Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 12765112893071379221 45 AdmiralAndromeda the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Feb 9, 2026. Slain by Grinder (3 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:29 (2233 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2233, Time: 00:02:29 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 42% Magic: 2/6 EV: 2 Int: 20 God: Gold: 68 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: paralysed A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Jewellery a - a +5 ring of evasion (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Call Imp Summ 4% N/A 22% 2 Grave Claw Necr 4% 2d7 22% 2 Jinxbite Hex 4% 2d2 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Grinder is severely wounded. Grinder gestures at you. You shrug off the repeated attempt to disable you. You hit Grinder. Grinder is severely wounded. Grinder blinks! You aren't carrying any items that you can evoke. Unknown command. Grinder blinks! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Grinder Grinder blinks! There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder closely misses you. The searing ray misses Grinder. Grinder misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder hits you. You writhe in agony! Grinder gestures at you. You shrug off the repeated attempt to disable you. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Hey, I wasn't done torturing you yet!" ## ... #.# ####.# ..#.# # #5#.# #.##@#.# #......# ####...####... #............ #.......###.. #.>......†# ###.........# #.......... ...#.##.##. You could see Grinder. Vanquished Creatures An adder (D:2) A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins A quokka (D:1) 3 ball pythons 3 bats 5 frilled lizards 4 goblins 7 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 421 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 427 | D:1 | Learned a level 2 spell: Searing Ray 1538 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/6 2160 | D:3 | Encountered Grinder 2167 | D:3 | Paralysed by Grinder for 2.5 turns 2229 | D:3 | Paralysed by Grinder for 5.5 turns 2233 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross D:2: cheibrodos_helix_gallery, layout_rooms, minmay_diced_spiral D:3: minmay_skewed_foursquare, layout_loops_cross, nicolae_uskayaw_murder_on_the_dancefloor, uniq_terence, uniq_grinder, uniq_robin Action || total ---------------------------++------- Attack: Normal || 35 Melee: Unarmed || 9 Tailslap || 5 Short sword || 26 Cast: Magic Dart || 74 Searing Ray || 5 Armour: None || 21 Dodge: Dodged || 33