AdmiralAndromeda Level 1 of the Dungeon (20, 16, D:1) a bat corpse (skeletalised by now) (21, -4, D:1) a +0 sling (22, -4, D:1) a bat corpse (skeletalised by now) (22, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 1, D:1) a +0 dagger (30, 22, D:1) a +0 leather armour (31, 31, D:1) a ball python skeleton (33, 30, D:1) a frilled lizard skeleton (34, 29, D:1) a hobgoblin skeleton (34, 30, D:1) a goblin skeleton (48, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Igeiqow's Book Emporium a parchment of Kinetic Grapnel (48 gold) a parchment of Kiss of Death (48 gold) a parchment of Malign Gateway (393 gold) a parchment of Call Canine Familiar (105 gold) a parchment of Polar Vortex (624 gold) a parchment of Infestation (501 gold) a parchment of Anguish (156 gold) a parchment of Mercury Arrow (69 gold) a parchment of Dragon's Call (624 gold) [Shop] Poekiem's Antique Weapon Shoppe a +0 long sword (80 gold) a +0 war axe (80 gold) a +0 halberd of protection (156 gold) a +0 club (11 gold) a +5 partisan of venom (814 gold) a +0 whip (57 gold) a +0 mace (69 gold) a +0 quarterstaff (115 gold) a +1 hand axe of venom (243 gold) a +0 club (11 gold) [Shop] Reateph's Book Boutique a parchment of Inner Flame (114 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Petrify (169 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Swiftness (114 gold) [Shop] Enusiz's Distillery 2 potions of ambrosia (unknown) (208 gold) a potion of lignification (unknown) (39 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of invisibility (unknown) (104 gold) [Shop] Maak's Distillery a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of mutation (unknown) (112 gold) a potion of haste (140 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 4, D:2) a quill talisman (13, 2, D:2) a +0 short sword (24, 55, D:2) a +0 ring mail (27, 21, D:2) a frilled lizard skeleton (53, 5, D:2) a +0 leather armour (57, 49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scarf of harm (10, 38, D:3) a jackal skeleton (10, 40, D:3) a jackal skeleton (16, 20, D:3) a quokka skeleton (27, 30, D:3) a +0 long sword (28, 4, D:3) a +0 dagger (35, 2, D:3) a +0 short sword (35, 19, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (8, 10, D:4) a +0 spear (12, -9, D:4) a +0 whip 2 stones a kobold corpse (13, 12, D:4) a +0 whip (13, 21, D:4) a ball python skeleton (14, -2, D:4) 4 atropa-tipped darts (18, 4, D:4) a hobgoblin skeleton (20, 0, D:4) a +0 rapier (22, 21, D:4) a +0 giant club an ogre skeleton (23, -6, D:4) a +0 orcbow a centaur corpse (26, 3, D:4) a +0 robe (30, 12, D:4) a +0 dagger (44, 23, D:4) a +0 whip (45, 36, D:4) a +0 glaive (47, 13, D:4) a ball python skeleton (52, 14, D:4) a +0 dagger Level 5 of the Dungeon (2, 7, D:5) a potion of brilliance (8, 0, D:5) a scroll of identify