Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 175070886581970155 162 AdmiralAndromeda the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Feb 11, 2026. Killed by psychic fangs ... invoked by a brain worm (6 damage) ... in a sewer. The game lasted 00:05:00 (1974 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1974, Time: 00:05:01 Health: 0/38 AC: 6 Str: 9 XL: 5 Next: 19% Magic: 3/9 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) e - +1 mace (concuss) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) d - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . b - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.51/turn %: no passive effects @: studying Shields A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 short sword e - a +1 mace of concussion (weapon) Armour c - a +0 tower shield d - a +0 cloak (worn) g - a scarf of repulsion Magical Staves f - a staff of necromancy Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} h - a scroll of silence {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of lignification {unknown} j - a potion of haste {unknown} k - a potion of invisibility {unknown} l - a potion of mutation {unknown} w - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dispel Undead Necr 3% 3d7 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History * * * LOW HITPOINT WARNING * * * The rock fish closely misses you. It was a potion of heal wounds. You feel much better. n -> w - a potion of heal wounds The rock fish closely misses you. The brain worm bites you but does no damage. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray misses the rock fish. The searing ray misses the brain worm. (Press . to maintain the ray.) The rock fish bites you! The searing ray hits the rock fish. The rock fish is heavily wounded. The rock fish closely misses you. The searing ray misses the rock fish. The rock fish barely misses you. The brain worm misses you. You sock the brain worm! The brain worm is knocked back by concussive force. The brain worm is staggered. The brain worm is almost dead. You stop channelling your searing ray. The rock fish barely misses you. The brain worm closely misses you. You hit the brain worm but do no damage. The brain worm is severely wounded. The rock fish bites you. The brain worm closely misses you. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You hit the brain worm. You crush the brain worm against the wall. The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws on your mind! You die... ####### ##..†..## ##...≈...## ##...≈≈≈..†#######.## #∩∩.≈≈≈≈≈.......w.... ##...≈≈≈...#######.## ##.@F≈...## ##w....## ####### You could see a brain worm and a rock fish. Vanquished Creatures A rock fish (Sewer) An orc priest (D:2) An adder (D:2) A river rat (D:3) 4 ribbon worms 2 dart slugs 4 orcs (D:2) 9 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 ball pythons 10 bats 3 frilled lizards 4 goblins 5 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 21 | D:1 | Found a faded altar of an unknown god. 236 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 976 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 996 | D:2 | Reached skill level 5 in Conjurations 1183 | D:2 | Learned a level 2 spell: Searing Ray 1260 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 1881 | D:3 | Found a glowing drain. 1891 | Sewer | Entered a sewer 1931 | Sewer | Reached XP level 5. HP: 34/38 MP: 9/9 1974 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_e Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 38 || 94 Melee: Unarmed | 20 | || 20 Short sword | 23 | || 23 Tailslap | 2 | 1 || 3 Mace | 13 | 38 || 51 Cast: Magic Dart | 59 | 28 || 87 Searing Ray | | 8 || 8 Drink: Heal wounds | | 1 || 1 Armour: None | 33 | 49 || 82 Dodge: Dodged | 34 | 39 || 73