AdmiralAndromeda Level 1 of the Dungeon (1, -2, D:1) a +0 dagger (11, 30, D:1) a book of Blood (12, 14, D:1) a ring of magical power (13, 12, D:1) a +0 sling (22, -1, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (27, 13, D:1) a rat skeleton (27, 18, D:1) a +0 leather armour (27, 32, D:1) a hobgoblin corpse (skeletalised by now) (27, 41, D:1) a ball python corpse (skeletalised by now) (28, 14, D:1) a hobgoblin skeleton (32, -4, D:1) 4 poisoned darts (33, 15, D:1) a +0 ring mail (37, 16, D:1) a bat corpse (skeletalised by now) (43, -3, D:1) a jackal corpse (skeletalised by now) (43, -2, D:1) a book of Transmutation Level 2 of the Dungeon (5, 11, D:2) a +0 dagger (7, 21, D:2) a +0 flail (9, 14, D:2) a +0 club (10, 14, D:2) an adder corpse (skeletalised by now) (22, 13, D:2) a +0 spear (24, 24, D:2) a rat corpse (30, 22, D:2) a +0 pair of boots (37, 1, D:2) a jackal corpse (38, 0, D:2) a +0 dagger 5 stones a kobold corpse (40, 12, D:2) a +0 sling a +0 club (52, 11, D:2) 9 gold pieces