AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 leather armour (11, 5, D:1) a +0 spear (11, 8, D:1) a +0 sling (17, -18, D:1) a +0 leather armour (18, -3, D:1) a +0 club (28, 13, D:1) a jackal skeleton (29, -14, D:1) a +0 dagger a kobold skeleton (29, -11, D:1) a frilled lizard skeleton (34, -19, D:1) a ball python skeleton (37, -13, D:1) 3 boomerangs (37, 1, D:1) a +0 club (37, 4, D:1) an orb of guile (43, -9, D:1) a +0 ring mail (45, -25, D:1) a +0 dagger a goblin skeleton (46, -25, D:1) a hobgoblin skeleton (49, -32, D:1) a +0 dagger (56, -21, D:1) a ball python corpse (skeletalised by now) (57, 8, D:1) a +0 dagger a goblin skeleton (57, 12, D:1) a rat skeleton (61, -19, D:1) a quokka corpse (skeletalised by now) (62, 0, D:1) a +0 robe Level 2 of the Dungeon [Shop] Eghew's Assorted Antiques a +1 pair of gloves of infusion (495 gold) a scroll of identify (60 gold) the +5 hand axe "Luock" {flame, rF+ Int+3} (1521 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a scroll of poison (120 gold) a wand of charming (5) (360 gold) a +0 kite shield of fire resistance (420 gold) a tin of tremorstones (2/2) (1200 gold) (0, 0, D:2) a +0 robe (1, 7, D:2) a +0 short sword a kobold corpse (2, 8, D:2) an amulet of regeneration (4, -2, D:2) a +0 club (11, 9, D:2) a ball python skeleton (14, -7, D:2) a frilled lizard corpse (16, -8, D:2) a jackal corpse (16, -7, D:2) a jackal corpse (16, 21, D:2) a +0 club