Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 790557211169838161 873 AdmiralAndromeda the Destroyer (level 7, 0/50 HPs) Began as a Yellow Draconian Conjurer on Jan 12, 2026. Slain by a mummy (15 damage) ... in an ossuary. The game lasted 00:09:03 (4182 turns). AdmiralAndromeda the Destroyer (DrCj) Turns: 4182, Time: 00:09:04 Health: 0/50 AC: 6 Str: 9 XL: 7 Next: 74% Magic: 3/10 EV: 11 Int: 21 God: Gold: 182 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . b - +2 spear (vamp) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... d - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -3) A: caustic breath, AC +6, unfitting armour, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 182 gold pieces. Inventory: Hand Weapons b - a +2 vampiric spear (weapon) g - the +4 hand axe of the Crawling Thing {freeze, *Noise rCorr Str+4 Dex+4} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). n - a +0 spear of venom Jewellery d - a ring of resist corrosion (worn) j - an amulet of the acrobat l - a ring of fire Scrolls c - 2 scrolls of fog h - a scroll of identify i - 2 scrolls of vulnerability Potions a - a potion of magic f - a potion of resistance {unknown} k - 2 potions of moonshine m - a potion of berserk rage {unknown} o - a potion of lignification {unknown} p - a potion of haste {unknown} q - a potion of attraction {unknown} Talismans e - an inkwell talisman Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 9.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 21% 4 Dazzling Flash Hex/Fire 4% N/A 41% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Arcjolt Conj/Air 11% 1d21 50% 5 Forge Lightning Spire Air/Frge 2% 3d4 82% 4 Starburst Conj/Fire 11% 6d5 97% 6 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Fedhas Kikubaaqudgha Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History The scorpion is almost dead. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the scorpion. You kill the scorpion! The scorpion closely misses you. The mummy hits you. You feel power welling in your lungs. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the gnoll zombie. You destroy the gnoll zombie! You finish channelling your searing ray. The scorpion stings you. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 82% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The mummy hits you! The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! You feel very sick. The mummy barely misses you. You hit the mummy but do no damage. The mummy is lightly damaged. You stop channelling your searing ray. You feel sick. You hit the mummy. You tail-slap the mummy. The mummy is moderately damaged. You feel sick. The mummy hits you! * * * LOW HITPOINT WARNING * * * You barely miss the mummy. The mummy is moderately damaged. You feel sick. The mummy hits you! You die... #.∩.'...ß...#...ß...# #...#...#...#.......# ##############ß...ß## #...#...#...#.......# #...'...#...'...ß...# #...#...#...#...#...# ##'#######'########## #.....#.....#...#...#... #.....#.....#...@...ß... #.....ß.....#...#M...... #...........##'###ß...ß# #...........#...# ...... ###ß.....ß###...# .ß... #...........#...# .#... #...........##'#######'# #.....ß.....#...#M!!# .. #.....#.....'...#?.?+ You could see a mummy. Vanquished Creatures 8 scorpions (Ossuary) 2 human zombies (Ossuary) 3 centaur zombies (Ossuary) 7 scorpion zombies (Ossuary) A mummy (Ossuary) Robin (D:3) 7 gnolls 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:3) 3 adder zombies (Ossuary) 2 gnoll zombies (Ossuary) 8 endoplasms 2 giant cockroaches 6 hobgoblins 4 quokkas (D:1) 5 ball pythons 2 ball python zombies (Ossuary) 3 bats 4 frilled lizards (D:1) 12 goblins 2 jackal zombies (Ossuary) 9 kobolds An orc zombie (Ossuary) 9 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 215 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Reached skill level 5 in Conjurations 409 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 736 | D:1 | Found a faded altar of an unknown god. 1070 | D:2 | Identified the +4 hand axe of the Crawling Thing {freeze, | *Noise rCorr Str+4 Dex+4} 1160 | D:2 | Reached XP level 4. HP: 32/33 MP: 2/7 1475 | D:2 | Reached skill level 6 in Conjurations 2593 | D:3 | Noticed Robin 2597 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/8 2608 | D:3 | Killed Robin 2865 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2867 | D:3 | Found a snail-covered altar of Cheibriados. 3080 | D:3 | Found a blossoming altar of Fedhas. 3181 | D:4 | Found a sand-covered staircase. 3187 | Ossuary | Entered an ossuary 3208 | Ossuary | Reached skill level 7 in Conjurations 3328 | Ossuary | Reached XP level 6. HP: 32/45 MP: 0/9 3497 | Ossuary | Reached skill level 8 in Conjurations 3555 | Ossuary | Your scales start taking on a lurid yellow colour. 3555 | Ossuary | Reached XP level 7. HP: 30/50 MP: 1/10 3555 | Ossuary | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 3693 | Ossuary | Reached skill level 9 in Conjurations 4182 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, nicolae_ecumenical_lake_church, minmay_tetromino_t4 D:2: layout_basic, moated_statue D:3: layout_loops_corners, nicolae_overflow_hidden_temple, minmay_misc_feat_doors, chequers_serial_rivers_micro_e, uniq_robin D:4: layout_basic, nicolae_overflow_crystal_walls, lightli_ossuary_entry_decrepit_ruins, uniq_grinder Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 40 | 129 | 77 || 246 Tailslap | 4 | 22 | 18 || 44 Cast: Magic Dart | 57 | 26 | 1 || 84 Searing Ray | 2 | 12 | 8 || 22 Use: Scroll | | 8 | || 8 Potion | | | 1 || 1 Stab: Sleeping | 1 | 2 | 1 || 4 Armour: Skin | 21 | 111 | 94 || 226 Dodge: Dodged | 20 | 96 | 71 || 187