AdmiralAndromeda Level 1 of the Dungeon [Shop] Liphalaa's Assorted Antiques a potion of moonshine (19 gold) a phantom mirror (760 gold) a phial of floods (760 gold) a scroll of blinking (180 gold) a box of beasts (760 gold) a potion of ambrosia (152 gold) a potion of mutation (152 gold) a phial of floods (760 gold) a potion of haste (190 gold) a potion of curing (57 gold) (0, 0, D:1) a +0 club (8, -34, D:1) a +0 short sword 5 stones (8, -3, D:1) a hobgoblin skeleton (8, -2, D:1) a +0 club (19, -21, D:1) 3 stones (20, -15, D:1) a +0 club 4 stones a kobold skeleton (22, -33, D:1) a ball python skeleton (23, -18, D:1) a hobgoblin skeleton (33, -25, D:1) a +0 robe a dwarf skeleton (33, -14, D:1) a dwarf skeleton (34, -16, D:1) a dwarf skeleton (34, -13, D:1) a +0 dagger (36, -27, D:1) a dwarf skeleton (39, -18, D:1) a dwarf skeleton (40, -10, D:1) a +0 club a kobold skeleton (43, -2, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, -39, D:2) a +0 dagger (24, 4, D:2) a +0 dagger a kobold skeleton (31, -17, D:2) a +0 robe (37, 10, D:2) a quokka corpse (skeletalised by now) (38, -11, D:2) a +0 whip a kobold corpse (skeletalised by now) (39, -12, D:2) a quokka corpse (skeletalised by now) (40, -32, D:2) a +0 club (43, -39, D:2) a ball python corpse (skeletalised by now) (45, 3, D:2) a +0 robe (50, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (61, 17, D:2) a hobgoblin corpse (skeletalised by now) (63, 19, D:2) 7 stones (68, -9, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Apne Nimn's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of identify (26 gold) a scroll of poison (unknown) (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (9, -17, D:3) a rat corpse (skeletalised by now) (12, -14, D:3) a rat corpse (skeletalised by now) (27, -25, D:3) a +0 hand axe (28, -23, D:3) a hobgoblin corpse (skeletalised by now) (31, -21, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, -1, D:3) a +0 club (34, -18, D:3) a +0 dagger (36, -7, D:3) a bat corpse (skeletalised by now) (40, -14, D:3) a +0 club (44, -9, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (0, 0, D:4) an orb of wrath (18, 42, D:4) a +0 mace (21, 45, D:4) a ball python skeleton (24, 52, D:4) a water moccasin skeleton (26, 4, D:4) a jackal skeleton (34, 2, D:4) 2 stones (48, 6, D:4) a +0 mace (52, 24, D:4) a +0 whip a +0 robe (59, 31, D:4) a +0 giant club (63, 52, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 8, D:5) a +0 club a +0 leather armour (1, 6, D:5) a +0 mace a +3 scale mail of cold resistance a water moccasin corpse (2, 7, D:5) a +0 dagger an orc corpse (8, 7, D:5) 16 gold pieces