AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 4, D:1) a +0 hand axe (3, -2, D:1) a +0 whip (12, 6, D:1) a +0 short sword (12, 13, D:1) 2 stones (21, 7, D:1) a +0 club (26, 33, D:1) a +0 club (30, -9, D:1) a quokka skeleton (30, 26, D:1) a bat corpse (skeletalised by now) (32, 16, D:1) a jackal corpse (skeletalised by now) (33, 5, D:1) a +0 dagger 2 stones a kobold skeleton (33, 6, D:1) a rat skeleton (36, 8, D:1) a jackal corpse (skeletalised by now) (40, -14, D:1) a hobgoblin corpse (skeletalised by now) (43, -1, D:1) a +0 short sword (43, 5, D:1) a +0 sling (44, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 23, D:1) a +0 scale mail (51, 12, D:1) a jackal skeleton (51, 13, D:1) a jackal skeleton (56, 29, D:1) a +0 whip (56, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, 3, D:2) 6 stones (9, 2, D:2) a ball python skeleton (16, -4, D:2) a bat skeleton (17, 1, D:2) a +0 club (17, 16, D:2) a +0 rapier (23, 28, D:2) a rat corpse (skeletalised by now) (28, 16, D:2) a +0 dagger (31, -31, D:2) a +0 dagger (32, -13, D:2) an adder corpse (skeletalised by now) (37, 0, D:2) a +0 dagger of speed 4 stones a kobold skeleton (46, -9, D:2) a hobgoblin corpse (skeletalised by now) (49, 7, D:2) a stone (53, -5, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (53, -4, D:2) a +0 club (53, 8, D:2) a +0 dagger a +2 robe of fire resistance Level 3 of the Dungeon (2, 6, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (10, 7, D:3) a +0 long sword (12, -3, D:3) 8 stones (14, -3, D:3) a +0 whip (14, 10, D:3) a +0 chain mail (18, 15, D:3) a ball python corpse (skeletalised by now) (19, 8, D:3) a +0 great sword (26, 14, D:3) a hobgoblin corpse (skeletalised by now) (26, 20, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (26, 25, D:3) a +0 trident a +0 mace a +0 club a +0 dagger a +0 robe an orc skeleton (26, 26, D:3) a +0 falchion a +0 leather armour (31, 29, D:3) a +0 dagger (38, 31, D:3) a staff of alchemy (41, 4, D:3) a +0 leather armour (42, -3, D:3) a +0 whip (43, 13, D:3) a rat skeleton (45, 14, D:3) a +0 club (46, 16, D:3) a +0 club a goblin skeleton (53, 4, D:3) a +0 short sword a kobold corpse (skeletalised by now) (58, -10, D:3) a +0 club an orc corpse (skeletalised by now) (60, 26, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (3, 10, D:4) a +0 dagger a goblin skeleton (4, 1, D:4) a +0 halberd 4 stones a +0 plate armour (4, 10, D:4) a ball python skeleton (6, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 1, D:4) a +0 hand axe 5 stones a +0 ring mail a +0 hand axe a +0 whip of freezing an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -3, D:4) a +0 short sword (12, 28, D:4) a hobgoblin corpse (skeletalised by now) (13, 20, D:4) a hound skeleton (13, 33, D:4) a +0 falchion (14, 12, D:4) a +0 trident (22, -2, D:4) an adder skeleton (23, 33, D:4) a +0 flail (25, 28, D:4) a staff of cold (25, 30, D:4) a +0 dagger (25, 31, D:4) a +0 club (32, 0, D:4) an amulet of faith (32, 5, D:4) a +0 short sword 8 poisoned darts a +0 whip a stone a kobold skeleton (32, 7, D:4) a ball python skeleton (33, 0, D:4) an adder skeleton (47, 15, D:4) a staff of death (49, 7, D:4) an adder skeleton (60, 5, D:4) a +0 ring mail Level 5 of the Dungeon (2, 0, D:5) a +0 whip (4, 3, D:5) an orb of energy (14, 21, D:5) a +4 flail a +0 robe a +0 dagger a +0 club a +0 chain mail 2 boomerangs a +0 trident an orc skeleton an orc skeleton an iguana skeleton (15, 16, D:5) a hound skeleton (17, 3, D:5) a +0 leather armour (22, 1, D:5) a +0 giant spiked club (33, -6, D:5) a +0 ring mail (34, 3, D:5) 4 stones (34, 4, D:5) a +0 flail (35, 5, D:5) a +0 dagger (36, 5, D:5) a +0 mace (36, 19, D:5) an adder corpse (skeletalised by now) (39, 5, D:5) a +0 plate armour a +0 long sword a +0 whip a +0 leather armour a +0 war axe an orc skeleton (40, -4, D:5) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 whip a +0 leather armour a +0 vampiric hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (40, 29, D:5) a +0 trident (41, 6, D:5) a +0 dagger a hound skeleton (46, 14, D:5) a hound corpse (skeletalised by now) (47, 21, D:5) a +0 short sword (57, 20, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 4, D:6) a +0 leather armour a +0 whip a +0 ring mail a +0 short sword (0, 5, D:6) a +0 war axe a +0 leather armour a +0 club (3, 35, D:6) 3 boomerangs a +0 dagger (4, 6, D:6) a +0 robe a +0 dagger (4, 36, D:6) a +0 war axe (6, 36, D:6) a +0 club (7, 35, D:6) a +0 dagger (7, 36, D:6) a +0 flail (8, 14, D:6) a +0 dagger of venom (13, -4, D:6) 3 stones (22, 27, D:6) a +1 hand axe of freezing (22, 28, D:6) a +0 spear (23, 25, D:6) a +0 spear a +0 whip (26, 2, D:6) a book of Battle (28, 1, D:6) a +0 robe a +0 dagger of electrocution (29, -1, D:6) a +0 robe a +0 dagger (29, 0, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (33, 1, D:6) a +0 short sword (40, 36, D:6) a +0 chain mail (42, 14, D:6) a +0 hammer (49, 43, D:6) a +0 great sword a +0 club a +0 halberd a +0 club (51, 43, D:6) a +0 whip (54, 1, D:6) a staff of cold (60, 17, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (18, 34, D:7) a +0 scale mail (25, -3, D:7) 2 stones (26, 29, D:7) a +0 club (27, 29, D:7) a +0 short sword 4 stones (27, 31, D:7) a +0 short sword (28, -1, D:7) a +0 club (28, 30, D:7) a +0 short sword 7 poisoned darts (28, 31, D:7) a +0 short sword (29, -8, D:7) a +0 dagger a +0 robe a +0 whip a +0 whip 7 poisoned darts a +0 dagger a +0 short sword 2 stones (29, -7, D:7) a +0 hand axe a +0 short sword a +0 dagger of venom 9 stones (29, -6, D:7) a +0 dagger a curare-tipped dart (29, 14, D:7) a +0 dagger (29, 30, D:7) a +0 short sword 4 stones (30, -11, D:7) a +0 giant spiked club (34, -6, D:7) a +0 robe (34, -3, D:7) a +0 flail (34, -2, D:7) a +0 whip a +0 flail (44, 5, D:7) a +0 flail (45, 5, D:7) a +0 flail a +1 heavy war axe (46, 4, D:7) a +0 robe a +0 dagger (52, -3, D:7) a +0 whip a +0 robe (54, -3, D:7) a +0 club Level 8 of the Dungeon [Shop] Beazxiaj's Jewellery Shoppe the ring of Larhollo {+Blink rF+ rC- rCorr Slay+2 Fire} (1113 gold) [ring of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. the amulet "Konankuc" {Fly RegenMP+ Slay+3} (1085 gold) [amulet of magic regeneration] Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet "Weik" {Reflect rPois Dex+3 SH+5} (997 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). the amulet "Tajeaffuq" {Spirit rElec rC- rN+} (865 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. the macabre finger necklace {Ring+ rN+ HP+7} (840 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the ring "Anwuatao" {rF+ rC+ Wiz} (1071 gold) [ring of wizardry] rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. a ring of wizardry (unknown) (630 gold) a ring of willpower (unknown) (525 gold) a +6 ring of strength (unknown) (756 gold) the serpent talisman of Lilacs {rN+ Int+4} (2303 gold) [serpent talisman] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). [Shop] Roimod's Antique Armour Shop a +0 pair of gloves (103 gold) a +0 ring mail (92 gold) a +0 pair of boots (103 gold) the +2 helmet of the Dice {rPois rF- Dex+6} (719 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). a +1 leather armour of fire resistance (322 gold) (0, 0, D:8) a +0 leather armour (4, 22, D:8) a +0 spear (6, 21, D:8) a +2 spear of freezing (7, 19, D:8) a +0 whip (7, 36, D:8) 8 stones (10, 16, D:8) a +0 mace (12, 2, D:8) a +0 leather armour a +0 flail (15, 9, D:8) a +0 plate armour (27, 4, D:8) a +0 long sword a +0 plate armour a +0 whip a +0 ring mail a +0 dagger (27, 5, D:8) a +0 whip a +0 chain mail a +0 dagger a +0 hand axe a +0 leather armour (28, 6, D:8) a +4 mace a +0 ring mail (28, 8, D:8) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour (29, -5, D:8) a +0 chain mail (29, 7, D:8) a +0 war axe a +0 chain mail (31, 47, D:8) 4 boomerangs (32, 4, D:8) an adder corpse (skeletalised by now) (32, 5, D:8) an adder corpse (skeletalised by now) (32, 6, D:8) an adder corpse (skeletalised by now) (32, 7, D:8) an adder corpse (skeletalised by now) (32, 47, D:8) 5 stones (38, 35, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 6 stones (8, -9, D:9) a +2 short sword of freezing a +0 robe (11, 7, D:9) a book of Minor Magic (11, 13, D:9) a +0 hat a +0 robe (11, 14, D:9) the +3 robe "Nine" {^Contam Harm rCorr SInv} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (12, -14, D:9) a staff of alchemy (19, 10, D:9) a +0 dagger a +0 scale mail (21, 11, D:9) a +2 whip of freezing (22, 6, D:9) a +0 robe (22, 8, D:9) a +0 dagger a +0 robe (23, 3, D:9) a +0 flail (24, 1, D:9) a +0 dagger a +0 chain mail (24, 2, D:9) a +0 hand axe (24, 6, D:9) a +0 dagger a +0 robe (25, 3, D:9) a +0 dagger a +0 robe (25, 4, D:9) a +0 falchion (26, 3, D:9) a +0 whip a +0 falchion 3 boomerangs a +0 leather armour (27, -2, D:9) a +0 leather armour a +0 whip (27, 3, D:9) a +0 dire flail a +0 plate armour (27, 4, D:9) a +0 robe (28, -2, D:9) a +4 ring mail a +0 dagger a +0 chain mail a +0 hand axe (28, 3, D:9) a +0 helmet (28, 6, D:9) a +0 robe (29, -2, D:9) a +0 war axe (40, -11, D:9) a +0 dagger (42, 18, D:9) a +0 war axe Level 10 of the Dungeon (13, 4, D:10) a +0 dagger a +0 robe (14, 4, D:10) a +0 dagger a +0 leather armour (16, 3, D:10) a +0 hand axe (21, 18, D:10) a +0 leather armour (28, 45, D:10) 2 stones (31, 8, D:10) a stone (38, 20, D:10) a +0 robe (45, 23, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) Sif Muna's Guide on Portents Spells Type Level a - Slow Hexes 1 (unseen) (0, 1, D:11) Sif Muna's Incunabulum of Virulence Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (0, 2, D:11) Sif Muna's Catalogue of the Curse Spells Type Level a - Slow Hexes 1 (unseen) (1, 8, D:11) a +0 quarterstaff (3, 12, D:11) 4 large rocks (7, -9, D:11) a +0 leather armour (7, -7, D:11) a +0 whip (8, -7, D:11) a +0 scale mail (14, 3, D:11) a +0 robe (18, 4, D:11) the +0 leather armour of Hangman {rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (21, 16, D:11) a +0 war axe (25, -6, D:11) a +0 robe (27, -16, D:11) a +0 giant spiked club a +0 giant club (28, -18, D:11) a +0 robe (30, 9, D:11) a +0 giant club a +0 giant spiked club (42, 11, D:11) a +0 shortbow (45, 5, D:11) 5 curare-tipped darts Level 12 of the Dungeon (0, 0, D:12) an ogre skeleton (0, 7, D:12) a minotaur skeleton (1, -4, D:12) an ogre skeleton (7, -4, D:12) a minotaur skeleton (7, 9, D:12) a minotaur skeleton (7, 28, D:12) 2 stones (8, 0, D:12) a minotaur skeleton (8, 5, D:12) a troll skeleton (12, 25, D:12) a +0 arbalest (13, 17, D:12) 5 stones (14, 25, D:12) a +0 sling (16, 33, D:12) a +0 orcbow (19, 45, D:12) a +0 hand axe a +0 dagger a +0 robe (20, 45, D:12) a +0 dagger a +0 robe (21, 45, D:12) a +0 hand axe (26, 44, D:12) a +0 great mace (28, 12, D:12) a +0 leather armour (36, 23, D:12) 2 stones (37, 17, D:12) a +2 ring mail of fire resistance (42, 13, D:12) a +0 dagger (43, 13, D:12) a +0 robe a +0 dagger (44, 13, D:12) a +0 hand axe (44, 14, D:12) a +0 robe a +0 dagger (47, 7, D:12) a +0 leather armour (54, 24, D:12) a +0 long sword the Ecumenical Temple