Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14038830010082046676 513 AdmiralAndromeda the Conjurer (level 7, -4/50 HPs) Began as a Pale Draconian Conjurer on Feb 13, 2026. Slain by a human zombie (6 damage) ... in an ossuary. The game lasted 00:07:21 (5902 turns). AdmiralAndromeda the Conjurer (DrCj) Turns: 5902, Time: 00:07:22 Health: -4/50 AC: 6 Str: 9 XL: 7 Next: 0% Magic: 6/13 EV: 11 Int: 20 God: Gold: 223 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . (100%) c - +2 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... f - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-4 -> -9) A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath (1%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 short sword c - a +2 dagger of holy wrath (weapon) Missiles b - 3 atropa-tipped darts d - 2 throwing nets Jewellery f - a +4 ring of slaying (worn) Talismans e - an inkwell talisman Scrolls c - 3 scrolls of noise {unknown} e - 2 scrolls of fog {unknown} h - a scroll of blinking {unknown} l - a scroll of identify {unknown} m - a scroll of torment {unknown} q - a scroll of teleportation {unknown} u - 2 scrolls of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} k - a potion of moonshine {unknown} n - a potion of brilliance {unknown} o - 2 potions of attraction {unknown} p - a potion of berserk rage {unknown} s - a potion of haste {unknown} t - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting * Level 7.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Kinetic Grapnel Frge 16% 1d4 13% 1 Mephitic Cloud Conj/Alch/Air 14% N/A 14% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Fugue of the Fallen Necr 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) You feel very sick. The human zombie closely misses you. You have reached level 7! Your scales start taking on a pale cyan-grey colour. You learn Fire Magic quicker. You learn Air Magic quicker. You learn Evocations quicker. You can breathe blasts of scalding, opaque steam. You are now immune to the effects of steam. You hit the human zombie. The human zombie convulses. The human zombie is lightly damaged. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The human zombie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human zombie (lightly damaged, 86% to hit) You focus your ray upon the human zombie. The searing ray hits the human zombie! The human zombie is moderately damaged. (Press . to maintain the ray.) You feel sick. The searing ray hits the human zombie! The human zombie is heavily damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the human zombie! The human zombie is severely damaged. * * * LOW HITPOINT WARNING * * * You feel sick. The human zombie hits you. You die... ######### #...#...# #.∩.'.∩.# #...#...# ######'## #...#...# #...ß...# #..@....# ##ß.Z.ß## #.......# #...ß...# #...#...# ##+###### You could see a human zombie. Vanquished Creatures Sigmund (D:2) A scorpion (Ossuary) A bombardier beetle (D:3) An orc priest (D:3) A clockroach (D:3) 4 orc wizards (D:3) 3 adders A shadow imp (D:3) 3 dart slugs 5 ribbon worms (D:2) 3 orcs (D:3) 8 endoplasms 6 hobgoblins 6 jackals 3 quokkas 7 ball pythons 4 bats A frilled lizard (D:2) 6 goblins 4 kobolds An orc zombie (Ossuary) 11 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1070 | D:1 | Found a faded altar of an unknown god. 1338 | D:2 | Encountered Sigmund 1348 | D:2 | Learned a level 2 spell: Searing Ray 1455 | D:1 | Reached XP level 3. HP: 13/26 MP: 0/6 2315 | D:2 | Reached skill level 5 in Conjurations 2737 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 3888 | D:2 | Killed Sigmund 3889 | D:2 | Reached skill level 6 in Conjurations 3889 | D:2 | Reached XP level 5. HP: 34/38 MP: 1/10 4248 | D:3 | Reached XP level 6. HP: 30/45 MP: 3/11 5012 | D:3 | Found a shimmering blue altar of Sif Muna. 5281 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 5286 | D:3 | Reached skill level 7 in Conjurations 5527 | D:3 | Found a radiant altar of Vehumet. 5831 | D:4 | Found a sand-covered staircase. 5879 | Ossuary | Entered an ossuary 5899 | Ossuary | Your scales start taking on a pale cyan-grey colour. 5899 | Ossuary | Reached XP level 7. HP: 17/50 MP: 10/13 5899 | Ossuary | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 5902 | Ossuary | HP: 2/50 [poisoned by a scorpion] 5902 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons D:2: minmay_recursive_quarters, layout_basic, kennysheep_crisscross, uniq_sigmund D:3: layout_loops_ring, palyth_temple_overflow_mages D:4: wad_woods_pond, layout_basic, lightli_ossuary_entry_decrepit_ruins, serial_shops, nicolae_shop_getting_attention, amethyst_killhole Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 61 | 56 | 1 || 118 Melee: Unarmed | 12 | | || 12 Tailslap | 5 | 8 | || 13 Short sword | 49 | | || 49 Dagger | | 56 | 1 || 57 Throw: Dart | 1 | 4 | || 5 Cast: Magic Dart | 73 | 34 | || 107 Searing Ray | 6 | 13 | 1 || 20 Stab: Sleeping | | 1 | || 1 Armour: None | 62 | 64 | 2 || 128 Dodge: Dodged | 38 | 40 | 1 || 79