Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4604374024524805767 35 AdmiralAndromeda the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Jan 19, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1429 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1429, Time: 00:02:12 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour g - a +0 pair of gloves Scrolls d - 2 scrolls of identify {unknown} Potions a - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} h - a potion of mutation {unknown} Talismans b - a quill talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Jinxbite Hex 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The stream of webbing hits you but does no damage. You are caught in a web! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is moderately wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm is struck by your quills. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... # #. ......= # #.###...... # #?$)..... # !.#.... # #.###.#..# # #.....#..# # #......# # ######w# # #@# # #.# # #.# # #.# ################.# .................# ################## You could see a ribbon worm. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats A frilled lizard (D:1) 2 goblins 3 kobolds 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 353 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:1 | Found a faded altar of an unknown god. 1420 | D:2 | Reached skill level 5 in Conjurations 1420 | D:2 | Reached XP level 3. HP: 15/26 MP: 1/6 1429 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, ebering_ecumenical_altar_mist D:2: layout_basic, grunt_decor_cap, minmay_tromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 27 Tailslap || 8 Short sword || 29 Cast: Magic Dart || 45 Searing Ray || 2 Armour: Skin || 54 Dodge: Dodged || 62 Form: Quill || 1