AdmiralAndromeda Level 1 of the Dungeon (9, 5, D:1) a +0 pair of boots (11, 8, D:1) a +0 dagger a +0 whip a kobold skeleton (14, -29, D:1) a +0 leather armour (15, -9, D:1) a +0 dagger (16, -30, D:1) a +0 short sword a +0 club a kobold skeleton a jackal skeleton (22, 9, D:1) a rat skeleton (23, -34, D:1) 5 stones (24, -19, D:1) a +0 short sword (31, -41, D:1) a hobgoblin skeleton (31, 17, D:1) a quokka corpse (skeletalised by now) (33, -43, D:1) a +0 whip 3 stones (34, -21, D:1) a +0 war axe (44, -34, D:1) 6 stones (47, -44, D:1) a bat corpse (skeletalised by now) (53, 4, D:1) a +0 dagger (55, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a +0 leather armour (4, 21, D:2) a +0 short sword 3 stones a kobold skeleton (11, 27, D:2) a +0 leather armour (13, 9, D:2) a +0 robe (17, 13, D:2) a quokka skeleton (18, 13, D:2) a +0 dagger a goblin skeleton (23, 27, D:2) 6 stones (33, 3, D:2) a jackal corpse (skeletalised by now) (34, 4, D:2) a jackal corpse (skeletalised by now) (35, 3, D:2) a jackal corpse (skeletalised by now) (37, -6, D:2) a ball python corpse (skeletalised by now) (46, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +5 ring mail of Courage {rN+ MP-7 SInv Stlth+} rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (11, 15, D:3) 5 poisoned darts (11, 16, D:3) a +0 club a +0 ring mail (16, -22, D:3) a +0 club (16, -20, D:3) a +0 whip an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, 20, D:3) a +0 chain mail (18, -16, D:3) 3 stones (18, 17, D:3) a +0 hand axe an orc corpse (skeletalised by now) (18, 19, D:3) a +0 leather armour (19, -15, D:3) an adder corpse (skeletalised by now) (21, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (27, -9, D:3) a +0 falchion a +0 scale mail (28, 5, D:3) a +0 dagger a ball python skeleton (30, 28, D:3) a +0 short sword 4 stones (32, -12, D:3) a bat corpse (skeletalised by now) (36, 0, D:3) a +0 dagger a goblin skeleton (38, 0, D:3) a +0 halberd (39, 0, D:3) a +0 spear a gnoll skeleton (39, 5, D:3) a +0 club a gnoll skeleton (42, 13, D:3) a +0 dagger (42, 23, D:3) a +0 quarterstaff (46, 20, D:3) a rat skeleton (51, -1, D:3) a frilled lizard corpse (skeletalised by now) (52, 6, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (55, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 dagger of freezing an orc skeleton an orc skeleton (2, -25, D:4) a quokka corpse (skeletalised by now) (10, -23, D:4) a +0 hand axe (11, -36, D:4) a quokka corpse (skeletalised by now) (11, -24, D:4) a +0 heavy mace a +0 scale mail (13, -20, D:4) a +0 whip (13, 13, D:4) a +0 club (16, 7, D:4) a hobgoblin skeleton (16, 8, D:4) a +0 flail (16, 9, D:4) a +0 hand axe an orc skeleton (17, 8, D:4) a +0 mace 3 javelins (17, 9, D:4) a +0 hand axe a +0 leather armour an orc skeleton (18, 7, D:4) a +0 whip a +0 leather armour an orc skeleton (23, -25, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, -23, D:4) a +0 falchion a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, -25, D:4) a bullfrog corpse (skeletalised by now) (44, 2, D:4) a hobgoblin corpse (skeletalised by now) (46, -15, D:4) a +0 club (48, -24, D:4) a +0 flail (48, -23, D:4) a +0 morningstar (48, -15, D:4) a +0 pair of gloves (49, -24, D:4) a +0 whip a +0 leather armour an orc corpse (52, -36, D:4) a dart slug corpse (54, -1, D:4) a +0 club a goblin corpse (skeletalised by now)