Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9314161813864829707 37 AdmiralAndromeda the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Jan 12, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:24 (1317 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1317, Time: 00:02:25 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 21% Magic: 2/6 EV: 11 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . f - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Jewellery i - an amulet of regeneration Scrolls b - a scroll of teleportation {unknown} c - a scroll of butterflies {unknown} d - a scroll of noise {unknown} e - a scroll of silence {unknown} h - a scroll of fear {unknown} j - a scroll of brand weapon {unknown} l - a scroll of enchant armour {unknown} Potions a - a potion of magic g - a potion of enlightenment {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hobgoblin hits you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. The hobgoblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The goblin no longer looks unusually strong. The goblin misses you. The hobgoblin barely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! The jackal bites you but does no damage. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.####.......#####.....#. #^####.......### ###.#### #.##.'...♣)..'.### #.# # #.##.#.......#...# #.# #....#.......###.# #.# #######.....####.###.# #.###)####.......# #.##h)####.###.###### #)##@†.....# #.....). #.########.###.###### #.# #.....# ##. #.# #...######>. #.# #.#......... ##.# #.#####..... #..# #.# #.###. #.## #.# #.#### #.# ###.## #..... You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 5 goblins (D:1) 3 kobolds 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 975 | D:1 | Reached skill level 5 in Conjurations 982 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 999 | D:1 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Noticed Robin 1315 | D:1 | HP: 1/26 [hobgoblin[Robin] (6)] 1317 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minmay_misc_feat_rugged, kennysheep_flooded_box D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], serial_undead, serial_undead_e, serial_undead_a, serial_undead_b, serial_undead_a, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Tailslap || 3 Whip || 49 Cast: Magic Dart || 61 Armour: Skin || 47 Dodge: Dodged || 56