AdmiralAndromeda Level 1 of the Dungeon (8, 11, D:1) a +0 whip 5 stones (16, 9, D:1) a +0 robe (18, 16, D:1) a ball python skeleton (23, 1, D:1) a +0 club 4 stones (27, 31, D:1) a ball python skeleton (29, -12, D:1) a +0 dagger a stone (31, 3, D:1) a bat corpse (skeletalised by now) (31, 19, D:1) a quill talisman (39, 16, D:1) a ball python skeleton (40, 14, D:1) a +0 club (41, -9, D:1) a +0 robe (41, 12, D:1) a hobgoblin skeleton (42, 6, D:1) a +0 leather armour (42, 10, D:1) a +0 whip 2 stones a hobgoblin skeleton a kobold skeleton (47, -8, D:1) a rat corpse (skeletalised by now) (50, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of guardian spirit (13, 4, D:2) the +1 plate armour of Rostas {rC- rCorr Str+3} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (14, 18, D:2) a +0 short sword (17, -1, D:2) a rat corpse (skeletalised by now) (17, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -10, D:2) a ball python corpse (skeletalised by now) (24, 12, D:2) a hobgoblin corpse (skeletalised by now) (34, -3, D:2) 6 poisoned darts (34, 1, D:2) a +0 ring mail (36, -5, D:2) a +0 robe (38, -5, D:2) an orb of mayhem (42, 8, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (45, -9, D:2) 5 stones (47, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 10, D:2) a +0 robe (49, -1, D:2) 10 gold pieces (49, 0, D:2) a scroll of identify (49, 1, D:2) a potion of heal wounds (49, 5, D:2) a +0 glaive (50, -1, D:2) a scroll of brand weapon (50, 0, D:2) a +5 ring of evasion (50, 1, D:2) 11 gold pieces (51, -1, D:2) an amulet of magic regeneration (51, 0, D:2) 9 gold pieces (51, 1, D:2) 6 gold pieces (52, 12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hafack's Antique Weapon Emporium the +7 great mace of the Hurling Messenger {heavy, rC+ Str+3 Int+2} (2247 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a +0 dagger (58 gold) a +2 sling of electrocution (455 gold) a +0 war axe (101 gold) the +11 flail "Kioph" {holy, rN+} (2102 gold) rN+: It protects you from negative energy. a +0 club (14 gold) a +0 trident (101 gold) a +0 sling (43 gold) (0, 0, D:3) a +0 hand axe a +0 chain mail (2, 12, D:3) a +2 helmet (8, -4, D:3) an adder corpse (skeletalised by now) (9, 33, D:3) 6 stones (9, 39, D:3) a ball python corpse (skeletalised by now) (10, 0, D:3) a +0 spear (17, 51, D:3) 9 stones (32, 8, D:3) a ball python corpse (skeletalised by now) (34, 41, D:3) a +0 flail (34, 45, D:3) a +0 hand axe (43, 45, D:3) 8 stones (57, 13, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (1, -5, D:4) a scroll of amnesia (2, -10, D:4) a +0 whip a +0 whip a gnoll corpse a gnoll corpse (2, -9, D:4) a +0 whip a gnoll corpse (3, -10, D:4) a +0 whip a +0 leather armour a gnoll corpse (16, 19, D:4) a +0 dagger (19, 11, D:4) the +9 sling "Tontyff" {drain, rC++ Str-4 Stlth+} rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (23, -5, D:4) a +1 dagger of flaming (26, 4, D:4) 3 boomerangs (28, -9, D:4) a +0 hand axe (32, -13, D:4) a +0 dagger (40, 14, D:4) a hound corpse (skeletalised by now) (40, 16, D:4) a +0 short sword a stone (42, -1, D:4) a hobgoblin corpse (skeletalised by now) (46, 0, D:4) a ball python corpse (skeletalised by now) (49, 5, D:4) an adder corpse (skeletalised by now) (51, 7, D:4) 4 stones (54, 19, D:4) a +0 robe