AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 3, D:1) a +0 leather armour (3, -11, D:1) a bat corpse (skeletalised by now) (17, -27, D:1) a bat skeleton (18, 10, D:1) a rat corpse (skeletalised by now) (20, -24, D:1) a +0 club (20, -14, D:1) a stone a kobold skeleton (20, 9, D:1) a +0 ring mail (25, 4, D:1) a +0 hand axe (34, -23, D:1) a ball python corpse (skeletalised by now) (35, -13, D:1) a +0 leather armour (40, 6, D:1) a +0 dagger (45, 8, D:1) a frilled lizard corpse (skeletalised by now) (54, -16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a jackal corpse (skeletalised by now) (1, 1, D:2) 2 flux baubles (1, 6, D:2) a jackal corpse (skeletalised by now) (11, 3, D:2) a quokka skeleton (21, 12, D:2) a +0 whip a kobold skeleton (21, 17, D:2) a +0 robe a human skeleton (22, 27, D:2) a hobgoblin skeleton (24, 4, D:2) a hobgoblin corpse (skeletalised by now) (27, 35, D:2) a quokka skeleton (30, 40, D:2) a +0 short sword (31, 33, D:2) a +1 dagger of electrocution (unseen) (31, 34, D:2) a +0 war axe a +0 leather armour (33, 17, D:2) a ball python corpse (skeletalised by now) (43, 21, D:2) a +0 robe (52, 5, D:2) a rat corpse (skeletalised by now)