Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 14767523957190467594 56 AdmiralAndromeda the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Feb 8, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:03:53 (2179 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2179, Time: 00:03:54 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 69% Magic: 3/6 EV: 11 Int: 20 God: Gold: 32 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 whip rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) c - +0 pair of boots SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip (weapon) Armour c - a +0 pair of boots (worn) Jewellery b - a ring of positive energy (worn) Scrolls i - 6 scrolls of identify d - 2 scrolls of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} Potions f - a potion of brilliance {unknown} l - a potion of mutation {unknown} n - a potion of heal wounds {unknown} o - a potion of cancellation {unknown} p - a potion of moonshine {unknown} q - 2 potions of curing {unknown} s - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 z - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The adder is severely wounded. The searing ray hits the orc but does no damage. The orc is heavily wounded. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The orc hits you but does no damage. The adder barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The adder barely misses you. The orc barely misses you. Magic courses through your body. You feel sick. The orc shouts! The adder closely misses you. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon the orc. The searing ray misses the adder. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The orc shouts! The adder bites you but does no damage. The orc hits you but does no damage. The searing ray misses the adder. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the orc. You kill the orc! You die... #.####o### #........# #...####.# ####.o....#.# #....).##.# # ###.#.....#.# #......)....# ....###.#....... ..## #@#####.## . #.....# .. #####.####### #........# #........# #........# #....<...# #........# #.....)..# You could see an orc. Vanquished Creatures 2 gnolls (D:3) An adder (D:3) A ribbon worm (D:3) 3 orcs (D:3) 3 hobgoblins 4 quokkas 3 ball pythons 5 bats 4 endoplasms A frilled lizard (D:1) 3 goblins 7 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 404 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 946 | D:1 | Learned a level 2 spell: Searing Ray 1496 | D:2 | Found Douttew's Magic Scroll Boutique. 1775 | D:3 | Reached skill level 5 in Conjurations 1775 | D:3 | Reached XP level 3. HP: 26/26 MP: 0/6 1933 | D:2 | Bought a scroll of identify for 28 gold pieces 1933 | D:2 | Bought 2 scrolls of identify for 56 gold pieces 2178 | D:3 | HP: 1/26 [adder (1)] 2179 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms D:2: layout_loops_ring, serial_shops, nicolae_shop_rolled_up, minmay_strange_pillars D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Whip || 38 Tailslap || 6 Cast: Magic Dart || 73 Searing Ray || 4 Drink: Magic || 1 Armour: None || 41 Dodge: Dodged || 44