AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 29, D:1) a quokka corpse (skeletalised by now) (4, -7, D:1) a +0 club (5, 16, D:1) a frilled lizard skeleton (7, 29, D:1) a +0 leather armour (18, 22, D:1) a +2 dagger of draining a stone (19, 6, D:1) a +0 ring mail (29, 4, D:1) a +0 short sword 3 stones a kobold skeleton (35, 1, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a +0 club (39, 13, D:1) a ball python skeleton (47, 2, D:1) a +0 robe Level 2 of the Dungeon (16, -1, D:2) a +0 robe (17, 1, D:2) a +0 short sword an adder skeleton a kobold skeleton a frilled lizard skeleton an adder skeleton (20, -13, D:2) a +0 hand axe (21, -34, D:2) a +0 dagger a goblin skeleton (21, -31, D:2) a +0 plate armour (23, -26, D:2) an adder skeleton (23, -19, D:2) 4 stones (23, -4, D:2) a +0 dagger (32, -25, D:2) a +0 dagger (34, -30, D:2) a +1 pair of gloves of strength (36, 9, D:2) a bat corpse (skeletalised by now) (37, -23, D:2) a rat skeleton (37, -3, D:2) a +0 mace (44, -7, D:2) a bat corpse (skeletalised by now) (45, -45, D:2) a rat corpse (skeletalised by now) (45, -44, D:2) a +0 dagger (47, -20, D:2) a +0 scale mail (47, -18, D:2) a +0 whip 4 stones a kobold skeleton a quokka skeleton (48, -45, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (8, 1, D:3) a +0 short sword (13, -18, D:3) a frilled lizard corpse (13, -3, D:3) a +0 whip (13, 8, D:3) a +0 club an orc corpse (skeletalised by now) (15, 8, D:3) a +0 hand axe (16, 8, D:3) a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) (22, -27, D:3) the inkwell talisman of Tael {Harm Will+} [inkwell talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. (30, -27, D:3) a +0 short sword a +0 club a frilled lizard corpse (33, 7, D:3) a ball python corpse (skeletalised by now) (34, 8, D:3) a jackal corpse (skeletalised by now) (34, 9, D:3) a jackal corpse (skeletalised by now) (35, 9, D:3) a jackal corpse (skeletalised by now)