Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2889476513699427069 42 AdmiralAndromeda the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 3, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1433 turns). AdmiralAndromeda the Magician (Djinni Conjurer) Turns: 1433, Time: 00:02:22 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 77% Gold: 46 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of ice Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 169 gold pieces. You spent 123 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) h - a +0 buckler Jewellery f - a ring of ice (worn) Scrolls b - a scroll of enchant weapon {unknown} c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} k - a scroll of torment {unknown} Potions e - 2 potions of attraction {unknown} i - a potion of brilliance {unknown} j - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Kiss of Death Conj/Necr 80% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 100% to hit) Okay, then. The goblin attacks as it pursues you! The goblin hits you with a +0 club. Things that are here: a +0 dagger; a +0 club; a goblin corpse Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 100% to hit) Okay, then. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead, 84% to hit) You focus your ray upon Robin. The searing ray misses Robin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Robin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Robin. You kill Robin! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #..~~~~~♣~~≈~≈~≈≈~≈~ #.##~~P~~~PP~~~≈P~♣~ #.....♣♣♣P~♣~P~♣~~~~ #)..###..♣.♣.~♣P♣♣~♣~♣ .#.####........%♣♣.♣.. ≈ #................†... .~.######..######....... .....####..######.#.#### ....).)@gg.......>#. #..############## #. You could see 2 goblins. Vanquished Creatures Robin (D:2) 2 dart slugs 3 endoplasms 2 giant cockroaches 5 hobgoblins (D:2) 2 quokkas (D:2) 3 ball pythons 7 bats 15 goblins 3 kobolds (D:1) A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 474 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1045 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1045 | D:2 | Learned a level 1 spell: Kiss of Death 1191 | D:2 | Found Ceaggad's Antique Armour Emporium. 1200 | D:2 | Bought a scorched robe for 123 gold pieces 1200 | D:2 | Identified the +2 robe of the Skvader {Harm Rampage Int-4 | Stlth+} (You bought it in a shop on level 2 of the Dungeon) 1422 | D:2 | Noticed Robin 1433 | D:2 | Killed Robin 1433 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, chequers_serial_rivers_large_a, minivault_26, kennysheep_decorative_pillar, grunt_ministairs_9, serial_bayou_lake_a, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 6