Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2404384512799129189 119 AdmiralAndromeda the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Sept 2, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:36 (2810 turns). AdmiralAndromeda the Magician (Djinni Conjurer) Turns: 2810, Time: 00:05:37 Health: 0/35 AC: 2 Str: 8 XL: 5 Next: 24% Gold: 114 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... l - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 buckler Jewellery l - a ring of willpower (worn) s - a ring of fire Scrolls b - a scroll of amnesia {unknown} f - 3 scrolls of identify {unknown} g - a scroll of revelation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} o - a scroll of fear {unknown} r - 2 scrolls of blinking {unknown} u - a scroll of enchant weapon {unknown} Potions c - a potion of attraction {unknown} d - 2 potions of enlightenment {unknown} e - a potion of moonshine {unknown} h - 3 potions of curing {unknown} j - 2 potions of cancellation {unknown} n - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} t - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 f - Fulminant Prism Conj/Alch 12% 3d8 16% 4 l - Construct Spike Laun Frge 48% 2d5 2% 2 q - Summon Small Mammal Summ 96% N/A 1% 1 z - Searing Ray Conj 48% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is heavily wounded. The mystic blast hits the adder! The adder is severely wounded. The adder is knocked back by the mystic blast. The mystic blast hits the orc. The orc is almost dead. The orc is knocked back by the mystic blast. The orc slams into the rock wall. You kill the orc! The mystic blast hits the orc! You kill the orc! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. You fly upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ############### ##............o# ##.....##.#####@# ##........#.## #.# .........###.###.# ##.).....# ##.##.# ........######÷#.##### ...#...........#..(>.# ######## ....#.#..###.##......#####....... .........# #.##..............#### .........###.##......#####.#.# # You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 3 gnolls (D:4) An adder (D:3) A shadow imp (D:3) 5 orcs (D:4) 6 endoplasms A giant cockroach (D:3) 4 hobgoblins 7 jackals 2 quokkas A ball python (D:4) 3 bats 6 frilled lizards 3 goblins 3 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 943 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 943 | D:2 | Learned a level 1 spell: Summon Small Mammal 1211 | D:2 | Found Xauco's Magic Scroll Boutique. 2240 | D:4 | Noticed a scorpion 2243 | D:4 | Reached XP level 4. HP: 30/31 MP: 0/0 2537 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 2537 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2810 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, st_stairs_9, serial_bayou_lake_a D:2: layout_rooms, serial_shops, shop, grunt_ministairs_13 D:3: layout_loops_ring D:4: layout_rooms, minmay_temple_entry_butterflies, serial_shops, shop, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 82 | || 82 Searing Ray | 5 | 3 || 8 Summon Small Mamm | 2 | 1 || 3 Iskenderun's Myst | | 8 || 8 Armour: Robe | 15 | 15 || 30 Dodge: Dodged | 18 | 3 || 21