Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6665728389105730541 60 AdmiralAndromeda the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Jan 19, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1772 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1772, Time: 00:01:56 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 80% Magic: 1/6 EV: 16 Int: 20 God: Gold: 59 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . j - +1 whip (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... i - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons g - a +0 short sword j - a +1 whip of electrocution (weapon) Jewellery i - a +5 ring of evasion (worn) Scrolls d - 6 scrolls of identify {unknown} f - a scroll of butterflies {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of moonshine {unknown} c - a potion of curing {unknown} e - 2 potions of enlightenment {unknown} h - a potion of might {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 z - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The magic dart hits the orc wizard. You kill the orc wizard! You are out of magic! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc priest comes into view. It is wielding a +0 whip. The orc hits you with a +0 club. You barely miss the orc. Your tail-slap misses the orc. The orc hits you but does no damage. You barely miss the orc. The orc hits you with a +0 club. You hit the orc. Your tail-slap misses the orc. The orc is lightly wounded. The orc barely misses you. x2 You closely miss the orc. Your tail-slap misses the orc. The orc is lightly wounded. The orc misses you. You hit the orc. The orc is severely wounded. The orc hits you but does no damage. You barely miss the orc. The orc is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc completely misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You hit the orc. Lightning courses through the orc! You kill the orc! You closely miss the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" Your tail-slap misses the orc priest. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .######.## ##.## .........###.###### #.#######..#........ #.........#..####### #########.#..# ### #...###.....#####). #.#.....<....[....# #...###.....###.... ##@## ##.#..# #.#.. #o# #.#..# #.#.# #)# #.#......#.# #.# #.##.#####.# ..# .##.# #.# ### #... ..# #..# ### #..# #..# ### You could see an orc priest. Vanquished Creatures An orc wizard (D:2) 2 orcs (D:2) A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches 3 hobgoblins A quokka (D:1) 4 ball pythons 2 bats 3 frilled lizards 6 goblins 4 kobolds 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 504 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 507 | D:1 | Learned a level 2 spell: Searing Ray 1432 | D:2 | HP: 1/20 [ribbon worm (2)] 1434 | D:2 | Reached skill level 5 in Conjurations 1434 | D:2 | Reached XP level 3. HP: 1/26 MP: 2/6 1772 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Tailslap || 5 Whip || 21 Short sword || 7 Cast: Magic Dart || 55 Searing Ray || 1 Armour: Skin || 18 Dodge: Dodged || 19