Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15845892023192768784 10600 AdmiralAndromeda the Thaumaturge (level 11, 0/81 HPs) Began as a Djinni Conjurer on Sept 5, 2025. Was a Priest of Makhleb. Shot with an arrow by a centaur warrior (16 damage) ... on level 11 of the Dungeon. The game lasted 00:34:56 (9042 turns). AdmiralAndromeda the Thaumaturge (Djinni Conjurer) Turns: 9042, Time: 00:34:57 Health: 0/81 AC: 9 Str: 10 XL: 11 Next: 96% Gold: 669 EV: 16 Int: 20 God: Makhleb [***...] SH: 0 Dex: 12 rFire + + . y - staff of air rCold x . . (no offhand) rNeg . . . N - +1 robe {Will+} rPois ∞ (no helmet) rElec + o - scarf {repulsion} rCorr . p - +1 pair of gloves SInv . g - amulet of regeneration Will ++... A - +4 ring of protection Stlth ++ d - +5 ring of evasion HPRegen 1.13/turn %: repel missiles, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 11 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 669 gold pieces. Inventory: Hand Weapons w - a +6 short sword of electrocution K - the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (You found it on level 8 of the Dungeon) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. Missiles u - 2 darts of disjunction G - 3 throwing nets Armour a - a +0 robe b - a +0 cloak o - a scarf of repulsion (worn) p - a +1 pair of gloves (worn) N - a +1 robe of willpower (worn) Magical Staves y - a staff of air (weapon) Jewellery d - a +5 ring of evasion (worn) g - an amulet of regeneration (worn) r - a ring of resist corrosion z - a ring of fire A - a +4 ring of protection (worn) Wands i - a wand of quicksilver (13) k - a wand of mindburst (34) C - a wand of polymorph (13) O - a wand of digging (4) P - a wand of charming (2) Scrolls l - 2 scrolls of enchant weapon s - a scroll of enchant armour B - 2 scrolls of vulnerability E - a scroll of butterflies {unknown} F - a scroll of blinking {unknown} H - 2 scrolls of noise {unknown} I - a scroll of fear {unknown} J - a scroll of teleportation {unknown} M - 2 scrolls of identify Potions c - 4 potions of mutation e - 7 potions of heal wounds f - 2 potions of cancellation h - 2 potions of invisibility j - a potion of berserk rage m - a potion of haste {unknown} n - a potion of magic {unknown} q - a potion of ambrosia {unknown} t - 3 potions of curing v - a potion of lignification {unknown} x - 3 potions of brilliance D - 2 potions of enlightenment L - 3 potions of resistance {unknown} Miscellaneous R - a +0 condenser vane Talismans Q - the inkwell talisman of the Known World {-Tele rElec Will+ Dex+3} (You found it on level 10 of the Dungeon) [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Skills: - Level 8.0 Fighting + Level 1.7 Armour + Level 3.1 Dodging - Level 1.5 Stealth - Level 11.0 Spellcasting - Level 11.0 Conjurations - Level 11.0 Hexes - Level 11.0 Summonings - Level 11.0 Necromancy - Level 11.0 Translocations - Level 11.0 Forgecraft - Level 11.0 Fire Magic - Level 11.0 Ice Magic - Level 11.0 Air Magic - Level 11.0 Earth Magic - Level 11.0 Alchemy - Level 8.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 100% N/A 1% 2 d - Dazzling Flash Hex/Fire 100% N/A 1% 3 e - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 f - Fulminant Prism Conj/Alch 26% 3d14 1% 4 q - Silence Hex/Air 35% N/A 1% 5 r - Hailstorm Conj/Ice 53% 3d10 1% 3 s - Slow Hex 100% N/A 1% 1 z - Searing Ray Conj 100% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Orc (0/2) D:9 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ? D:5 * D:6 ((! D:7 * D:8 * D:10 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fighting skill increases to level 8! Your Invocations skill increases to level 8! You need to enable at least one skill for training. Your Armour skill increases to level 1! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brown ugly thing (almost dead, 83% to hit) You focus your ray upon the brown ugly thing. The searing ray hits the brown ugly thing. The brown ugly thing is almost dead. (Press . to maintain the ray.) The searing ray misses the brown ugly thing. The searing ray hits the brown ugly thing! You kill the brown ugly thing! Makhleb accepts your kill. Your Dodging skill increases to level 3! You start resting. You stop channelling your searing ray. You start resting. You carefully extract the barbed spikes from your body. You start resting. HP restored. You start waiting. Done waiting. You fly downwards. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! The troll bites you. The troll claws you! The troll barely misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. The mystic blast hits the troll! The troll is moderately wounded. The troll bites you. The troll claws you! x2 * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... ##### ##### # .... .... # #.#...#...#.# #...#...#...# ###.#####.### .#...#.<)#...#. .....c.@).H.... ##...#.