Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 18329399975789379094 1622 AdmiralAndromeda the Destroyer (level 8, 0/57 HPs) Began as a Red Draconian Conjurer on Dec 30, 2025. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll sergeant (4 damage) ... on level 7 of the Dungeon. The game lasted 00:18:01 (8239 turns). AdmiralAndromeda the Destroyer (DrCj) Turns: 8239, Time: 00:18:02 Health: 0/57 AC: 6 Str: 15 XL: 8 Next: 65% Magic: 0/16 EV: 10 Int: 21 God: Gold: 1198 SH: 0 Dex: 7 Spells: 9/18 levels left rFire + + + j - +3 spear (heavy) rCold . . . s - orb {*channel} rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . K - amulet of Miracles {Spirit ^Fragile rF+++ Regen+ Dex-3} Will ..... q - +6 ring of strength Stlth + (no ring) HPRegen 1.09/turn MPRegen 0.15/turn %: guardian spirit, channel magic (20%) @: lethally poisoned (0 -> 0) A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1198 gold pieces. Inventory: Hand Weapons b - a +0 dagger j - a +3 heavy spear (weapon) u - the +8 whip "Sitzon" {reap, *Noise Int+7} (You found it on level 3 of the Dungeon) *Noise: It may make a loud noise when swung. Int+7: It affects your intelligence (+7). C - the +0 flail "Trog's Hatred" {venom, Dex+5} (You took it off an orc on level 4 of the Dungeon) Dex+5: It affects your dexterity (+5). I - the +5 flail of Vengeance {protect, ^Drain Fly rCorr} (You found it on level 6 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Armour s - an orb of energy (worn) w - a +1 buckler Magical Staves y - a staff of alchemy Jewellery q - a +6 ring of strength (worn) E - an amulet of the acrobat K - the amulet of Miracles (worn) {Spirit ^Fragile rF+++ Regen+ Dex-3} (You acquired it on level 7 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). Wands m - a wand of paralysis (24) B - a wand of flame (20) H - a wand of digging (6) J - a wand of mindburst (20) Scrolls c - 4 scrolls of torment d - 2 scrolls of noise e - 3 scrolls of identify f - 2 scrolls of immolation g - 3 scrolls of teleportation l - a scroll of enchant armour n - 3 scrolls of fear r - 3 scrolls of blinking Potions a - a potion of magic h - 6 potions of curing i - a potion of moonshine o - 3 potions of berserk rage v - a potion of heal wounds z - 2 potions of brilliance A - 2 potions of haste D - a potion of lignification F - a potion of mutation G - 2 potions of ambrosia Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting - Level 8.0 Conjurations + Level 5.9 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Blink Tloc 62% N/A 6% 2 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 16% 4 z - Searing Ray Conj 78% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 70% 3d9 4% 2 Lesser Beckoning Tloc 62% N/A 6% 2 Construct Spike Launche Frge 12% 2d3 34% 2 Brom's Barrelling Bould Conj/Erth 22% 2d6 38% 4 Fulminant Prism Conj/Alch 11% 3d8 38% 4 Iskenderun's Battlesphe Conj/Frge 22% 2d9 38% 4 Sigil of Binding Hex 6% N/A 52% 3 Fireball Conj/Fire 11% 3d7 69% 5 Conjure Ball Lightning Conj/Air 11% 3x3d6 99% 6 Orb of Destruction Conj 19% 9d8 99% 7 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the gnoll! The fiery explosion hits the gnoll! You kill the gnoll! The fiery explosion hits the gnoll sergeant! The gnoll sergeant is almost dead. The fiery explosion hits the gnoll! You kill the gnoll! You stop channelling your searing ray. You feel sick. You hear a shout! The gnoll sergeant hits you from afar with a +2 spear of venom. You are more poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. Magical energy flows into your mind! You feel very sick. A gnoll comes into view. It is wielding a +0 club. The gnoll sergeant misses you. Reach: j) +3 spear (heavy) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (almost dead, 67% to hit and 56% to hit with your tail-slap) You reach to attack! You barely miss the gnoll sergeant. The gnoll sergeant is almost dead. You feel very sick. The gnoll sergeant closely misses you. Reach: j) +3 spear (heavy) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +2 spear of venom and wearing a +0 scale mail (almost dead, 67% to hit and 56% to hit with your tail-slap) You reach to attack! You hit the gnoll sergeant. The gnoll sergeant is almost dead. You feel very sick. The gnoll sergeant misses you. The gnoll barely misses you. The gnoll sergeant hits you from afar with a +2 spear of venom! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ............# #..# #.....# ............# #..# ####### ............# #..# .....(......# #..# ............# #..##.# ............# #.....# ............######.##### .#######.....)j#)..# #.....j)j@### #.....)>.## #.......## .......#### ........# .......).# .........+ .........# You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures Blorkula the Orcula (D:6) An orc warrior (D:5) An ice beast (D:5) 2 black bears An ogre (D:5) A phantom (D:5) 2 bullfrogs A scorpion (D:5) A marrowcuda (D:6) 4 vampire bats (D:6) 3 bombardier beetles 5 orc priests A hound (D:5) A gnoll bouda (D:6) A sleepcap (D:6) Ijyb (D:3) An iguana (D:4) An orc wizard (D:4) 12 gnolls 9 adders A shadow imp (D:6) A white imp (D:7) A dart slug (D:2) 2 ribbon worms (D:2) 7 endoplasms 6 giant cockroaches 7 hobgoblins 8 jackals 14 orcs 6 quokkas 2 ball pythons (D:2) 6 bats 7 frilled lizards 8 goblins 9 kobolds 4 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 549 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1192 | D:1 | Reached skill level 5 in Conjurations 1200 | D:1 | Reached XP level 3. HP: 22/26 MP: 1/6 1218 | D:1 | Learned a level 2 spell: Searing Ray 2352 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 3297 | D:3 | Noticed Ijyb 3300 | D:3 | Paralysed by Ijyb for 5 turns 3307 | D:3 | Killed Ijyb 3308 | D:3 | Reached skill level 6 in Conjurations 3509 | D:3 | Noticed a black bear 3523 | D:3 | Killed a black bear 3524 | D:3 | Reached XP level 5. HP: 12/38 MP: 0/8 3906 | D:3 | Reached skill level 7 in Conjurations 4169 | D:3 | Identified the +8 whip "Sitzon" {reap, *Noise Int+7} 4293 | D:4 | Noticed a black bear 4300 | D:4 | Killed a black bear 4301 | D:4 | Reached XP level 6. HP: 45/45 MP: 4/9 4867 | D:4 | Reached skill level 8 in Conjurations 4914 | D:4 | Learned a level 2 spell: Blink 5116 | D:4 | Reached skill level 1 in Translocations 5477 | D:4 | Identified the +0 flail "Trog's Hatred" {venom, Dex+5} 5881 | D:5 | Entered Level 5 of the Dungeon 5900 | D:5 | Your scales start taking on a fiery red colour. 5900 | D:5 | Reached XP level 7. HP: 33/50 MP: 1/11 5900 | D:5 | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 5983 | D:5 | Found a glowing silver altar of Zin. 6270 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6842 | D:5 | Reached XP level 8. HP: 54/57 MP: 8/14 7232 | D:6 | Noticed Blorkula the Orcula 7244 | D:6 | Killed Blorkula the Orcula 7245 | D:6 | Reached skill level 5 in Spellcasting 7245 | D:6 | Reached skill level 5 in Translocations 7333 | D:6 | Identified the +5 flail of Vengeance {protect, ^Drain Fly | rCorr} 8039 | D:7 | Identified 3 scrolls of acquirement 8039 | D:7 | Acquired the amulet of Miracles {Spirit ^Fragile rF+++ | Regen+ Dex-3} 8042 | D:7 | Acquired 848 gold pieces 8045 | D:7 | Acquired a book of the Spheres 8239 | D:7 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_end_3 D:2: layout_basic, minmay_cupped D:3: layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, uniq_ijyb D:4: layout_loops_ring, kennysheep_crisscross, nicolae_half_adder D:5: layout_basic, mainiacjoe_overflow_brackets, kennysheep_small_circle D:6: layout_rooms, uniq_blorkula_the_orcula D:7: layout_basic, minmay_temple_entry_trees, st_stairs_13 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Translocations | 2 4 5 | 5.9 Spellcasting | 4 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 184 | | || 184 Tailslap | 58 | 4 | 3 || 65 Spear | 18 | 31 | 15 || 64 Cast: Magic Dart | 66 | 98 | 51 || 215 Searing Ray | 2 | 12 | 17 || 31 Iskenderun's Myst | | | 4 || 4 Ability: Combustion Breath | | | 4 || 4 Use: Scroll | | | 22 || 22 Potion | | | 1 || 1 Armour: Skin | 46 | 38 | 35 || 119 Dodge: Dodged | 38 | 37 | 47 || 122