda the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Feb 18, 2026. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:03:20 (2421 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2421, Time: 00:03:21 Health: 0/33 AC: 5 Str: 10 XL: 4 Next: 3% Magic: 5/8 EV: 11 Int: 20 God: Gold: 86 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -13) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Talismans b - a dragon-coil talisman Scrolls c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 z - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The kobold is severely wounded. The kobold invokes a tyrant's trap upon you! Your strength is siphoned away as 3 kobolds grow stronger! The kobold hits you with a +1 short sword of electrocution. You are electrocuted! The kobold attacks as it pursues you! The kobold hits you with a +1 short sword of electrocution. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. There is a large open door here. The kobold attacks as it pursues you! The kobold completely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. Things that are here: 6 poisoned darts; a +0 whip; a kobold skeleton The kobold throws a dart. The dart hits you! You are poisoned. You feel sick. You feel sick. The kobold attacks as it pursues you! The kobold misses you. Your attacks no longer feel as feeble. You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 short sword of electrocution and quivering stones (moderately wounded, strong, 72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. The kobold is severely wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You feel sick. The kobold throws a dart. The dart hits you! You are lethally poisoned! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold. You kill the kobold! You die... # #.#.........# #.#.# ### . #.#########.# #.##### #.# ≈ #.##........#####.....# #.# . ##.##.####...........≈.###.####. #.......##.........(⌠≈.'.......÷ #.......##..######)..≈K'....^..$ #.......##...........####.#####. #.......##..)...)..#..# #.# . #.......##..#<.@...#..# #.# ≈ #...........#÷.....#..# #.## . #...)...##.###.....#..# #..# # ###.######...........## #### #.# #####.._.....# #.....#..# ##....#..# #.#### .# ### #.. #.### You could see a kobold (strong). Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins An orc (D:2) 3 quokkas 6 ball pythons A bat (D:1) 3 frilled lizards 2 goblins (D:1) 9 kobolds 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1153 | D:2 | Found an opulent altar of Gozag. 1221 | D:1 | Learned a level 2 spell: Searing Ray 1629 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2396 | D:2 | Encountered Natasha 2398 | D:2 | Killed Natasha 2399 | D:2 | Reached skill level 5 in Conjurations 2399 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 2421 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_corners D:2: layout_basic, basic_altar, minmay_misc_feat_cross, darby_miner_ambush, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 2 || 30 Melee: Short sword | 28 | 2 || 30 Tailslap | 3 | 1 || 4 Cast: Magic Dart | 61 | || 61 Searing Ray | 4 | 2 || 6 Drink: Magic | | 1 || 1 Armour: None | 16 | 5 || 21 Dodge: Dodged | 19 | 7 || 26