AdmiralAndromeda Level 1 of the Dungeon (5, 39, D:1) a +0 club (10, 15, D:1) a +0 whip (12, 30, D:1) a +0 whip a kobold skeleton (14, -8, D:1) a +0 club (14, -7, D:1) a bat skeleton (16, 41, D:1) a +0 whip a gnoll corpse (skeletalised by now) (23, -15, D:1) a bat corpse (skeletalised by now) (25, -10, D:1) a bat skeleton (31, 10, D:1) a +0 club a +0 club (32, 5, D:1) a bat corpse (skeletalised by now) (33, 21, D:1) a +0 robe (37, -15, D:1) a kobold corpse (skeletalised by now) (39, 8, D:1) a hobgoblin skeleton (41, 42, D:1) a +0 club (50, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 11, D:1) a +0 mace Level 2 of the Dungeon (1, 3, D:2) a +0 dagger (3, 23, D:2) a +0 spear (4, 26, D:2) a dart slug corpse (4, 27, D:2) a +0 whip a stone (5, 12, D:2) a +0 whip a kobold corpse (6, 16, D:2) a scarab talisman (8, 19, D:2) a +0 club (12, 4, D:2) a +0 hand axe (12, 22, D:2) 8 stones (13, 8, D:2) the +3 robe of the Blacksmith {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (18, 9, D:2) a potion of curing (19, 23, D:2) a rat corpse (19, 26, D:2) a jackal corpse a jackal corpse an adder corpse a jackal corpse