Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11061256402427671773 16 AdmiralAndromeda the Changeling (level 2, 0/14 HPs) Began as an Octopode Shapeshifter on Jan 27, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:23 (725 turns). AdmiralAndromeda the Changeling (OpSh) Turns: 725, Time: 00:01:24 Health: 0/14 AC: 1 Str: 13 XL: 2 Next: 54% Magic: 2/2 EV: 16 Int: 12 God: Gold: 52 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . - Tentacles rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -6), flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Missiles g - 5 poisoned darts (quivered) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of fear {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of lignification f - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} m - a potion of curing {unknown} Baubles a - 2 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.7 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin barely misses you. You closely miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! An adder comes into view. x2 Things that are here: a +0 club; a goblin corpse The adder hisses angrily. x2 You tentacle-slap the kobold. You kill the kobold! Things that are here: a +0 short sword; 4 stones You tentacle-slap the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. The adder barely misses you. You throw a poisoned dart. The poisoned dart barely misses the adder. You feel sick. The adder closely misses you. x2 You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder. You grab the adder. You constrict the adder. You feel sick. The adder closely misses you. x3; The adder bites you. You tentacle-slap the adder. The adder begins to glow. The adder is moderately wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder misses you. You tentacle-slap the adder. The adder glows dangerously bright. You squeeze the adder, but do no damage. The adder is severely wounded. You constrict the adder. You kill the adder! You die... +.....<..#### #...........# +...++......# #<. #......# ## #......# . #......# ... #......# .....#####......# (...((Sp).......# .....!..........# ............##### .....######## ..... .... ... ... You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:2) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Octopode Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 725 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, kennysheep_decorative_pillar, minivault_14 D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 18 Tentacles || 5 Constrict || 6 Throw: Dart || 15 Stab: Sleeping || 3 Armour: Skin || 9 Dodge: Dodged || 16