AdmiralAndromeda Level 1 of the Dungeon [Shop] Onalif's General Store a +0 club (6 gold) a talisman of death (960 gold) a potion of mutation (unknown) (96 gold) a +2 buckler of poison resistance (222 gold) a +5 ring of evasion (unknown) (432 gold) a talisman of death (960 gold) a +0 robe (10 gold) a +0 lajatang (180 gold) 5 poisoned darts (36 gold) (0, 0, D:1) a stone (3, 1, D:1) a +0 dagger (4, 16, D:1) a +0 robe (11, 6, D:1) a +0 sling (19, -1, D:1) a rat skeleton (20, 11, D:1) a +0 club (21, 6, D:1) a +0 robe 5 large rocks (26, 7, D:1) a rat skeleton (30, 1, D:1) 5 stones (35, 7, D:1) a +0 short sword a stone (37, -26, D:1) a +0 robe (45, 9, D:1) a rat skeleton (47, -1, D:1) a ball python skeleton (56, -1, D:1) a bat skeleton (65, -18, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Loschaoho's General Store a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a +5 longbow of freezing (655 gold) a +0 club (7 gold) a rimehorn talisman (350 gold) (0, 0, D:2) a +0 club (1, 8, D:2) a potion of heal wounds (3, 11, D:2) a +0 helmet (10, 7, D:2) a quokka corpse (skeletalised by now) (10, 9, D:2) an adder corpse (skeletalised by now) (15, -12, D:2) a +0 ring mail (17, 16, D:2) a +0 trident a kobold corpse (skeletalised by now) (18, 17, D:2) a +0 whip a kobold corpse (skeletalised by now) (19, 20, D:2) a +0 short sword (25, 16, D:2) a +0 club (28, 12, D:2) a +3 dagger (42, 1, D:2) a +0 dagger an adder corpse (skeletalised by now) (43, -5, D:2) a +0 dagger (46, -23, D:2) a +0 club a +0 sling (48, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, 0, D:3) a rat corpse (4, 0, D:3) a frilled lizard corpse (10, -1, D:3) a ribbon worm corpse (21, 7, D:3) a +0 war axe (23, 5, D:3) a +0 hand axe (23, 10, D:3) a +0 mace (26, 14, D:3) a +0 quarterstaff (45, 1, D:3) a +0 ring mail (45, 2, D:3) a +0 club a +0 leather armour an orc corpse (45, 3, D:3) a +0 short sword (46, 0, D:3) a +0 short sword (46, 3, D:3) a +0 club an orc corpse (55, 3, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 4 of the Dungeon (0, 0, D:4) a +0 lajatang (2, 1, D:4) 12 gold pieces (3, 6, D:4) a +0 trident (4, 6, D:4) a +0 dagger (24, 2, D:4) a ribbon worm corpse (35, 15, D:4) a ball python corpse