AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -8, D:1) a quokka skeleton (3, -8, D:1) a +0 dagger (9, -33, D:1) a ball python corpse (skeletalised by now) (12, -44, D:1) a +0 pair of boots (19, -43, D:1) a hobgoblin skeleton (19, -22, D:1) a +0 club a stone a kobold skeleton (25, 2, D:1) a +0 robe (31, -17, D:1) 3 stones (43, -42, D:1) a +0 hand axe (44, -52, D:1) a +0 chain mail (50, -5, D:1) 4 stones (50, -2, D:1) a +0 dagger 5 stones (55, -35, D:1) a rat corpse (skeletalised by now) (60, -10, D:1) a +0 club (61, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 0, D:2) a +0 leather armour (15, 3, D:2) a quokka corpse (skeletalised by now) (30, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -7, D:2) a +0 short sword (40, 22, D:2) a +0 spear (41, -7, D:2) a hobgoblin corpse (skeletalised by now) (45, 15, D:2) a +0 whip a kobold skeleton (47, 35, D:2) a bat skeleton (48, 18, D:2) an adder corpse (skeletalised by now) (53, 8, D:2) the +0 chain mail of the Echidna {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Level 3 of the Dungeon (2, 12, D:3) a +0 spear a gnoll corpse (3, 11, D:3) a +0 flail a gnoll corpse (14, -2, D:3) a ball python corpse (skeletalised by now)