Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17046005084986962557 19 AdmiralAndromeda the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 5, 2026. Slain by a gnoll ... wielding a +1 spear of venom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1244 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1244, Time: 00:01:35 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 55% Magic: 2/5 EV: 11 Int: 18 God: Gold: 43 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -5) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour f - a +0 buckler Wands h - a wand of flame (17) Scrolls c - a scroll of revelation {unknown} d - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of magic g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 z - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Found a whip. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 whip. You now have 43 gold pieces (gained 12). Found a stone staircase leading down. A gnoll comes into view. It is wielding a +1 spear of venom. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll but does no damage. You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 spear of venom. You are poisoned. You feel very sick. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 spear of venom (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) You feel sick. The gnoll hits you from afar with a +1 spear of venom! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +1 spear of venom. You die... #.#.#.##.# ####. #.##.###.# #.... #.#### #.# #.##. #.# #.#####.##. #.# #.......... #.# #######.### #.# #.# #.# #.# #@# #.# #.# #.# #j# #.# #j# #.. #.####### #.....j.# #######.# #.# #.# You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 439 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 609 | D:1 | Learned a level 2 spell: Searing Ray 1244 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Club || 14 Tailslap || 3 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Skin || 15 Dodge: Dodged || 13