AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 9, D:1) a jackal corpse (skeletalised by now) (8, 8, D:1) a staff of fire (18, 11, D:1) a hobgoblin corpse (skeletalised by now) (19, 10, D:1) a +0 club (20, -25, D:1) a -1 mace (21, -12, D:1) a +0 whip (22, -25, D:1) a +0 dagger (24, 23, D:1) 5 stones (27, -27, D:1) 2 stones (39, 16, D:1) a +0 war axe (58, -12, D:1) a +0 trident (59, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a rat corpse (skeletalised by now) (0, 5, D:2) a bat corpse (skeletalised by now) (8, 4, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (10, 6, D:2) a +1 dagger of pain a stone (12, -11, D:2) a +0 spear (13, -9, D:2) a +0 pair of boots a ball python corpse (skeletalised by now) (20, 18, D:2) a +0 sling (21, 10, D:2) a +0 war axe (24, -2, D:2) a bat skeleton (28, 19, D:2) a +0 leather armour (29, 10, D:2) a +0 dagger (29, 27, D:2) a quokka skeleton (38, 21, D:2) a +0 short sword a kobold skeleton (39, 21, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (3, -10, D:3) a scroll of identify (7, -13, D:3) 11 gold pieces