Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 5794395729158218658 55 AdmiralAndromeda the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Feb 9, 2026. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (2218 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2218, Time: 00:03:02 Health: -2/26 AC: 7 Str: 9 XL: 3 Next: 67% Magic: 0/6 EV: 11 Int: 20 God: Gold: 87 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 cloak (worn) c - a +0 pair of gloves (worn) Talismans d - a medusa talisman Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of noise {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} Potions f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 z - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Freeze Ice 8% 1d3 16% 1 Construct Spike Launche Frge 4% 2d3 22% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) The orc shouts! The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. The searing ray misses the orc priest. The searing ray hits the orc but does no damage. You finish channelling your searing ray. The orc priest hits you but does no damage. You barely miss the orc. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you but does no damage. You barely miss the orc. Your tail-slap misses the orc. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. (Press . to maintain the ray.) You hit the orc priest but do no damage. The orc priest is almost dead. You stop channelling your searing ray. The orc priest hits you with a +0 flail. You die... ... .. .. .## .g# #†# #o# #@# ####.# #....# #.#### #.### #...# ###.# #.# #.# You could see an orc priest and a hobgoblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 3 orcs (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:2) 7 jackals 3 quokkas (D:1) 2 ball pythons 5 bats 2 frilled lizards (D:2) 2 goblins 5 kobolds 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 364 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 429 | D:1 | Found a faded altar of an unknown god. 438 | D:1 | Got Plato's Teachings on Freezing 1428 | D:2 | Reached skill level 5 in Conjurations 1649 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1850 | D:2 | Learned a level 2 spell: Searing Ray 2218 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, shapermc_ecumenical_altar_rom_forum, kennysheep_boxes D:2: layout_basic D:3: layout_basic, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Unarmed || 8 Spear || 59 Tailslap || 7 Cast: Magic Dart || 68 Searing Ray || 2 Drink: Magic || 1 Stab: Sleeping || 1 Armour: None || 48 Dodge: Dodged || 24